Player Matchup

Ymir
Ymir
Marsac11
Ymir
Level 18
God Stats
2W - 2L
1,368 SR
Queue Stats
8W - 11L
1,263 Elo+
Party 2
Chiron
Chiron
TheFecesMan
Chiron
Level 33
God Stats
1W - 6L
1,142 SR
Queue Stats
70W - 85L
1,474 Elo+
Solo
Hel
Hel
yCALANDRON-SEP
Hel
Level 128
God Stats
6W - 1L
1,901 SR
Queue Stats
399W - 378L
1,490 Elo+
Party 2
Tyr
Tyr
yHU3S05ROCKY-SEP
Tyr
Level 85
God Stats
2W - 5L
1,206 SR
Queue Stats
276W - 277L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
yKERMILION-SEP
Erlang Shen
Level 29
God Stats
1W - 2L
1,229 SR
Queue Stats
108W - 106L
1,447 Elo+
Party 2
Team Averages
Level 59
1,369 SR
1,426 Elo+

VS

Team Averages
Level 66
1,479 SR
1,418 Elo+
Chang'e
Chang'e
DrSlippyslide5
Chang'e
Level 86
God Stats
1W - 4L
1,696 SR
Queue Stats
23W - 22L
1,410 Elo+
Party 1
Atlas
Atlas
Hoggurt
Atlas
Level 68
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 4L
1,099 Elo+
Solo
Neith
Neith
Sage_Shimaki
Neith
Level 86
God Stats
2W - 4L
1,300 SR
Queue Stats
28W - 32L
1,428 Elo+
Party 1
Nox
Nox
VERY_ColdSoup
Nox
Level 80
God Stats
0W - 1L
1,032 SR
Queue Stats
32W - 28L
1,471 Elo+
Party 1
Bellona
Bellona
YummyMonkiNut
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 2
6,282
524
822
6,710
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
1 / 0 / 1
5,854
488
2,845
7,519
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,337
611
8,063
7,983
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 0 / 0
7,375
615
3,621
6,857
5,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
yKERMILION-SEP
Erlang Shen
13
2 / 2 / 2
7,043
587
4,200
8,486
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,002
500
4,608
7,653
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Hoggurt
Atlas
9
0 / 1 / 0
5,765
480
3,628
8,198
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,717
476
5,066
5,171
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,556
463
2,478
6,517
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
2 / 0 / 0
5,624
469
3,580
6,125
5,707
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
4
5
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Atlas
Hoggurt
Atlas
0
1
0
0
W
Ymir
1
1
2
2
L
1
2
0
0.5
W
Chiron
1
0
1
1.5
L
0
0
1
0.5
L
Bellona
2
0
0
2
W
1
2
3
1.25
W
0
0
0
0
W
Erlang Shen
yKERMILION-SEP
Erlang Shen
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
19,360
37,555
Taken
33,664
17,338
Mitigated
15,826
16,387
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,608
204
254
3,754
7,653
1,969
0
3,750
3,665
33,773
0
L
Atlas
Hoggurt
Atlas
3,628
1,277
189
2,541
8,198
4,490
0
805
7,361
16,101
0
W
Ymir
822
28
305
1,381
6,710
2,800
0
2,340
4,370
14,714
0
L
5,066
2,267
0
1,107
5,171
1,682
216
1,840
3,273
0
42,176
W
Chiron
2,845
778
582
2,219
7,519
2,086
0
2,180
5,339
0
34,640
L
2,478
149
0
3,566
6,517
1,978
0
2,293
3,994
24,006
0
L
Bellona
3,580
1,295
0
748
6,125
5,707
0
0
6,125
0
16,244
W
8,063
659
603
4,536
7,983
2,845
0
4,080
3,903
55,439
0
W
3,621
435
0
4,069
6,857
5,452
0
0
6,857
0
49,194
W
Erlang Shen
yKERMILION-SEP
Erlang Shen
4,200
1,712
0
2,692
8,486
4,155
0
2,114
6,372
0
49,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
28,664
418
Minions Killed
254
0
Camps Cleared
0
1,270,624
Distance Traveled
1,073,334
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,002
500
73
6
0
206,285
0
L
Atlas
5,765
480
27
2
0
218,197
0
W
Ymir
6,282
524
36
3
0
228,104
0
L
Neith
5,717
476
74
6
0
208,417
0
W
Chiron
5,854
488
61
5
0
231,645
2
L
Nox
5,556
463
50
4
0
249,147
0
L
Bellona
5,624
469
30
3
0
191,288
1
W
Hel
7,337
611
110
9
0
241,642
3
W
Tyr
7,375
615
122
10
0
288,183
1
W
Erlang Shen
7,043
587
89
7
0
281,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role