Player Matchup

Kuzenbo
Kuzenbo
Sebby2Dope
Kuzenbo
Level 147
God Stats
11W - 9L
1,563 SR
Queue Stats
182W - 124L
1,716 Elo+
Party 1
Bastet
Bastet
kcajkid
Bastet
Level 106
God Stats
2W - 8L
1,601 SR
Queue Stats
120W - 109L
1,621 Elo+
Party 1
Tyr
Tyr
xb0xd0m1n4t0r
Tyr
Level 160
God Stats
12W - 15L
1,623 SR
Queue Stats
297W - 238L
1,695 Elo+
Party 1
Team Averages
Level 138
1,596 SR
1,677 Elo+

VS

Team Averages
Level 100
1,670 SR
1,571 Elo+
Chiron
Chiron
Alexblazn420
Chiron
Level 120
God Stats
8W - 7L
1,464 SR
Queue Stats
139W - 152L
1,484 Elo+
Solo
Cthulhu
Cthulhu
BevinBames
Cthulhu
Level 77
God Stats
31W - 17L
1,596 SR
Queue Stats
165W - 121L
1,602 Elo+
Party 2
Zeus
Zeus
KockMastaFlex
Zeus
Level 102
God Stats
4W - 1L
1,950 SR
Queue Stats
91W - 60L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sebby2Dope
Kuzenbo
11
0 / 1 / 8
7,459
746
5,030
8,800
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
kcajkid
Bastet
10
1 / 2 / 4
6,585
659
6,794
6,248
2,109
Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 2 / 1
8,420
842
6,764
8,231
5,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 2 / 1
6,448
645
2,043
5,216
1,676
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BevinBames
Cthulhu
10
0 / 3 / 5
7,050
705
5,382
11,205
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 2
6,703
670
10,244
6,449
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
2
1
1.25
L
Cthulhu
BevinBames
Cthulhu
0
3
5
0.83
L
2
4
2
0.75
W
Kuzenbo
Sebby2Dope
Kuzenbo
0
1
8
4
W
Bastet
kcajkid
Bastet
1
2
4
1.5
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
17,669
23,279
Taken
22,870
18,021
Mitigated
12,643
4,275
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,043
364
431
1,306
5,216
1,676
0
1,164
4,037
0
16,630
L
Cthulhu
BevinBames
Cthulhu
5,382
235
207
1,587
11,205
9,160
0
3,129
8,076
16,468
0
L
10,244
701
0
48
6,449
1,807
0
1,128
5,321
23,762
0
W
Kuzenbo
Sebby2Dope
Kuzenbo
5,030
2,129
0
2,681
8,800
10,838
63
5,310
3,140
13,462
0
W
Bastet
kcajkid
Bastet
6,794
1,011
0
914
6,248
2,109
703
4,743
1,275
0
18,408
W
6,764
1,138
0
680
8,231
5,074
500
5,177
2,828
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,464
Gold Earned
20,201
93
Minions Killed
114
2
Camps Cleared
6
578,337
Distance Traveled
499,647
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,448
645
40
4
2
159,505
3
L
Cthulhu
7,050
705
37
4
0
179,431
2
L
Zeus
6,703
670
37
4
4
160,711
3
W
Kuzenbo
7,459
746
21
2
0
191,556
4
W
Bastet
6,585
659
20
2
2
195,382
0
W
Tyr
8,420
842
52
5
0
191,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role