Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DummyNose83251
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
ItzaAngelJay
Artemis
Level 84
God Stats
5W - 7L
1,472 SR
Queue Stats
128W - 130L
1,404 Elo+
Party 1
Ra
Ra
Jack05CODBO3
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
SpectreEye320
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 269L
1,420 Elo+
Party 1
Team Averages
Level 80
1,494 SR
1,465 Elo+

VS

Team Averages
Level 109
1,518 SR
1,438 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
Level 107
God Stats
34W - 31L
1,497 SR
Queue Stats
136W - 138L
1,432 Elo+
Solo
Chaac
Chaac
MinimalCash63
Chaac
Level 47
God Stats
6W - 3L
1,702 SR
Queue Stats
40W - 54L
1,345 Elo+
Solo
Heimdallr
Heimdallr
Uakhornet750
Heimdallr
Level 158
God Stats
16W - 23L
1,389 SR
Queue Stats
487W - 502L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
2 / 5 / 1
6,164
514
6,097
11,773
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 6 / 0
5,181
432
1,916
6,599
1,251
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ItzaAngelJay
Artemis
9
2 / 6 / 0
5,760
480
5,918
7,493
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 8 / 0
5,338
445
1,540
6,495
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 8 / 2
5,347
446
4,517
13,815
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
8 / 1 / 9
7,533
628
7,699
9,175
3,972
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
11
4 / 0 / 8
7,363
614
3,373
6,466
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
13
10 / 0 / 1
7,863
655
4,822
4,943
1,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 3 / 2
7,149
596
9,355
9,293
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Uakhornet750
Heimdallr
12
7 / 2 / 7
7,356
613
7,255
8,583
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
6
Kills
33
33
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
5
1
0.5
W
Arachne
 
Arachne
8
1
9
12.5
W
Ymir
 
Ymir
4
0
8
8
L
1
6
0
0.17
L
Artemis
ItzaAngelJay
Artemis
2
6
0
0.33
W
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
10
0
1
10.5
L
0
8
0
0
W
4
3
2
1.67
L
1
8
2
0.25
W
Heimdallr
Uakhornet750
Heimdallr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
32,504
46,175
Taken
38,460
17,560
Mitigated
17,945
5,730
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,097
887
0
547
11,773
7,506
359
316
10,770
28,726
0
W
Arachne
 
Arachne
7,699
4,682
0
4,821
9,175
3,972
808
1,841
7,158
0
33,959
W
Ymir
 
Ymir
3,373
1,232
786
1,778
6,466
5,037
555
687
5,605
14,789
0
L
1,916
490
0
1,120
6,599
1,251
0
737
5,829
0
16,082
L
Artemis
ItzaAngelJay
Artemis
5,918
2,670
0
478
7,493
2,484
786
693
6,800
0
20,610
W
Morgan Le Fay
JAUNCAMANEY
Morgan Le Fay
4,822
1,033
0
1,480
4,943
1,680
350
2,311
2,354
36,665
0
L
1,540
372
0
94
6,495
1,600
0
4,142
2,353
14,471
0
W
9,355
2,719
0
4,224
9,293
4,576
198
4,467
4,370
0
33,969
L
4,517
768
193
3,298
13,815
4,719
604
2,307
11,508
18,343
0
W
Heimdallr
Uakhornet750
Heimdallr
7,255
4,034
0
2,240
8,583
2,680
1,797
1,577
6,819
0
37,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
37,264
208
Minions Killed
284
0
Camps Cleared
0
1,071,852
Distance Traveled
1,126,203
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,164
514
56
5
0
201,802
0
W
Arachne
7,533
628
65
5
0
273,345
0
W
Ymir
7,363
614
20
2
0
209,471
3
L
Loki
5,181
432
41
3
0
238,063
2
L
Artemis
5,760
480
34
3
0
232,893
3
W
Morgan Le Fay
7,863
655
66
6
0
226,893
1
L
Ra
5,338
445
44
4
0
171,501
0
W
Chaac
7,149
596
69
6
0
212,200
2
L
Artio
5,347
446
33
3
0
227,593
0
W
Heimdallr
7,356
613
64
5
0
204,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role