Player Matchup

Chang'e
Chang'e
Micmac1800
Chang'e
Level 127
God Stats
14W - 11L
1,545 SR
Queue Stats
97W - 110L
1,407 Elo+
Solo
Kukulkan
Kukulkan
Riznut_mir
Kukulkan
Level 69
God Stats
21W - 26L
1,467 SR
Queue Stats
136W - 166L
1,315 Elo+
Solo
Nemesis
Nemesis
SharKKHD
Nemesis
Level 101
God Stats
0W - 2L
1,610 SR
Queue Stats
89W - 101L
1,434 Elo+
Party 2
Neith
Neith
WhiteWolf301272
Neith
Level 88
God Stats
0W - 5L
1,250 SR
Queue Stats
73W - 91L
1,437 Elo+
Party 2
Cerberus
Cerberus
elgallopocoloco
Cerberus
Level 27
God Stats
17W - 14L
1,570 SR
Queue Stats
26W - 34L
1,401 Elo+
Party 2
Team Averages
Level 82
1,488 SR
1,399 Elo+

VS

Team Averages
Level 95
1,556 SR
1,473 Elo+
Mulan
Mulan
AI Sah him
Mulan
Level 94
God Stats
12W - 6L
1,330 SR
Queue Stats
28W - 26L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I Darling l
Ah Muzen Cab
Level 144
God Stats
3W - 0L
1,578 SR
Queue Stats
65W - 60L
1,564 Elo+
Party 1
Thanatos
Thanatos
I Rose Cloud I
Thanatos
Level 126
God Stats
2W - 0L
1,725 SR
Queue Stats
25W - 19L
1,494 Elo+
Party 1
Ymir
Ymir
I Sevs I
Ymir
Level 37
God Stats
16W - 12L
1,530 SR
Queue Stats
23W - 15L
1,493 Elo+
Party 1
Zeus
Zeus
XxCONDOGxX21
Zeus
Level 76
God Stats
9W - 5L
1,616 SR
Queue Stats
257W - 277L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Micmac1800
Chang'e
10
0 / 0 / 0
5,901
590
5,066
7,514
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
Riznut_mir
Kukulkan
10
0 / 3 / 1
5,419
542
889
5,134
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SharKKHD
Nemesis
9
2 / 4 / 0
5,915
592
5,645
8,811
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,426
443
3,001
5,348
994
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
7
0 / 3 / 1
4,939
494
1,856
8,413
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 0 / 0
5,998
600
3,559
6,287
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
I Darling l
Ah Muzen Cab
10
2 / 0 / 6
6,018
602
5,563
3,054
914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
11
7 / 2 / 3
6,753
675
8,071
10,460
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
8
0 / 0 / 6
5,326
533
2,127
6,530
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 1
7,360
736
4,859
2,899
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
0
0
0
0
W
Ah Muzen Cab
I Darling l
Ah Muzen Cab
2
0
6
5
W
Thanatos
7
2
3
4.25
W
Ymir
0
0
6
3
L
Chang'e
Micmac1800
Chang'e
0
0
0
0
L
Kukulkan
Riznut_mir
Kukulkan
0
3
1
0.17
L
Nemesis
SharKKHD
Nemesis
2
4
0
0.5
L
0
3
0
0
W
4
0
1
4.5
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
24,179
35,220
Taken
29,230
10,758
Mitigated
12,190
12,474
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
3,559
1,142
0
3,168
6,287
3,001
0
4,439
1,221
0
33,880
W
Ah Muzen Cab
I Darling l
Ah Muzen Cab
5,563
2,060
0
1,219
3,054
914
506
255
2,799
0
42,738
W
Thanatos
8,071
2,068
0
9,942
10,460
2,885
0
681
9,761
0
33,533
W
Ymir
2,127
174
0
1,272
6,530
4,580
0
1,264
5,266
13,597
0
L
Chang'e
Micmac1800
Chang'e
5,066
451
0
5,136
7,514
3,544
0
0
7,094
33,880
0
L
Kukulkan
Riznut_mir
Kukulkan
889
114
0
750
5,134
1,479
0
3,552
1,378
25,824
0
L
Nemesis
SharKKHD
Nemesis
5,645
2,364
0
2,417
8,811
1,457
0
1,411
7,336
0
28,227
L
3,001
1,478
412
1,525
5,348
994
0
923
4,425
0
22,918
W
4,859
248
0
977
2,899
810
413
488
2,331
47,936
0
L
Cerberus
1,856
356
24
2,210
8,413
3,284
0
832
7,581
9,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
31,455
304
Minions Killed
358
0
Camps Cleared
0
942,553
Distance Traveled
996,297
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,998
600
79
8
0
194,222
3
W
Ah Muzen Cab
6,018
602
83
8
0
194,203
4
W
Thanatos
6,753
675
66
7
0
214,967
0
W
Ymir
5,326
533
18
2
0
188,504
2
L
Chang'e
5,901
590
88
9
0
158,382
4
L
Kukulkan
5,419
542
62
6
0
197,308
3
L
Nemesis
5,915
592
62
6
0
223,098
3
L
Neith
4,426
443
62
6
0
182,310
1
W
Zeus
7,360
736
112
11
0
204,401
1
L
Cerberus
4,939
494
30
3
0
181,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role