Player Matchup

Tsukuyomi
Tsukuyomi
DBxIo
Tsukuyomi
Level 26
God Stats
4W - 5L
1,540 SR
Queue Stats
25W - 33L
1,418 Elo+
Party 3
Rama
Rama
WingsOnly
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,412 Elo+
Party 1
Odin
Odin
XxMaskedxHeroxX
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,443 Elo+
Party 3
Atlas
Atlas
bagelss
Atlas
Level 15
God Stats
0W - 2L
1,312 SR
Queue Stats
8W - 19L
1,370 Elo+
Party 1
Sol
Sol
prenutbutter8
Sol
Level 51
God Stats
26W - 20L
1,525 SR
Queue Stats
168W - 209L
1,417 Elo+
Solo
Team Averages
Level 64
1,476 SR
1,412 Elo+

VS

Team Averages
Level 80
1,604 SR
1,385 Elo+
Ganesha
Ganesha
DrSteampnk
Ganesha
Level 64
God Stats
1W - 0L
1,452 SR
Queue Stats
22W - 31L
1,344 Elo+
Party 2
Hun Batz
Hun Batz
Psychohealz
Hun Batz
Level 122
God Stats
2W - 0L
1,753 SR
Queue Stats
256W - 245L
1,447 Elo+
Party 2
Charybdis
Charybdis
daajji
Charybdis
Level 28
God Stats
3W - 1L
1,565 SR
Queue Stats
36W - 44L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
goldenboy4536
Sun Wukong
Level 80
God Stats
1W - 1L
1,720 SR
Queue Stats
146W - 173L
1,404 Elo+
Solo
Nu Wa
Nu Wa
violetexlipse
Nu Wa
Level 108
God Stats
1W - 1L
1,530 SR
Queue Stats
282W - 326L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DBxIo
Tsukuyomi
7
2 / 4 / 0
4,913
491
3,131
6,045
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
9
3 / 3 / 0
5,391
539
4,917
5,941
1,505
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,195
520
3,149
7,031
4,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
bagelss
Atlas
7
0 / 1 / 2
4,896
490
2,089
7,504
2,600
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 2
5,420
542
4,582
7,274
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrSteampnk
Ganesha
8
0 / 2 / 4
5,336
534
2,552
6,403
3,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Psychohealz
Hun Batz
11
3 / 1 / 5
6,210
621
3,490
6,227
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
daajji
Charybdis
9
2 / 2 / 1
5,453
545
3,091
4,842
1,295
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sun Wukong
goldenboy4536
Sun Wukong
11
6 / 1 / 0
6,662
666
5,712
7,371
4,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 1 / 6
6,493
649
6,562
4,824
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
16
16
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DBxIo
Tsukuyomi
2
4
0
0.5
W
Ganesha
DrSteampnk
Ganesha
0
2
4
1
W
Hun Batz
Psychohealz
Hun Batz
3
1
5
5.5
L
Rama
3
3
0
1
L
1
3
0
0.33
L
Atlas
bagelss
Atlas
0
1
2
1
W
Charybdis
daajji
Charybdis
2
2
1
1.25
W
Sun Wukong
goldenboy4536
Sun Wukong
6
1
0
6
L
1
5
2
0.4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
21,407
33,795
Taken
29,667
12,188
Mitigated
12,206
7,799
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DBxIo
Tsukuyomi
3,131
1,136
0
1,057
6,045
1,595
0
1,019
4,908
0
19,815
W
Ganesha
DrSteampnk
Ganesha
2,552
160
129
1,673
6,403
3,163
385
1,606
4,797
13,623
0
W
Hun Batz
Psychohealz
Hun Batz
3,490
633
0
2,626
6,227
1,936
0
1,105
5,122
0
34,629
L
Rama
4,917
4,195
224
1,218
5,941
1,505
666
1,027
4,862
0
25,617
L
3,149
942
0
625
7,031
4,352
0
602
6,382
3,361
19,494
L
Atlas
bagelss
Atlas
2,089
449
704
1,584
7,504
2,600
0
3,249
4,079
12,640
0
W
Charybdis
daajji
Charybdis
3,091
1,736
0
412
4,842
1,295
717
506
4,336
0
28,626
W
Sun Wukong
goldenboy4536
Sun Wukong
5,712
2,282
0
2,448
7,371
4,321
0
846
6,525
134
30,739
L
4,582
2,068
0
2,387
7,274
2,136
0
2,724
4,316
29,426
5,945
W
6,562
1,606
59
1,955
4,824
1,491
250
2,846
1,978
27,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,815
Gold Earned
30,154
251
Minions Killed
257
0
Camps Cleared
0
920,594
Distance Traveled
974,117
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,913
491
45
5
0
214,479
1
W
Ganesha
5,336
534
5
1
0
203,491
2
W
Hun Batz
6,210
621
63
6
0
224,929
2
L
Rama
5,391
539
56
6
0
162,789
2
L
Odin
5,195
520
63
6
0
181,048
1
L
Atlas
4,896
490
23
2
0
185,278
2
W
Charybdis
5,453
545
62
6
0
168,348
0
W
Sun Wukong
6,662
666
78
8
0
185,441
2
L
Sol
5,420
542
64
6
0
177,000
3
W
Nu Wa
6,493
649
49
5
0
191,908
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role