Player Matchup

Cupid
Cupid
 
Cupid
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
JWDAKILLER
Vamana
Level 135
God Stats
9W - 7L
1,631 SR
Queue Stats
551W - 423L
1,726 Elo+
Party 1
Tiamat
Tiamat
Ophelea
Tiamat
Level 160
God Stats
6W - 0L
2,153 SR
Queue Stats
70W - 15L
1,912 Elo+
Party 2
Sobek
Sobek
schroff
Sobek
Level 49
God Stats
1W - 1L
1,288 SR
Queue Stats
248W - 78L
1,752 Elo+
Party 1
Team Averages
Level 87
1,614 SR
1,678 Elo+

VS

Team Averages
Level 88
1,664 SR
1,674 Elo+
Chaac
Chaac
Aesperitas
Chaac
Level 118
God Stats
2W - 1L
1,836 SR
Queue Stats
594W - 389L
1,742 Elo+
Party 3
Vulcan
Vulcan
DarkMantle
Vulcan
Level 113
God Stats
3W - 2L
1,705 SR
Queue Stats
595W - 395L
1,767 Elo+
Party 3
Medusa
Medusa
Ducky722
Medusa
Level 30
God Stats
0W - 1L
1,736 SR
Queue Stats
25W - 34L
1,410 Elo+
Solo
Achilles
Achilles
SmiteSmurf1
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,689 Elo+
Party 3
Baron Samedi
Baron Samedi
xxPancake-
Baron Samedi
Level 158
God Stats
1W - 2L
1,542 SR
Queue Stats
631W - 405L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
8 / 1 / 2
7,306
731
6,646
4,730
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
 
Camazotz
10
2 / 0 / 3
6,038
604
4,571
9,045
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
JWDAKILLER
Vamana
10
2 / 3 / 1
6,226
623
4,655
9,213
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Ophelea
Tiamat
10
4 / 0 / 3
6,185
619
4,232
3,502
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
schroff
Sobek
9
1 / 0 / 8
5,445
545
1,792
5,559
2,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 2 / 1
5,425
543
3,675
8,267
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
DarkMantle
Vulcan
9
0 / 3 / 1
5,459
546
4,699
3,250
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ducky722
Medusa
8
0 / 6 / 0
4,673
467
2,239
7,571
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SmiteSmurf1
Achilles
10
2 / 3 / 1
5,780
578
6,798
8,576
3,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
xxPancake-
Baron Samedi
9
1 / 3 / 0
5,544
554
1,682
4,304
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
2
9
W
Camazotz
 
Camazotz
2
0
3
3.5
L
Chaac
1
2
1
0.75
L
Vulcan
DarkMantle
Vulcan
0
3
1
0.17
L
Medusa
Ducky722
Medusa
0
6
0
0
W
Vamana
JWDAKILLER
Vamana
2
3
1
0.83
W
Tiamat
Ophelea
Tiamat
4
0
3
5.5
L
Achilles
SmiteSmurf1
Achilles
2
3
1
0.83
W
Sobek
schroff
Sobek
1
0
8
5
L
Baron Samedi
xxPancake-
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
19,093
32,049
Taken
31,968
12,044
Mitigated
11,522
16,010
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,646
4,039
103
2,431
4,730
1,414
174
1,110
3,592
0
43,779
W
Camazotz
 
Camazotz
4,571
1,626
0
5,781
9,045
2,423
0
1,893
6,873
0
36,929
L
Chaac
3,675
501
0
3,241
8,267
2,730
0
1,651
6,530
0
26,872
L
Vulcan
DarkMantle
Vulcan
4,699
1,199
0
328
3,250
1,005
0
1,778
1,362
30,757
0
L
Medusa
Ducky722
Medusa
2,239
1,421
0
1,398
7,571
1,079
0
934
6,625
0
22,271
W
Vamana
JWDAKILLER
Vamana
4,655
1,941
0
3,503
9,213
3,906
0
0
8,657
0
31,702
W
Tiamat
Ophelea
Tiamat
4,232
248
0
1,728
3,502
1,444
0
970
2,428
36,140
0
L
Achilles
SmiteSmurf1
Achilles
6,798
2,966
0
3,439
8,576
3,820
0
210
7,761
0
24,959
W
Sobek
schroff
Sobek
1,792
444
213
2,251
5,559
2,857
0
2,046
3,449
8,256
0
L
Baron Samedi
xxPancake-
Baron Samedi
1,682
527
256
864
4,304
2,888
0
1,177
3,063
17,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
26,881
340
Minions Killed
258
0
Camps Cleared
0
1,040,955
Distance Traveled
969,309
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,306
731
88
9
0
182,845
0
W
Camazotz
6,038
604
69
7
0
232,978
5
L
Chaac
5,425
543
62
6
0
204,836
1
L
Vulcan
5,459
546
62
6
0
208,274
5
L
Medusa
4,673
467
32
3
0
179,234
2
W
Vamana
6,226
623
79
8
0
197,228
1
W
Tiamat
6,185
619
90
9
0
204,168
7
L
Achilles
5,780
578
56
6
0
186,319
3
W
Sobek
5,445
545
14
1
0
223,736
3
L
Baron Samedi
5,544
554
46
5
0
190,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role