Player Matchup

Cerberus
Cerberus
Mrrn Chilo
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,074 Elo+
Party 1
Kukulkan
Kukulkan
Mrrn Rilol
Kukulkan
Level 8
God Stats
10W - 13L
1,343 SR
Queue Stats
13W - 20L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
Mrrn Smurfy
Danzaburou
Level 5
God Stats
1W - 7L
1,196 SR
Queue Stats
3W - 10L
1,265 Elo+
Party 1
Bellona
Bellona
RickTuPapi2614
Bellona
Level 5
God Stats
1W - 4L
1,276 SR
Queue Stats
3W - 6L
1,340 Elo+
Party 1
Pele
Pele
Suzena3078
Pele
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 48L
1,321 Elo+
Party 1
Team Averages
Level 18
1,363 SR
1,243 Elo+

VS

Team Averages
Level 80
1,395 SR
1,476 Elo+
Izanami
Izanami
Mr_Cabbagepants
Izanami
Level 109
God Stats
13W - 9L
1,527 SR
Queue Stats
629W - 717L
1,357 Elo+
Party 2
Set
Set
Novaszi
Set
Level 68
God Stats
10W - 10L
1,230 SR
Queue Stats
118W - 114L
1,410 Elo+
Party 2
Hera
Hera
ReaperzGame23
Hera
Level 114
God Stats
1W - 0L
1,432 SR
Queue Stats
2W - 0L
1,773 Elo+
Party 3
Cthulhu
Cthulhu
Spence_96
Cthulhu
Level 87
God Stats
2W - 3L
1,474 SR
Queue Stats
428W - 503L
1,365 Elo+
Party 2
Amaterasu
Amaterasu
TWLaxy
Amaterasu
Level 22
God Stats
2W - 2L
1,315 SR
Queue Stats
17W - 13L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mrrn Chilo
Cerberus
15
2 / 15 / 4
10,180
377
4,297
24,237
12,869
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Mrrn Rilol
Kukulkan
19
3 / 8 / 11
12,982
481
12,797
18,092
6,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Mrrn Smurfy
Danzaburou
15
1 / 12 / 4
9,515
352
7,915
18,769
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 6 / 5
10,546
391
3,719
16,174
15,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
19 / 8 / 5
16,155
598
34,973
30,241
9,923
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 11
16,712
619
21,091
22,686
9,620
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
20
8 / 6 / 12
14,678
544
17,434
25,153
11,098
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 13
12,318
456
17,742
17,411
7,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Spence_96
Cthulhu
19
12 / 8 / 20
15,006
556
22,416
23,766
24,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TWLaxy
Amaterasu
20
7 / 2 / 10
14,550
539
9,604
20,188
22,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
28
Kills
49
49
Deaths
28
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
18
5
11
4.7
L
Cerberus
Mrrn Chilo
Cerberus
2
15
4
0.27
L
Kukulkan
Mrrn Rilol
Kukulkan
3
8
11
1.06
L
Danzaburou
Mrrn Smurfy
Danzaburou
1
12
4
0.25
W
Set
8
6
12
2.33
W
4
7
13
1.5
L
3
6
5
0.92
W
Cthulhu
Spence_96
Cthulhu
12
8
20
2.75
L
19
8
5
2.69
W
Amaterasu
TWLaxy
Amaterasu
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,701
Damage
88,287
107,513
Taken
109,204
48,735
Mitigated
75,024
10,513
Healing
33,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,091
13,847
0
8,884
22,686
9,620
8,436
2,160
20,526
0
139,810
L
Cerberus
Mrrn Chilo
Cerberus
4,297
499
104
1,861
24,237
12,869
0
10,919
13,078
25,223
0
L
Kukulkan
Mrrn Rilol
Kukulkan
12,797
1,275
0
3,191
18,092
6,004
0
7,021
11,071
75,155
0
L
Danzaburou
Mrrn Smurfy
Danzaburou
7,915
3,303
0
2,678
18,769
3,999
41
6,343
12,426
0
47,437
W
Set
17,434
7,747
0
8,135
25,153
11,098
875
3,905
21,248
0
100,407
W
17,742
4,120
282
4,416
17,411
7,755
2,264
3,634
13,777
63,897
0
L
3,719
814
0
1,109
16,174
15,940
0
5,347
10,747
831
37,930
W
Cthulhu
Spence_96
Cthulhu
22,416
923
429
3,856
23,766
24,113
947
5,265
18,501
72,079
0
L
34,973
10,416
0
1,570
30,241
9,923
0
10,528
19,713
0
116,580
W
Amaterasu
TWLaxy
Amaterasu
9,604
3,049
0
7,589
20,188
22,438
2,244
2,291
17,897
0
74,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,378
Gold Earned
73,264
446
Minions Killed
628
0
Camps Cleared
0
2,392,871
Distance Traveled
2,554,219
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,712
619
198
7
0
455,631
5
L
Cerberus
10,180
377
49
2
0
473,513
0
L
Kukulkan
12,982
481
117
4
0
470,518
0
L
Danzaburou
9,515
352
72
3
0
426,754
3
W
Set
14,678
544
141
5
0
519,406
0
W
Hera
12,318
456
89
3
0
473,065
1
L
Bellona
10,546
391
81
3
0
504,780
0
W
Cthulhu
15,006
556
83
3
0
512,050
0
L
Pele
16,155
598
127
5
0
517,306
0
W
Amaterasu
14,550
539
117
4
0
594,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role