Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Cenlus
Hades
Level 37
God Stats
3W - 0L
1,467 SR
Queue Stats
5W - 10L
1,069 Elo+
Party 1
Susano
Susano
Kuk1e
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,069 Elo+
Party 1
Olorun
Olorun
TRGgered
Olorun
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 10L
1,069 Elo+
Party 1
Team Averages
Level 30
1,492 SR
1,177 Elo+

VS

Team Averages
Level 61
1,493 SR
1,358 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LemoQuartz
Odin
Level 59
God Stats
0W - 2L
1,471 SR
Queue Stats
21W - 34L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
crlydevil
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,059 Elo+
Solo
King Arthur
King Arthur
dad1276
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 0 / 2
8,521
852
4,289
6,368
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Cenlus
Hades
14
0 / 3 / 7
8,624
862
5,691
8,737
7,466
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Kuk1e
Susano
14
4 / 2 / 2
8,606
861
4,974
7,541
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
TRGgered
Olorun
15
7 / 1 / 4
9,775
978
14,034
7,309
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 2 / 0
7,464
746
7,406
9,332
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 1 / 1
7,645
765
3,972
6,753
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
crlydevil
Morgan Le Fay
12
0 / 4 / 1
7,234
723
6,138
7,709
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
dad1276
King Arthur
13
1 / 5 / 3
7,386
739
3,813
15,212
11,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
6
6
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Hades
Cenlus
Hades
0
3
7
1.17
W
Susano
Kuk1e
Susano
4
2
2
2.5
L
3
1
1
3.5
W
Olorun
TRGgered
Olorun
7
1
4
9
L
Morgan Le Fay
crlydevil
Morgan Le Fay
0
4
1
0.13
L
King Arthur
dad1276
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
21,329
29,955
Taken
39,006
17,014
Mitigated
22,582
10,017
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,289
684
11
2,368
6,368
2,391
1,142
3,909
2,391
0
26,671
L
Ao Kuang
 
Ao Kuang
7,406
1,376
0
3,829
9,332
3,725
0
4,725
4,607
19,915
2,508
W
Hades
Cenlus
Hades
5,691
1,232
110
1,742
8,737
7,466
480
4,322
4,219
21,615
0
W
Susano
Kuk1e
Susano
4,974
1,264
0
1,310
7,541
3,028
537
3,072
4,432
0
17,574
L
3,972
665
0
416
6,753
4,567
167
4,211
2,542
0
11,027
W
Olorun
TRGgered
Olorun
14,034
8,744
675
3,801
7,309
4,129
1,669
2,777
4,490
32,918
0
L
Morgan Le Fay
crlydevil
Morgan Le Fay
6,138
288
243
1,717
7,709
2,824
168
2,120
5,589
24,979
0
L
King Arthur
dad1276
King Arthur
3,813
377
93
2,423
15,212
11,466
0
9,037
6,175
859
13,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
29,729
163
Minions Killed
106
9
Camps Cleared
6
764,568
Distance Traveled
724,183
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,521
852
50
5
4
204,138
2
L
Ao Kuang
7,464
746
26
3
4
196,784
3
W
Hades
8,624
862
36
4
2
166,665
1
W
Susano
8,606
861
30
3
2
217,244
1
L
Odin
7,645
765
28
3
1
177,340
3
W
Olorun
9,775
978
47
5
1
176,521
0
L
Morgan Le Fay
7,234
723
34
3
0
165,532
3
L
King Arthur
7,386
739
18
2
1
184,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role