Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
Darth Kuruk
Mulan
Level 122
God Stats
0W - 1L
1,687 SR
Queue Stats
36W - 42L
1,372 Elo+
Party 4
Jormungandr
Jormungandr
LordShaftington
Jormungandr
Level 156
God Stats
0W - 1L
1,467 SR
Queue Stats
38W - 43L
1,373 Elo+
Party 4
Ao Kuang
Ao Kuang
NewMatriX66
Ao Kuang
Level 111
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 3
Agni
Agni
OperaxtQc
Agni
Level 59
God Stats
1W - 1L
1,440 SR
Queue Stats
5W - 5L
1,256 Elo+
Party 3
Team Averages
Level 114
1,526 SR
1,322 Elo+

VS

Team Averages
Level 99
1,428 SR
1,395 Elo+
Sol
Sol
Dr Avery
Sol
Level 89
God Stats
6W - 8L
1,407 SR
Queue Stats
105W - 107L
1,389 Elo+
Solo
Zeus
Zeus
Eddie127
Zeus
Level 147
God Stats
7W - 1L
1,545 SR
Queue Stats
247W - 224L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
WE REP FLORIDA
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,332 Elo+
Party 1
Fenrir
Fenrir
stefanofail
Fenrir
Level 99
God Stats
1W - 3L
1,460 SR
Queue Stats
47W - 45L
1,415 Elo+
Party 2
Cerberus
Cerberus
vI Ghost lv
Cerberus
Level 56
God Stats
9W - 2L
1,225 SR
Queue Stats
19W - 16L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
4 / 3 / 2
10,416
694
13,619
10,772
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 5
9,940
663
7,166
22,410
26,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
LordShaftington
Jormungandr
17
2 / 6 / 5
10,565
704
10,266
17,406
17,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
NewMatriX66
Ao Kuang
13
4 / 7 / 1
9,549
637
9,233
15,182
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
14
0 / 6 / 2
8,280
552
9,205
9,015
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 12
10,426
695
8,402
10,979
4,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
20
13 / 2 / 10
14,190
946
27,899
10,050
5,068
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
WE REP FLORIDA
Gilgamesh
18
5 / 4 / 9
11,738
783
11,326
15,400
9,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
17
4 / 2 / 11
11,816
788
10,071
11,190
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
vI Ghost lv
Cerberus
19
4 / 0 / 12
12,756
850
7,977
16,318
21,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
12
Kills
27
27
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
2
1.67
L
2
5
5
0.9
W
1
4
12
1.75
W
Zeus
13
2
10
9
L
Jormungandr
LordShaftington
Jormungandr
2
6
5
0.75
L
Ao Kuang
NewMatriX66
Ao Kuang
4
7
1
0.64
L
Agni
0
6
2
0.17
W
Gilgamesh
WE REP FLORIDA
Gilgamesh
5
4
9
2.38
W
Fenrir
4
2
11
4.75
W
Cerberus
vI Ghost lv
Cerberus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,489
Damage
65,675
74,785
Taken
63,937
56,654
Mitigated
47,576
9,290
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,619
1,501
0
1,167
10,772
4,209
0
6,476
4,171
0
48,346
L
7,166
553
0
3,634
22,410
26,129
0
13,406
8,860
0
23,239
W
8,402
2,465
0
2,703
10,979
4,001
3,840
5,978
5,001
33,056
0
W
Zeus
27,899
4,839
0
2,482
10,050
5,068
0
4,701
5,349
83,265
0
L
Jormungandr
LordShaftington
Jormungandr
10,266
2,380
0
1,228
17,406
17,385
0
10,793
6,337
33,744
0
L
Ao Kuang
NewMatriX66
Ao Kuang
9,233
3,083
0
2,882
15,182
5,591
1
8,271
6,776
17,789
0
L
Agni
9,205
416
0
379
9,015
3,340
0
5,504
3,345
24,565
0
W
Gilgamesh
WE REP FLORIDA
Gilgamesh
11,326
2,764
0
910
15,400
9,158
124
9,159
6,241
0
43,211
W
Fenrir
10,071
2,393
0
2,744
11,190
7,950
27
4,678
6,512
0
21,149
W
Cerberus
vI Ghost lv
Cerberus
7,977
314
0
6,626
16,318
21,399
587
4,535
11,783
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,750
Gold Earned
60,926
236
Minions Killed
395
7
Camps Cleared
10
1,210,097
Distance Traveled
1,424,973
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,416
694
81
5
0
274,682
2
L
Mulan
9,940
663
37
2
0
278,508
5
W
Sol
10,426
695
81
5
0
280,735
2
W
Zeus
14,190
946
143
10
4
279,774
5
L
Jormungandr
10,565
704
55
4
2
232,888
1
L
Ao Kuang
9,549
637
19
1
4
237,874
5
L
Agni
8,280
552
44
3
1
186,145
0
W
Gilgamesh
11,738
783
77
5
4
306,432
0
W
Fenrir
11,816
788
25
2
1
248,471
1
W
Cerberus
12,756
850
69
5
1
309,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role