Player Matchup

Anubis
Anubis
Gerritisgay
Anubis
Level 65
God Stats
75W - 62L
1,646 SR
Queue Stats
146W - 154L
1,587 Elo+
Party 2
Medusa
Medusa
Juby5599
Medusa
Level 76
God Stats
18W - 4L
1,824 SR
Queue Stats
221W - 215L
1,535 Elo+
Party 2
Fenrir
Fenrir
SOLOxWOLF
Fenrir
Level 28
God Stats
8W - 4L
1,552 SR
Queue Stats
41W - 42L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
stews
Xing Tian
Level 64
God Stats
11W - 5L
1,597 SR
Queue Stats
215W - 226L
1,516 Elo+
Party 2
Charybdis
Charybdis
tverbeek14
Charybdis
Level 67
God Stats
18W - 8L
1,728 SR
Queue Stats
200W - 188L
1,593 Elo+
Party 2
Team Averages
Level 60
1,669 SR
1,544 Elo+

VS

Team Averages
Level 70
1,652 SR
1,543 Elo+
Medusa
Medusa
 
Medusa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Delivia
Ymir
Level 26
God Stats
2W - 5L
1,770 SR
Queue Stats
9W - 9L
1,553 Elo+
Party 3
Sol
Sol
PGKFrost
Sol
Level 104
God Stats
3W - 1L
1,824 SR
Queue Stats
237W - 221L
1,619 Elo+
Party 3
Nu Wa
Nu Wa
Peridios
Nu Wa
Level 85
God Stats
5W - 6L
1,668 SR
Queue Stats
143W - 148L
1,574 Elo+
Party 3
King Arthur
King Arthur
gơdly
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 1 / 2
6,087
609
4,908
5,599
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Juby5599
Medusa
10
2 / 0 / 3
6,163
616
3,402
3,487
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SOLOxWOLF
Fenrir
9
3 / 2 / 5
5,687
569
2,661
4,976
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
stews
Xing Tian
9
3 / 0 / 4
5,986
599
1,775
6,980
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
tverbeek14
Charybdis
11
2 / 0 / 2
6,365
637
3,604
4,865
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 2 / 0
4,957
496
1,770
3,796
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Delivia
Ymir
5
0 / 5 / 2
4,112
411
1,398
6,444
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,656
566
3,734
4,488
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Peridios
Nu Wa
8
0 / 2 / 2
4,815
482
2,677
5,541
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
gơdly
King Arthur
10
1 / 2 / 1
5,516
552
2,602
5,247
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Ymir
Delivia
Ymir
0
5
2
0.2
W
Anubis
3
1
2
4
W
Medusa
Juby5599
Medusa
2
0
3
3.5
L
1
2
1
0.75
L
Nu Wa
Peridios
Nu Wa
0
2
2
0.5
W
Fenrir
SOLOxWOLF
Fenrir
3
2
5
2.75
L
King Arthur
gơdly
King Arthur
1
2
1
0.75
W
Xing Tian
stews
Xing Tian
3
0
4
5
W
Charybdis
tverbeek14
Charybdis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
12,181
25,907
Taken
25,516
11,293
Mitigated
6,454
10,757
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,770
542
0
1,112
3,796
628
0
822
2,974
0
21,680
L
Ymir
Delivia
Ymir
1,398
383
0
218
6,444
2,177
0
1,319
5,125
5,353
0
W
Anubis
4,908
651
0
2,200
5,599
2,230
1,214
1,448
3,814
31,050
0
W
Medusa
Juby5599
Medusa
3,402
1,458
0
1,102
3,487
1,037
718
1,073
2,414
0
37,080
L
3,734
1,591
0
949
4,488
797
0
764
3,724
30,650
0
L
Nu Wa
Peridios
Nu Wa
2,677
438
35
1,975
5,541
984
0
1,501
4,040
23,742
0
W
Fenrir
SOLOxWOLF
Fenrir
2,661
478
0
1,734
4,976
1,797
72
1,648
3,288
0
23,750
L
King Arthur
gơdly
King Arthur
2,602
193
0
1,868
5,247
1,868
0
2,277
2,970
0
27,714
W
Xing Tian
stews
Xing Tian
1,775
247
192
2,538
6,980
4,832
50
1,010
5,970
10,596
0
W
Charybdis
tverbeek14
Charybdis
3,604
1,505
0
2,991
4,865
1,397
1,269
2,630
2,235
0
44,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
25,056
311
Minions Killed
238
0
Camps Cleared
0
976,951
Distance Traveled
934,138
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,957
496
40
4
0
178,729
4
L
Ymir
4,112
411
14
1
0
158,668
1
W
Anubis
6,087
609
71
7
0
159,597
0
W
Medusa
6,163
616
88
9
0
194,051
0
L
Sol
5,656
566
69
7
0
194,835
2
L
Nu Wa
4,815
482
54
5
0
194,947
0
W
Fenrir
5,687
569
46
5
0
215,642
0
L
King Arthur
5,516
552
61
6
0
206,959
3
W
Xing Tian
5,986
599
10
1
0
214,822
2
W
Charybdis
6,365
637
96
10
0
192,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role