Player Matchup

Cthulhu
Cthulhu
AceWasTaken
Cthulhu
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
149W - 148L
1,562 Elo+
Party 2
King Arthur
King Arthur
ArcadianForest
King Arthur
Level 146
God Stats
2W - 1L
1,331 SR
Queue Stats
147W - 138L
1,564 Elo+
Party 2
Raijin
Raijin
GabKaulem
Raijin
Level 50
God Stats
23W - 11L
1,752 SR
Queue Stats
42W - 24L
1,626 Elo+
Party 1
Mulan
Mulan
MonkeyChief13
Mulan
Level 106
God Stats
19W - 9L
1,713 SR
Queue Stats
106W - 82L
1,570 Elo+
Party 1
Ullr
Ullr
albiboy
Ullr
Level 109
God Stats
10W - 5L
1,663 SR
Queue Stats
57W - 37L
1,655 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,595 Elo+

VS

Team Averages
Level 126
1,549 SR
1,580 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Succolodocus
Mercury
Level 160
God Stats
0W - 1L
1,450 SR
Queue Stats
184W - 134L
1,622 Elo+
Party 3
Erlang Shen
Erlang Shen
Succoraptor
Erlang Shen
Level 127
God Stats
0W - 3L
1,555 SR
Queue Stats
87W - 65L
1,573 Elo+
Party 3
Cerberus
Cerberus
Succosaurus
Cerberus
Level 127
God Stats
30W - 17L
1,689 SR
Queue Stats
143W - 114L
1,606 Elo+
Party 3
Charybdis
Charybdis
bcheekz
Charybdis
Level 88
God Stats
5W - 7L
1,550 SR
Queue Stats
154W - 126L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceWasTaken
Cthulhu
14
3 / 0 / 4
7,704
770
7,536
7,296
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ArcadianForest
King Arthur
13
0 / 0 / 3
6,827
683
1,729
3,553
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
GabKaulem
Raijin
15
5 / 0 / 6
9,031
903
8,986
3,990
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 8
8,415
842
8,843
8,856
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
albiboy
Ullr
14
1 / 1 / 7
7,577
758
4,523
6,045
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 2 / 0
6,795
680
4,929
5,758
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Succolodocus
Mercury
13
1 / 1 / 1
6,743
674
4,089
5,122
1,715
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Succoraptor
Erlang Shen
11
0 / 4 / 0
5,780
578
5,038
9,852
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Succosaurus
Cerberus
11
0 / 3 / 1
6,246
625
3,204
9,934
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
bcheekz
Charybdis
13
0 / 2 / 2
6,580
658
3,386
8,220
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
12
Kills
2
2
Deaths
12
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
0
0.5
W
Cthulhu
AceWasTaken
Cthulhu
3
0
4
5
W
King Arthur
ArcadianForest
King Arthur
0
0
3
1.5
W
Raijin
GabKaulem
Raijin
5
0
6
8
W
3
1
8
7
L
Mercury
Succolodocus
Mercury
1
1
1
1.5
L
Erlang Shen
Succoraptor
Erlang Shen
0
4
0
0
L
Cerberus
Succosaurus
Cerberus
0
3
1
0.17
W
Ullr
albiboy
Ullr
1
1
7
4.5
L
Charybdis
bcheekz
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
20,646
29,740
Taken
38,886
18,821
Mitigated
17,759
5,357
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,929
36
0
737
5,758
2,259
0
2,349
3,054
24,103
0
W
Cthulhu
AceWasTaken
Cthulhu
7,536
413
0
508
7,296
6,033
133
2,277
4,792
25,136
0
W
King Arthur
ArcadianForest
King Arthur
1,729
60
0
164
3,553
2,527
106
355
3,132
10
19,551
W
Raijin
GabKaulem
Raijin
8,986
350
0
1,423
3,990
1,507
732
1,471
2,375
27,839
0
W
8,843
299
0
3,024
8,856
6,433
692
2,542
6,182
2,198
19,672
L
Mercury
Succolodocus
Mercury
4,089
835
0
1,313
5,122
1,715
0
1,958
2,833
0
21,918
L
Erlang Shen
Succoraptor
Erlang Shen
5,038
1,160
0
2,004
9,852
5,011
0
4,720
4,632
0
14,035
L
Cerberus
Succosaurus
Cerberus
3,204
330
0
1,424
9,934
6,081
0
4,678
4,421
13,706
0
W
Ullr
albiboy
Ullr
4,523
1,124
0
238
6,045
2,321
477
1,757
4,181
0
28,662
L
Charybdis
bcheekz
Charybdis
3,386
1,901
0
1,722
8,220
2,693
0
2,202
5,598
0
19,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
32,144
255
Minions Killed
195
10
Camps Cleared
4
1,005,271
Distance Traveled
892,046
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,795
680
54
5
1
189,450
1
W
Cthulhu
7,704
770
41
4
1
213,900
0
W
King Arthur
6,827
683
41
4
2
196,243
4
W
Raijin
9,031
903
63
6
2
194,354
1
W
Mulan
8,415
842
43
4
1
206,576
5
L
Mercury
6,743
674
47
5
3
197,459
1
L
Erlang Shen
5,780
578
17
2
0
169,547
1
L
Cerberus
6,246
625
28
3
0
151,502
0
W
Ullr
7,577
758
67
7
4
194,198
0
L
Charybdis
6,580
658
49
5
0
184,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role