Player Matchup

Terra
Terra
BADHORNSTANDMENT
Terra
Level 127
God Stats
0W - 2L
1,696 SR
Queue Stats
137W - 118L
1,565 Elo+
Party 2
Set
Set
DonNi3ves
Set
Level 160
God Stats
6W - 7L
1,522 SR
Queue Stats
456W - 441L
1,566 Elo+
Solo
Cernunnos
Cernunnos
DragonSlayerDav
Cernunnos
Level 155
God Stats
8W - 4L
1,528 SR
Queue Stats
135W - 118L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
RaiinbowDash1
Gilgamesh
Level 160
God Stats
2W - 4L
1,495 SR
Queue Stats
386W - 352L
1,563 Elo+
Party 2
Merlin
Merlin
thesnapgods
Merlin
Level 54
God Stats
1W - 3L
1,460 SR
Queue Stats
218W - 183L
1,603 Elo+
Solo
Team Averages
Level 131
1,540 SR
1,590 Elo+

VS

Team Averages
Level 131
1,519 SR
1,572 Elo+
Discordia
Discordia
McMuhffiin
Discordia
Level 125
God Stats
2W - 0L
1,389 SR
Queue Stats
530W - 461L
1,574 Elo+
Party 1
Neith
Neith
McSwanskii
Neith
Level 109
God Stats
115W - 85L
1,632 SR
Queue Stats
480W - 414L
1,592 Elo+
Party 1
Mulan
Mulan
Nefeliion
Mulan
Level 122
God Stats
8W - 7L
1,493 SR
Queue Stats
477W - 418L
1,612 Elo+
Party 1
Mercury
Mercury
SpecialDragoonJ
Mercury
Level 153
God Stats
11W - 14L
1,543 SR
Queue Stats
931W - 877L
1,529 Elo+
Solo
Athena
Athena
xV3NOMx27
Athena
Level 144
God Stats
2W - 2L
1,539 SR
Queue Stats
68W - 67L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
9,817
427
4,953
24,373
26,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 0
10,775
468
8,368
19,525
17,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
DragonSlayerDav
Cernunnos
17
0 / 6 / 3
10,731
467
10,838
20,141
7,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
RaiinbowDash1
Gilgamesh
16
4 / 10 / 3
10,653
463
13,906
23,296
10,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
18
2 / 6 / 3
11,184
486
13,360
13,772
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
McMuhffiin
Discordia
20
11 / 0 / 6
14,306
622
23,512
9,956
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
4 / 0 / 7
13,488
586
16,147
12,140
4,965
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Nefeliion
Mulan
20
2 / 2 / 13
13,414
583
17,026
20,179
17,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 4 / 5
13,629
593
11,965
19,870
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
xV3NOMx27
Athena
18
4 / 4 / 12
12,192
530
6,858
23,058
27,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
10
Kills
29
29
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
2
4
0
0.5
L
Cernunnos
DragonSlayerDav
Cernunnos
0
6
3
0.25
W
Discordia
McMuhffiin
Discordia
11
0
6
14
W
Neith
4
0
7
7.5
W
Mulan
Nefeliion
Mulan
2
2
13
4.25
L
Gilgamesh
RaiinbowDash1
Gilgamesh
4
10
3
0.55
W
8
4
5
2.63
L
Merlin
2
6
3
0.58
W
Athena
xV3NOMx27
Athena
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,425
Damage
75,508
101,107
Taken
85,203
67,765
Mitigated
61,912
30,630
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,953
690
4,739
5,779
24,373
26,953
0
7,368
16,710
27,079
0
L
8,368
4,418
272
4,445
19,525
17,505
264
5,183
13,682
0
71,936
L
Cernunnos
DragonSlayerDav
Cernunnos
10,838
5,243
0
8,431
20,141
7,042
1,820
6,161
13,928
0
92,528
W
Discordia
McMuhffiin
Discordia
23,512
1,590
313
2,474
9,956
3,947
584
3,284
6,672
106,662
0
W
Neith
16,147
5,641
0
7,041
12,140
4,965
4,062
1,696
10,444
0
114,941
W
Mulan
Nefeliion
Mulan
17,026
2,436
0
9,525
20,179
17,818
1,401
5,714
14,465
7,209
77,825
L
Gilgamesh
RaiinbowDash1
Gilgamesh
13,906
3,615
0
5,326
23,296
10,260
0
7,338
15,686
0
80,081
W
11,965
5,892
0
5,929
19,870
7,861
2,292
5,864
14,006
0
103,704
L
Merlin
13,360
465
0
1,638
13,772
6,005
0
6,320
7,307
87,311
0
W
Athena
xV3NOMx27
Athena
6,858
1,598
0
5,630
23,058
27,321
1,140
5,983
17,075
32,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
67,029
617
Minions Killed
646
0
Camps Cleared
0
2,052,952
Distance Traveled
2,366,119
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,817
427
42
2
0
469,121
8
L
Set
10,775
468
141
6
0
416,164
4
L
Cernunnos
10,731
467
152
7
0
345,501
2
W
Discordia
14,306
622
150
7
0
466,714
9
W
Neith
13,488
586
168
7
0
436,689
6
W
Mulan
13,414
583
156
7
0
470,378
1
L
Gilgamesh
10,653
463
112
5
0
433,600
2
W
Mercury
13,629
593
135
6
0
515,014
1
L
Merlin
11,184
486
170
7
0
388,566
9
W
Athena
12,192
530
37
2
0
477,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role