Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kar-toonz-
Bellona
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
81W - 83L
1,538 Elo+
Party 2
Janus
Janus
Nagasuu1
Janus
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
119W - 116L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Vnexxzz_
Danzaburou
Level 122
God Stats
33W - 15L
1,739 SR
Queue Stats
263W - 279L
1,496 Elo+
Party 2
Arachne
Arachne
xXVil-lainXx
Arachne
Level 124
God Stats
3W - 3L
1,672 SR
Queue Stats
128W - 122L
1,510 Elo+
Party 2
Team Averages
Level 105
1,539 SR
1,507 Elo+

VS

Team Averages
Level 54
1,527 SR
1,354 Elo+
Apollo
Apollo
BigHatCory
Apollo
Level 28
God Stats
1W - 1L
1,648 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CharlieTruant
Kumbhakarna
Level 26
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 1
Bastet
Bastet
KnightKhairyn
Bastet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Kungyn
Gilgamesh
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 1
Baba Yaga
Baba Yaga
crisnorse
Baba Yaga
Level 129
God Stats
5W - 5L
1,423 SR
Queue Stats
138W - 141L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 2
6,427
584
1,999
6,858
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Kar-toonz-
Bellona
12
2 / 2 / 2
6,662
606
6,182
7,232
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Nagasuu1
Janus
10
1 / 1 / 4
6,307
573
4,274
3,838
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Vnexxzz_
Danzaburou
10
1 / 1 / 3
5,434
494
5,242
4,565
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xXVil-lainXx
Arachne
13
7 / 0 / 1
7,566
688
3,330
6,148
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigHatCory
Apollo
10
1 / 3 / 0
5,629
512
4,552
6,232
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
CharlieTruant
Kumbhakarna
9
0 / 2 / 0
5,098
463
1,780
7,022
2,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 0
6,236
567
3,339
7,902
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Kungyn
Gilgamesh
9
0 / 3 / 2
5,482
498
4,586
9,276
4,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
crisnorse
Baba Yaga
9
0 / 4 / 1
5,586
508
2,673
5,032
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
L
Apollo
BigHatCory
Apollo
1
3
0
0.33
L
Kumbhakarna
CharlieTruant
Kumbhakarna
0
2
0
0
W
Bellona
Kar-toonz-
Bellona
2
2
2
1.5
L
3
2
0
1.5
L
Gilgamesh
Kungyn
Gilgamesh
0
3
2
0.33
W
Janus
Nagasuu1
Janus
1
1
4
3
W
Danzaburou
Vnexxzz_
Danzaburou
1
1
3
2.5
L
Baba Yaga
crisnorse
Baba Yaga
0
4
1
0.13
W
Arachne
xXVil-lainXx
Arachne
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
16,930
28,641
Taken
35,464
15,526
Mitigated
12,884
12,304
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,999
77
80
2,758
6,858
4,936
0
989
5,869
14,755
0
L
Apollo
BigHatCory
Apollo
4,552
3,245
0
1,648
6,232
1,639
408
1,036
5,196
0
36,332
L
Kumbhakarna
CharlieTruant
Kumbhakarna
1,780
152
0
1,211
7,022
2,910
119
963
6,059
9,071
0
W
Bellona
Kar-toonz-
Bellona
6,182
2,158
0
3,385
7,232
5,637
0
0
7,232
0
34,235
L
3,339
921
0
3,626
7,902
2,374
0
1,132
6,646
0
33,061
L
Gilgamesh
Kungyn
Gilgamesh
4,586
1,740
0
975
9,276
4,530
0
878
8,382
0
26,662
W
Janus
Nagasuu1
Janus
4,274
410
0
375
3,838
996
374
1,528
2,130
33,196
0
W
Danzaburou
Vnexxzz_
Danzaburou
5,242
2,898
0
2,285
4,565
1,417
0
1,020
3,545
0
36,366
L
Baba Yaga
crisnorse
Baba Yaga
2,673
138
0
1,290
5,032
1,431
305
1,940
2,908
29,306
0
W
Arachne
xXVil-lainXx
Arachne
3,330
1,747
0
3,421
6,148
2,540
0
883
5,183
0
42,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
28,031
328
Minions Killed
288
0
Camps Cleared
0
1,074,452
Distance Traveled
1,022,646
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,427
584
25
2
0
216,062
2
L
Apollo
5,629
512
80
7
0
202,647
0
L
Kumbhakarna
5,098
463
15
1
0
211,919
4
W
Bellona
6,662
606
82
7
0
223,252
8
L
Bastet
6,236
567
78
7
0
226,911
1
L
Gilgamesh
5,482
498
56
5
0
211,377
2
W
Janus
6,307
573
70
6
0
222,713
3
W
Danzaburou
5,434
494
72
7
0
158,563
0
L
Baba Yaga
5,586
508
59
5
0
169,792
2
W
Arachne
7,566
688
79
7
0
253,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role