Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Dirtytep74
Baron Samedi
Level 83
God Stats
1W - 2L
1,578 SR
Queue Stats
319W - 229L
1,576 Elo+
Party 1
Bacchus
Bacchus
KyA4
Bacchus
Level 122
God Stats
2W - 3L
1,528 SR
Queue Stats
388W - 410L
1,605 Elo+
Solo
Cerberus
Cerberus
Scampzzy
Cerberus
Level 93
God Stats
11W - 16L
1,475 SR
Queue Stats
351W - 360L
1,506 Elo+
Solo
Izanami
Izanami
TNTSOLD1ER
Izanami
Level 103
God Stats
10W - 15L
1,479 SR
Queue Stats
560W - 610L
1,577 Elo+
Solo
Team Averages
Level 105
1,512 SR
1,553 Elo+

VS

Team Averages
Level 129
1,489 SR
1,564 Elo+
Xing Tian
Xing Tian
Discordful1
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,560 Elo+
Party 2
Mulan
Mulan
IzadoYami
Mulan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
KnWMeliodas
Gilgamesh
Level 122
God Stats
4W - 5L
1,378 SR
Queue Stats
71W - 65L
1,600 Elo+
Party 2
Chiron
Chiron
Kraviitz
Chiron
Level 160
God Stats
4W - 1L
1,600 SR
Queue Stats
89W - 94L
1,537 Elo+
Party 3
Nu Wa
Nu Wa
WESHEGOD
Nu Wa
Level 148
God Stats
6W - 5L
1,469 SR
Queue Stats
114W - 112L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 5 / 1
6,823
525
7,213
10,232
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Dirtytep74
Baron Samedi
12
1 / 3 / 1
6,920
532
4,922
9,756
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
KyA4
Bacchus
11
1 / 2 / 2
6,558
504
4,331
12,083
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Scampzzy
Cerberus
12
1 / 3 / 0
6,527
502
4,998
14,043
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TNTSOLD1ER
Izanami
12
2 / 5 / 1
6,809
524
5,341
10,639
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Discordful1
Xing Tian
11
0 / 1 / 8
7,077
544
3,142
6,920
3,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
IzadoYami
Mulan
13
4 / 2 / 0
7,541
580
9,847
8,082
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
KnWMeliodas
Gilgamesh
13
4 / 2 / 4
7,601
585
7,982
9,974
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Kraviitz
Chiron
13
5 / 1 / 0
7,598
584
11,184
9,016
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
WESHEGOD
Nu Wa
14
5 / 2 / 6
8,255
635
10,259
7,345
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
18
18
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
1
0.7
L
Baron Samedi
Dirtytep74
Baron Samedi
1
3
1
0.5
W
Xing Tian
Discordful1
Xing Tian
0
1
8
4
W
Mulan
IzadoYami
Mulan
4
2
0
2
W
Gilgamesh
KnWMeliodas
Gilgamesh
4
2
4
3
W
Chiron
Kraviitz
Chiron
5
1
0
5
L
Bacchus
KyA4
Bacchus
1
2
2
1
L
Cerberus
Scampzzy
Cerberus
1
3
0
0.33
L
Izanami
TNTSOLD1ER
Izanami
2
5
1
0.5
W
Nu Wa
WESHEGOD
Nu Wa
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
42,414
56,753
Taken
41,337
29,528
Mitigated
15,139
19,089
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,213
1,985
0
3,008
10,232
3,152
0
3,693
6,509
0
40,274
L
Baron Samedi
Dirtytep74
Baron Samedi
4,922
427
0
3,128
9,756
3,777
0
3,232
6,524
43,182
0
W
Xing Tian
Discordful1
Xing Tian
3,142
703
1,648
1,709
6,920
3,071
0
1,615
5,236
15,578
0
W
Mulan
IzadoYami
Mulan
9,847
1,974
0
2,938
8,082
3,818
0
3,807
3,763
1,755
38,146
W
Gilgamesh
KnWMeliodas
Gilgamesh
7,982
2,340
0
3,344
9,974
3,491
0
2,456
7,341
0
40,623
W
Chiron
Kraviitz
Chiron
11,184
4,988
720
2,720
9,016
2,515
948
2,686
6,284
0
62,715
L
Bacchus
KyA4
Bacchus
4,331
803
139
2,944
12,083
9,232
0
3,203
8,800
15,574
0
L
Cerberus
Scampzzy
Cerberus
4,998
62
0
6,760
14,043
10,485
0
1,150
12,178
38,973
0
L
Izanami
TNTSOLD1ER
Izanami
5,341
3,384
0
3,110
10,639
2,882
25
2,670
7,969
0
57,524
W
Nu Wa
WESHEGOD
Nu Wa
10,259
2,005
0
1,215
7,345
2,244
748
2,840
4,295
54,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
38,072
431
Minions Killed
379
0
Camps Cleared
0
1,249,524
Distance Traveled
1,297,482
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,823
525
71
5
0
260,221
3
L
Baron Samedi
6,920
532
94
7
0
249,102
4
W
Xing Tian
7,077
544
19
1
0
264,371
5
W
Mulan
7,541
580
75
6
0
259,957
4
W
Gilgamesh
7,601
585
81
6
0
269,350
4
W
Chiron
7,598
584
107
8
0
267,486
5
L
Bacchus
6,558
504
22
2
0
256,822
5
L
Cerberus
6,527
502
120
9
0
248,216
1
L
Izanami
6,809
524
124
10
0
235,163
5
W
Nu Wa
8,255
635
97
7
0
236,318
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role