Player Matchup

Neith
Neith
EXOTIC BRAIN756
Neith
Level 88
God Stats
18W - 14L
1,611 SR
Queue Stats
372W - 346L
1,540 Elo+
Party 2
Mulan
Mulan
Jacob Raney
Mulan
Level 61
God Stats
1W - 2L
1,659 SR
Queue Stats
40W - 18L
1,698 Elo+
Party 2
Fafnir
Fafnir
PhonicCashew59
Fafnir
Level 63
God Stats
5W - 11L
1,450 SR
Queue Stats
31W - 54L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
Uulices
Nu Wa
Level 158
God Stats
13W - 16L
1,578 SR
Queue Stats
395W - 381L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
lil gtg
Danzaburou
Level 156
God Stats
11W - 21L
1,513 SR
Queue Stats
368W - 465L
1,502 Elo+
Party 2
Team Averages
Level 105
1,562 SR
1,540 Elo+

VS

Team Averages
Level 126
1,565 SR
1,554 Elo+
Charybdis
Charybdis
KurenTheTurtle
Charybdis
Level 124
God Stats
2W - 0L
1,689 SR
Queue Stats
164W - 137L
1,536 Elo+
Party 3
Thanatos
Thanatos
SSJ4 Gogeta2625
Thanatos
Level 129
God Stats
5W - 4L
1,518 SR
Queue Stats
319W - 333L
1,568 Elo+
Party 1
Set
Set
Shendo
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 307L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Shyusak
Cthulhu
Level 123
God Stats
4W - 2L
1,410 SR
Queue Stats
138W - 118L
1,552 Elo+
Party 3
Zhong Kui
Zhong Kui
SpiritOfSanada7
Zhong Kui
Level 146
God Stats
11W - 1L
1,710 SR
Queue Stats
145W - 141L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,223
580
2,774
4,870
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 1 / 0
5,851
650
6,776
7,987
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 2 / 0
4,730
526
2,661
6,781
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Uulices
Nu Wa
5
0 / 1 / 2
4,194
466
1,894
2,465
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
lil gtg
Danzaburou
6
0 / 6 / 1
4,335
482
2,748
8,212
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KurenTheTurtle
Charybdis
10
5 / 1 / 2
6,040
671
6,969
5,089
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
10
4 / 0 / 1
5,884
654
3,157
7,941
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
Shendo
Set
8
0 / 3 / 0
5,098
566
2,834
6,467
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Shyusak
Cthulhu
8
2 / 1 / 7
5,590
621
5,216
5,959
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SpiritOfSanada7
Zhong Kui
10
1 / 0 / 2
5,587
621
3,719
4,853
2,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
3
1
0
3
W
Charybdis
KurenTheTurtle
Charybdis
5
1
2
6
L
1
2
0
0.5
W
Thanatos
4
0
1
4.5
W
Set
Shendo
Set
0
3
0
0
W
Cthulhu
Shyusak
Cthulhu
2
1
7
5.5
W
Zhong Kui
SpiritOfSanada7
Zhong Kui
1
0
2
2
L
Nu Wa
Uulices
Nu Wa
0
1
2
1
L
Danzaburou
lil gtg
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,853
Damage
21,895
30,315
Taken
30,309
11,394
Mitigated
13,581
9,892
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,774
908
0
1,342
4,870
1,492
0
2,048
2,689
0
26,747
L
6,776
1,007
0
3,869
7,987
3,886
0
1,415
6,153
0
32,317
W
Charybdis
KurenTheTurtle
Charybdis
6,969
4,495
0
1,944
5,089
1,283
816
735
4,354
0
34,654
L
2,661
566
188
2,152
6,781
3,871
0
1,623
4,836
9,803
0
W
Thanatos
3,157
1,541
0
7,560
7,941
2,341
0
913
6,889
0
25,363
W
Set
Shendo
Set
2,834
1,086
0
2,022
6,467
3,428
49
92
5,960
0
24,958
W
Cthulhu
Shyusak
Cthulhu
5,216
379
501
1,298
5,959
3,822
0
1,115
4,836
19,224
0
W
Zhong Kui
SpiritOfSanada7
Zhong Kui
3,719
473
0
2,263
4,853
2,707
0
1,574
3,189
28,825
0
L
Nu Wa
Uulices
Nu Wa
1,894
749
0
927
2,465
608
0
1,205
1,260
12,100
0
L
Danzaburou
lil gtg
Danzaburou
2,748
1,353
0
1,414
8,212
1,537
0
2,026
6,023
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,333
Gold Earned
28,199
195
Minions Killed
269
0
Camps Cleared
0
797,837
Distance Traveled
917,194
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,223
580
56
6
0
177,241
2
L
Mulan
5,851
650
70
8
0
182,684
1
W
Charybdis
6,040
671
71
8
0
165,907
2
L
Fafnir
4,730
526
11
1
0
187,354
0
W
Thanatos
5,884
654
57
6
0
201,020
1
W
Set
5,098
566
58
6
0
177,399
3
W
Cthulhu
5,590
621
26
3
0
195,707
2
W
Zhong Kui
5,587
621
57
6
0
177,161
1
L
Nu Wa
4,194
466
19
2
0
78,321
0
L
Danzaburou
4,335
482
39
4
0
172,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role