Player Matchup

Zeus
Zeus
Blasilk
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,200 Elo+
Party 1
Horus
Horus
Chinesewigward
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,422 Elo+
Solo
Artemis
Artemis
Chuyy_8
Artemis
Level 16
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
FabryMur
Thor
Level 40
God Stats
0W - 1L
1,138 SR
Queue Stats
23W - 35L
1,187 Elo+
Party 1
Guan Yu
Guan Yu
JoXth
Guan Yu
Level 29
God Stats
0W - 1L
1,674 SR
Queue Stats
29W - 40L
1,299 Elo+
Party 1
Team Averages
Level 37
1,399 SR
1,322 Elo+

VS

Team Averages
Level 92
1,566 SR
1,512 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Larezx
Ullr
Level 109
God Stats
11W - 10L
1,545 SR
Queue Stats
530W - 494L
1,561 Elo+
Party 2
Thor
Thor
Mantisura
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 207L
1,513 Elo+
Party 2
Ra
Ra
meanpane
Ra
Level 145
God Stats
9W - 5L
1,512 SR
Queue Stats
531W - 540L
1,471 Elo+
Solo
Geb
Geb
ruizmar12
Geb
Level 16
God Stats
23W - 8L
1,773 SR
Queue Stats
30W - 20L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Blasilk
Zeus
11
0 / 5 / 0
6,043
432
1,948
7,379
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 0
5,553
397
1,424
9,404
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Chuyy_8
Artemis
8
0 / 6 / 0
5,288
378
3,263
6,576
791
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
10
0 / 5 / 0
5,988
428
2,675
9,833
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
JoXth
Guan Yu
8
0 / 4 / 0
5,523
395
4,620
10,163
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 0 / 4
9,399
671
9,933
9,516
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
Larezx
Ullr
16
9 / 0 / 4
10,010
715
7,966
6,020
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
14
4 / 0 / 4
8,582
613
4,263
8,214
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 4
9,105
650
5,374
4,669
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 9
7,958
568
3,443
8,897
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
24
25
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
4
6
L
Zeus
Blasilk
Zeus
0
5
0
0
L
0
5
0
0
L
Artemis
Chuyy_8
Artemis
0
6
0
0
L
Thor
0
5
0
0
L
Guan Yu
JoXth
Guan Yu
0
4
0
0
W
Ullr
Larezx
Ullr
9
0
4
11
W
Thor
4
0
4
6
W
5
0
4
7
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
30,979
43,355
Taken
37,316
19,346
Mitigated
20,972
8,601
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,933
1,644
0
6,027
9,516
5,364
528
0
8,972
0
56,076
L
Zeus
Blasilk
Zeus
1,948
192
0
1,547
7,379
1,940
0
3,610
3,500
33,712
0
L
1,424
675
449
1,306
9,404
4,927
0
1,025
8,379
0
15,426
L
Artemis
Chuyy_8
Artemis
3,263
1,090
0
0
6,576
791
0
379
6,197
0
18,663
L
Thor
2,675
722
0
2,384
9,833
3,218
0
2,472
7,105
0
29,580
L
Guan Yu
JoXth
Guan Yu
4,620
622
81
2,834
10,163
8,470
0
945
8,473
0
20,919
W
Ullr
Larezx
Ullr
7,966
3,810
0
2,048
6,020
2,236
2,955
0
6,020
0
62,942
W
Thor
4,263
876
0
3,808
8,214
2,800
0
172
7,996
0
64,976
W
5,374
706
570
2,491
4,669
1,983
569
1,364
3,183
54,062
0
W
3,443
378
286
1,522
8,897
8,589
204
210
8,653
20,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
45,054
250
Minions Killed
433
0
Camps Cleared
0
1,295,798
Distance Traveled
1,470,815
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,399
671
121
9
0
297,268
3
L
Zeus
6,043
432
71
5
0
246,117
1
L
Horus
5,553
397
23
2
0
262,184
4
L
Artemis
5,288
378
38
3
0
217,161
0
L
Thor
5,988
428
67
5
0
284,043
0
L
Guan Yu
5,523
395
51
4
0
286,293
2
W
Ullr
10,010
715
106
8
0
273,126
5
W
Thor
8,582
613
92
7
0
314,478
6
W
Ra
9,105
650
94
7
0
291,250
1
W
Geb
7,958
568
20
1
0
294,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role