Player Matchup

Zeus
Zeus
Handzdown1
Zeus
Level 63
God Stats
6W - 10L
1,353 SR
Queue Stats
152W - 269L
1,271 Elo+
Solo
Odin
Odin
jmann8737
Odin
Level 157
God Stats
106W - 83L
1,544 SR
Queue Stats
889W - 1,039L
1,401 Elo+
Solo
Loki
Loki
westpanda666
Loki
Level 85
God Stats
1W - 0L
1,276 SR
Queue Stats
17W - 26L
1,286 Elo+
Solo
Team Averages
Level 102
1,391 SR
1,319 Elo+

VS

Team Averages
Level 74
1,452 SR
1,356 Elo+
Bellona
Bellona
Alahu_Al_Akbar
Bellona
Level 46
God Stats
3W - 1L
1,713 SR
Queue Stats
173W - 194L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
Forbid6en_Kin9
Ao Kuang
Level 64
God Stats
16W - 20L
1,292 SR
Queue Stats
287W - 382L
1,263 Elo+
Solo
Thor
Thor
beerful001
Thor
Level 113
God Stats
15W - 25L
1,350 SR
Queue Stats
950W - 995L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,329
622
13,225
8,508
2,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
13
1 / 2 / 4
9,993
666
5,916
13,552
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 2 / 1
10,032
669
7,426
10,747
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
9,058
604
8,926
15,988
15,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
11
4 / 3 / 1
9,077
605
5,079
7,142
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 0 / 3
8,626
575
9,542
11,851
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
7
7
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Ao Kuang
4
3
1
1.5
W
1
3
3
0.83
L
0
0
3
1.5
W
Odin
1
2
4
1.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
23,547
32,807
Taken
34,981
20,304
Mitigated
23,946
12,129
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,926
3,067
366
2,759
15,988
15,224
0
6,780
9,208
0
35,644
L
Ao Kuang
5,079
1,413
0
634
7,142
2,595
522
3,410
3,732
14,262
0
W
13,225
882
338
1,827
8,508
2,475
972
1,086
7,092
38,474
0
L
9,542
1,413
855
1,641
11,851
6,127
0
6,388
5,463
0
31,577
W
Odin
5,916
660
439
6,845
13,552
12,664
372
2,175
10,763
11,161
21,141
W
7,426
2,966
93
2,587
10,747
5,165
1,513
1,962
8,391
0
35,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
26,761
157
Minions Killed
133
8
Camps Cleared
6
791,815
Distance Traveled
731,782
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,058
604
54
4
2
275,614
2
L
Ao Kuang
9,077
605
27
2
1
162,556
2
W
Zeus
9,329
622
49
3
0
265,206
4
L
Thor
8,626
575
52
3
3
293,612
3
W
Odin
9,993
666
53
4
3
241,503
0
W
Loki
10,032
669
55
4
5
285,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role