Player Matchup

Rama
Rama
Platinum II
Changawwwyeah
Rama
Platinum II
Level 112
God Stats
18W - 16L
1,623 SR
Queue Stats
190W - 183L
1,871 MMR
Party 3
Chaac
Chaac
Diamond V
Ikna
Chaac
Diamond V
Level 160
God Stats
10W - 9L
1,642 SR
Queue Stats
204W - 194L
2,106 MMR
Party 1
Tiamat
Tiamat
Platinum II
SizzlinPheonix
Tiamat
Platinum II
Level 154
God Stats
23W - 15L
1,567 SR
Queue Stats
133W - 131L
2,000 MMR
Solo
Athena
Athena
Diamond III
WednesdayXD
Athena
Diamond III
Level 120
God Stats
68W - 56L
1,681 SR
Queue Stats
208W - 198L
2,103 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum II
ΕrisGreyrat
Gilgamesh
Platinum II
Level 138
God Stats
4W - 10L
1,502 SR
Queue Stats
201W - 193L
1,942 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,603 SR
2,004 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,528 SR
1,994 MMR
Cerberus
Cerberus
Diamond III
DYNMcBATMAN
Cerberus
Diamond III
Level 160
God Stats
4W - 8L
1,574 SR
Queue Stats
306W - 306L
2,132 MMR
Party 2
Osiris
Osiris
Platinum IV
Iamlategame
Osiris
Platinum IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,941 MMR
Party 4
Cupid
Cupid
Platinum I
Marz4L
Cupid
Platinum I
Level 129
God Stats
27W - 19L
1,650 SR
Queue Stats
443W - 431L
1,924 MMR
Party 2
Nike
Nike
Masters
MokaV
Nike
Masters
Level 141
God Stats
5W - 8L
1,570 SR
Queue Stats
523W - 508L
2,002 MMR
Solo
Zeus
Zeus
Platinum IV
VeryAroused
Zeus
Platinum IV
Level 37
God Stats
1W - 2L
1,347 SR
Queue Stats
26W - 14L
1,971 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 5
12,697
635
9,425
13,927
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Ikna
Chaac
19
2 / 2 / 14
12,240
612
13,923
26,644
22,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 2 / 13
13,191
660
12,339
8,497
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
17
4 / 2 / 16
11,969
598
5,929
17,099
15,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ΕrisGreyrat
Gilgamesh
20
13 / 2 / 11
13,597
680
17,482
20,828
15,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OdinKaliMulan

VS

Bans
BastetCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DYNMcBATMAN
Cerberus
12
1 / 5 / 4
8,369
418
8,144
20,688
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
17
4 / 7 / 4
10,248
512
12,165
17,463
11,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Marz4L
Cupid
16
3 / 4 / 1
9,916
496
7,364
11,756
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
MokaV
Nike
16
0 / 5 / 3
10,040
502
10,989
18,699
13,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 4
10,086
504
14,948
9,961
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
28
Kills
10
10
Deaths
28
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Cerberus
DYNMcBATMAN
Cerberus
1
5
4
0.6
L
Osiris
4
7
4
0.86
W
Chaac
Ikna
Chaac
2
2
14
4.5
L
Cupid
Marz4L
Cupid
3
4
1
0.88
L
Nike
MokaV
Nike
0
5
3
0.3
W
6
2
13
6.25
L
2
7
4
0.57
W
Athena
4
2
16
6
W
Gilgamesh
ΕrisGreyrat
Gilgamesh
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,098
Damage
53,610
86,995
Taken
78,567
64,155
Mitigated
47,272
42,684
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,425
7,682
0
7,702
13,927
4,525
6,808
2,910
11,017
0
128,039
L
Cerberus
DYNMcBATMAN
Cerberus
8,144
1,280
1,053
5,963
20,688
13,471
0
6,143
14,077
30,132
0
L
Osiris
12,165
3,590
0
4,257
17,463
11,011
0
3,830
13,289
0
80,911
W
Chaac
Ikna
Chaac
13,923
3,835
926
18,113
26,644
22,670
2,445
6,121
19,896
0
81,068
L
Cupid
Marz4L
Cupid
7,364
4,116
472
4,741
11,756
3,725
1,050
2,000
9,692
0
71,822
L
Nike
MokaV
Nike
10,989
2,165
454
3,463
18,699
13,691
404
3,445
14,447
5,083
65,925
W
12,339
634
108
4,172
8,497
6,054
2,145
2,660
5,837
81,780
0
L
14,948
2,507
0
381
9,961
5,374
0
2,334
7,478
82,174
0
W
Athena
5,929
1,332
3,616
5,499
17,099
15,240
555
6,992
10,107
23,069
0
W
Gilgamesh
ΕrisGreyrat
Gilgamesh
17,482
5,179
0
2,548
20,828
15,666
1,250
7,938
12,507
118
83,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,694
Gold Earned
48,659
670
Minions Killed
639
0
Camps Cleared
0
2,099,280
Distance Traveled
1,828,696
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,697
635
200
10
0
391,412
4
L
Cerberus
8,369
418
46
2
0
371,296
6
L
Osiris
10,248
512
131
7
0
403,106
7
W
Chaac
12,240
612
162
8
0
431,671
2
L
Cupid
9,916
496
147
7
0
373,313
4
L
Nike
10,040
502
140
7
0
345,108
5
W
Tiamat
13,191
660
160
8
0
404,869
6
L
Zeus
10,086
504
175
9
0
335,873
4
W
Athena
11,969
598
22
1
0
409,849
7
W
Gilgamesh
13,597
680
126
6
0
461,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role