Player Matchup

Kuzenbo
Kuzenbo
CrimsonKanai
Kuzenbo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 137L
1,516 Elo+
Party 1
Nemesis
Nemesis
Darkrai_jx
Nemesis
Level 46
God Stats
3W - 4L
1,452 SR
Queue Stats
66W - 63L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
LiteWarrior18
Zhong Kui
Level 102
God Stats
18W - 13L
1,570 SR
Queue Stats
314W - 318L
1,430 Elo+
Party 3
Scylla
Scylla
Shlmuf
Scylla
Level 46
God Stats
1W - 1L
1,481 SR
Queue Stats
25W - 24L
1,448 Elo+
Party 3
Amaterasu
Amaterasu
Zapper409
Amaterasu
Level 81
God Stats
14W - 9L
1,659 SR
Queue Stats
140W - 122L
1,438 Elo+
Party 1
Team Averages
Level 70
1,532 SR
1,450 Elo+

VS

Team Averages
Level 91
1,583 SR
1,420 Elo+
Cernunnos
Cernunnos
Big x Frosty
Cernunnos
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 63L
1,399 Elo+
Party 2
Ravana
Ravana
Big x Groot
Ravana
Level 114
God Stats
3W - 1L
1,813 SR
Queue Stats
42W - 45L
1,459 Elo+
Party 2
Geb
Geb
Big x Soogz
Geb
Level 45
God Stats
8W - 13L
1,354 SR
Queue Stats
22W - 30L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
Chaperona23
Amaterasu
Level 41
God Stats
1W - 3L
1,723 SR
Queue Stats
99W - 113L
1,416 Elo+
Party 4
Sylvanus
Sylvanus
PsychodstHC
Sylvanus
Level 147
God Stats
53W - 54L
1,524 SR
Queue Stats
215W - 235L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrimsonKanai
Kuzenbo
12
1 / 0 / 4
7,478
499
6,148
9,945
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Darkrai_jx
Nemesis
14
4 / 5 / 2
8,507
567
6,413
11,861
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
LiteWarrior18
Zhong Kui
14
5 / 2 / 2
8,183
546
11,883
13,048
8,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Shlmuf
Scylla
14
0 / 3 / 3
7,877
525
1,760
6,448
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Zapper409
Amaterasu
15
8 / 0 / 0
9,728
649
7,557
3,972
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Big x Frosty
Cernunnos
11
2 / 3 / 1
6,620
441
7,824
6,907
2,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ravana
14
5 / 3 / 1
8,191
546
5,262
6,934
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
6,303
420
4,373
9,890
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
Chaperona23
Amaterasu
10
0 / 8 / 0
5,878
392
2,110
12,683
4,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
PsychodstHC
Sylvanus
14
3 / 3 / 5
8,401
560
9,650
11,758
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
18
Kills
10
10
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Big x Frosty
Cernunnos
2
3
1
0.83
L
Ravana
5
3
1
1.83
L
0
1
2
1
L
Amaterasu
Chaperona23
Amaterasu
0
8
0
0
W
Kuzenbo
CrimsonKanai
Kuzenbo
1
0
4
3
W
Nemesis
Darkrai_jx
Nemesis
4
5
2
1
W
Zhong Kui
LiteWarrior18
Zhong Kui
5
2
2
3
L
Sylvanus
PsychodstHC
Sylvanus
3
3
5
1.83
W
Scylla
Shlmuf
Scylla
0
3
3
0.5
W
Amaterasu
Zapper409
Amaterasu
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,761
Damage
29,219
45,274
Taken
48,172
26,723
Mitigated
24,129
15,512
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Big x Frosty
Cernunnos
7,824
3,186
0
1,057
6,907
2,224
430
5,669
1,238
0
37,499
L
Ravana
5,262
1,266
0
1,984
6,934
2,941
268
1,961
4,973
0
48,809
L
4,373
870
240
2,216
9,890
8,285
0
6,530
3,360
22,020
0
L
Amaterasu
Chaperona23
Amaterasu
2,110
1,050
0
1,640
12,683
4,172
0
1,121
11,562
0
24,142
W
Kuzenbo
CrimsonKanai
Kuzenbo
6,148
2,595
236
2,692
9,945
9,619
14
2,987
6,958
17,883
0
W
Nemesis
Darkrai_jx
Nemesis
6,413
4,149
0
1,262
11,861
3,184
0
3,343
8,518
0
47,631
W
Zhong Kui
LiteWarrior18
Zhong Kui
11,883
4,251
0
8,652
13,048
8,622
381
3,595
9,453
62,811
0
L
Sylvanus
PsychodstHC
Sylvanus
9,650
2,891
697
4,127
11,758
6,507
246
4,510
7,248
46,926
10,668
W
Scylla
Shlmuf
Scylla
1,760
530
0
1,442
6,448
1,596
0
3,053
3,395
50,209
0
W
Amaterasu
Zapper409
Amaterasu
7,557
4,116
0
1,228
3,972
3,702
2,070
0
3,972
0
51,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
35,393
414
Minions Killed
358
0
Camps Cleared
0
1,383,271
Distance Traveled
1,324,107
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,620
441
72
5
0
253,715
1
L
Ravana
8,191
546
102
7
0
278,504
2
L
Geb
6,303
420
24
2
0
260,669
3
L
Amaterasu
5,878
392
57
4
0
287,774
1
W
Kuzenbo
7,478
499
16
1
0
307,808
4
W
Nemesis
8,507
567
89
6
0
266,745
1
W
Zhong Kui
8,183
546
101
7
0
229,676
1
L
Sylvanus
8,401
560
103
7
0
243,445
6
W
Scylla
7,877
525
100
7
0
271,560
3
W
Amaterasu
9,728
649
108
7
0
307,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role