Player Matchup

Jormungandr
Jormungandr
Chapliin-BR
Jormungandr
Level 45
God Stats
12W - 7L
1,561 SR
Queue Stats
52W - 45L
1,475 Elo+
Party 1
Skadi
Skadi
Locochon232
Skadi
Level 89
God Stats
2W - 0L
1,714 SR
Queue Stats
52W - 47L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
arthurmf1232
Zhong Kui
Level 92
God Stats
2W - 4L
1,245 SR
Queue Stats
467W - 479L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
gabriel9877138
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,168 Elo+
Party 2
Set
Set
hue_mil-gral
Set
Level 79
God Stats
8W - 3L
1,469 SR
Queue Stats
315W - 376L
1,410 Elo+
Party 1
Team Averages
Level 66
1,498 SR
1,401 Elo+

VS

Team Averages
Level 86
1,443 SR
1,398 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BRABOODiN
Apollo
Level 81
God Stats
1W - 5L
1,324 SR
Queue Stats
41W - 96L
1,280 Elo+
Party 3
Chaac
Chaac
PepsiHunter28
Chaac
Level 101
God Stats
7W - 12L
1,390 SR
Queue Stats
105W - 175L
1,359 Elo+
Party 3
Nike
Nike
Stars Guilty
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 162L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chapliin-BR
Jormungandr
12
3 / 1 / 9
7,042
503
4,837
9,832
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 5
7,947
568
7,946
7,994
2,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
arthurmf1232
Zhong Kui
15
10 / 4 / 5
9,097
650
12,850
13,775
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
gabriel9877138
Sun Wukong
13
1 / 1 / 2
7,661
547
3,660
6,116
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 0 / 4
8,463
605
5,668
9,218
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 5 / 3
7,271
519
9,885
8,464
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
8
0 / 6 / 1
5,524
395
1,000
6,422
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
BRABOODiN
Apollo
11
0 / 7 / 0
6,402
457
2,688
9,411
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 1
7,518
537
6,925
10,908
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 5 / 3
7,663
547
5,050
11,504
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
7
7
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
3
0.7
L
Aphrodite
 
Aphrodite
0
6
1
0.08
L
Apollo
BRABOODiN
Apollo
0
7
0
0
W
Jormungandr
Chapliin-BR
Jormungandr
3
1
9
7.5
W
6
1
5
8.5
L
3
3
1
1.17
L
2
5
3
0.7
W
Zhong Kui
arthurmf1232
Zhong Kui
10
4
5
3.13
W
Sun Wukong
gabriel9877138
Sun Wukong
1
1
2
2
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
25,548
46,935
Taken
46,709
29,734
Mitigated
20,848
15,585
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,885
1,048
0
2,072
8,464
2,243
0
5,333
3,019
45,333
0
L
Aphrodite
 
Aphrodite
1,000
296
300
974
6,422
4,555
0
2,609
3,782
7,163
0
L
Apollo
BRABOODiN
Apollo
2,688
1,071
0
1,214
9,411
2,459
270
1,712
7,400
0
37,924
W
Jormungandr
Chapliin-BR
Jormungandr
4,837
626
83
2,145
9,832
7,955
114
1,337
8,232
28,402
0
W
7,946
2,820
0
3,701
7,994
2,964
1,486
914
7,054
0
50,242
L
6,925
1,345
0
3,928
10,908
8,022
234
2,360
7,965
2,234
35,417
L
5,050
585
0
3,066
11,504
3,569
212
4,231
7,187
0
44,968
W
Zhong Kui
arthurmf1232
Zhong Kui
12,850
2,011
0
5,684
13,775
9,578
452
7,206
5,893
45,521
5,691
W
Sun Wukong
gabriel9877138
Sun Wukong
3,660
955
0
3,033
6,116
5,513
888
0
5,795
2,182
34,326
W
5,668
3,168
0
939
9,218
3,724
0
1,703
7,336
0
55,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
34,378
406
Minions Killed
339
0
Camps Cleared
0
1,395,295
Distance Traveled
1,282,158
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,271
519
86
6
0
246,137
3
L
Aphrodite
5,524
395
9
1
0
245,773
0
L
Apollo
6,402
457
70
5
0
234,753
2
W
Jormungandr
7,042
503
41
3
0
286,260
4
W
Skadi
7,947
568
76
5
0
253,295
0
L
Chaac
7,518
537
79
6
0
254,556
0
L
Nike
7,663
547
95
7
0
300,939
1
W
Zhong Kui
9,097
650
100
7
0
278,293
1
W
Sun Wukong
7,661
547
83
6
0
249,188
0
W
Set
8,463
605
106
8
0
328,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role