Player Matchup

Geb
Geb
CastofDawn
Geb
Level 158
God Stats
9W - 4L
1,765 SR
Queue Stats
123W - 139L
1,642 Elo+
Party 2
Fenrir
Fenrir
OpenedSpark
Fenrir
Level 134
God Stats
2W - 3L
1,689 SR
Queue Stats
53W - 58L
1,621 Elo+
Party 2
Heimdallr
Heimdallr
PlushRush
Heimdallr
Level 155
God Stats
6W - 11L
1,534 SR
Queue Stats
281W - 301L
1,676 Elo+
Party 2
Ra
Ra
PopePeace
Ra
Level 116
God Stats
7W - 11L
1,568 SR
Queue Stats
184W - 192L
1,625 Elo+
Party 2
Bellona
Bellona
YeetOnDaNaeNae
Bellona
Level 149
God Stats
3W - 6L
1,466 SR
Queue Stats
188W - 194L
1,651 Elo+
Party 2
Team Averages
Level 142
1,604 SR
1,643 Elo+

VS

Team Averages
Level 124
1,688 SR
1,647 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Blesseday
Khepri
Level 87
God Stats
21W - 10L
1,761 SR
Queue Stats
145W - 125L
1,710 Elo+
Solo
Set
Set
Gasol16
Set
Level 125
God Stats
20W - 14L
1,621 SR
Queue Stats
347W - 339L
1,630 Elo+
Solo
Scylla
Scylla
TenInchWilly
Scylla
Level 148
God Stats
4W - 1L
1,858 SR
Queue Stats
25W - 16L
1,723 Elo+
Party 1
Ymir
Ymir
donkeysarestinky
Ymir
Level 103
God Stats
3W - 0L
1,699 SR
Queue Stats
13W - 15L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
7,219
425
6,029
17,709
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
14
4 / 5 / 2
8,442
497
6,984
13,774
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
PlushRush
Heimdallr
16
4 / 5 / 0
9,290
546
11,648
12,341
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 3
8,633
508
6,408
7,759
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 1
9,189
541
11,956
13,335
12,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 3 / 3
10,733
631
11,734
11,600
4,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Blesseday
Khepri
14
2 / 1 / 11
9,312
548
5,351
12,595
11,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Set
16
2 / 2 / 2
10,010
589
11,538
17,151
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
15
1 / 2 / 7
9,268
545
8,783
7,881
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 9
10,493
617
12,932
11,499
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
9
Kills
17
17
Deaths
9
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
3
2.5
W
Khepri
Blesseday
Khepri
2
1
11
7.5
L
0
4
4
0.5
W
Set
2
2
2
1.5
L
Fenrir
4
5
2
1
L
Heimdallr
PlushRush
Heimdallr
4
5
0
0.8
L
0
2
3
0.75
W
Scylla
1
2
7
2.25
L
1
1
1
1.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,025
Damage
50,338
64,918
Taken
60,726
38,224
Mitigated
37,657
16,829
Healing
18,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,734
4,727
0
1,972
11,600
4,000
0
1,972
9,595
0
91,943
W
Khepri
Blesseday
Khepri
5,351
614
2,577
2,911
12,595
11,036
0
4,846
7,548
19,914
0
L
6,029
1,222
0
2,131
17,709
15,000
0
12,229
5,191
20,168
0
W
Set
11,538
5,761
0
6,620
17,151
13,652
138
1,825
14,282
0
71,861
L
Fenrir
6,984
2,031
0
3,674
13,774
4,531
0
4,846
8,754
0
40,157
L
Heimdallr
PlushRush
Heimdallr
11,648
5,861
0
3,306
12,341
3,675
66
2,943
9,335
0
69,769
L
6,408
321
1,090
3,002
7,759
2,936
0
5,145
2,532
76,125
0
W
Scylla
8,783
1,348
0
568
7,881
2,709
686
2,486
5,303
67,621
0
L
11,956
2,323
0
3,626
13,335
12,082
0
1,463
11,156
8,995
62,657
W
12,932
3,651
0
3,375
11,499
6,260
0
2,866
8,364
76,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,773
Gold Earned
49,816
553
Minions Killed
602
0
Camps Cleared
0
1,730,914
Distance Traveled
1,778,793
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,733
631
149
9
0
351,028
2
W
Khepri
9,312
548
28
2
0
383,059
10
L
Geb
7,219
425
21
1
0
323,388
9
W
Set
10,010
589
145
9
0
336,228
3
L
Fenrir
8,442
497
70
4
0
358,904
7
L
Heimdallr
9,290
546
129
8
0
312,260
6
L
Ra
8,633
508
182
11
0
370,373
8
W
Scylla
9,268
545
146
9
0
343,480
6
L
Bellona
9,189
541
151
9
0
365,989
6
W
Ymir
10,493
617
134
8
0
364,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role