Player Matchup

Mulan
Mulan
HellHound1X1
Mulan
Level 141
God Stats
1W - 0L
1,615 SR
Queue Stats
117W - 71L
1,659 Elo+
Party 3
Jing Wei
Jing Wei
MAD AWES0ME
Jing Wei
Level 157
God Stats
2W - 0L
1,702 SR
Queue Stats
205W - 225L
1,467 Elo+
Party 3
Amaterasu
Amaterasu
StaynGang
Amaterasu
Level 108
God Stats
3W - 3L
1,519 SR
Queue Stats
293W - 196L
1,605 Elo+
Party 3
Tyr
Tyr
Tokenmonster37
Tyr
Level 157
God Stats
8W - 7L
1,474 SR
Queue Stats
410W - 323L
1,580 Elo+
Party 3
Anhur
Anhur
Wheatie52
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 20L
1,646 Elo+
Party 3
Team Averages
Level 116
1,562 SR
1,591 Elo+

VS

Team Averages
Level 101
1,528 SR
1,474 Elo+
Fenrir
Fenrir
ByEndou
Fenrir
Level 115
God Stats
0W - 2L
1,310 SR
Queue Stats
122W - 99L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
GianMarcoZ
Hun Batz
Level 129
God Stats
2W - 1L
1,544 SR
Queue Stats
104W - 86L
1,528 Elo+
Party 2
Chaac
Chaac
Iluvlokimains
Chaac
Level 26
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 1
Khepri
Khepri
SweatiestVirus
Khepri
Level 108
God Stats
3W - 3L
1,599 SR
Queue Stats
91W - 67L
1,536 Elo+
Party 1
Anhur
Anhur
jessdistressed
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 13
11,621
830
18,963
20,912
27,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
MAD AWES0ME
Jing Wei
16
1 / 6 / 10
9,993
714
11,310
12,736
4,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
StaynGang
Amaterasu
17
3 / 5 / 14
10,928
781
18,408
21,133
21,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 5 / 11
10,100
721
10,060
20,817
33,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Wheatie52
Anhur
19
6 / 3 / 10
10,794
771
14,865
11,585
4,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ByEndou
Fenrir
15
4 / 5 / 8
9,437
674
10,060
16,648
22,144
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
GianMarcoZ
Hun Batz
16
6 / 6 / 9
10,014
715
16,083
13,935
6,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 2 / 14
11,471
819
20,019
22,654
31,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 13
10,182
727
11,620
16,037
25,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 6 / 8
10,198
728
10,765
12,974
5,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
75
24
Kills
23
23
Deaths
24
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ByEndou
Fenrir
4
5
8
1.6
L
Hun Batz
GianMarcoZ
Hun Batz
6
6
9
1.75
W
9
4
13
3.88
L
5
2
14
6
W
Jing Wei
MAD AWES0ME
Jing Wei
1
6
10
1
W
Amaterasu
StaynGang
Amaterasu
3
5
14
2
L
3
5
13
1.9
W
5
5
11
2.1
W
Anhur
Wheatie52
Anhur
6
3
10
3.67
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,606
Damage
68,547
87,183
Taken
82,248
92,002
Mitigated
90,831
25,958
Healing
30,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ByEndou
Fenrir
10,060
1,998
1,158
3,599
16,648
22,144
225
1,098
15,239
0
13,998
L
Hun Batz
GianMarcoZ
Hun Batz
16,083
3,263
1,885
2,530
13,935
6,076
477
613
13,158
0
27,912
W
18,963
3,367
817
4,339
20,912
27,085
252
2,653
17,838
3,159
23,362
L
20,019
3,889
2,611
13,524
22,654
31,217
261
1,803
20,368
0
40,396
W
Jing Wei
MAD AWES0ME
Jing Wei
11,310
7,803
828
1,906
12,736
4,904
1,692
1,121
11,478
0
34,940
W
Amaterasu
StaynGang
Amaterasu
18,408
7,225
3,199
5,784
21,133
21,898
848
3,317
17,530
6,770
20,116
L
11,620
1,308
1,164
1,601
16,037
25,411
517
1,776
14,050
21,204
0
W
10,060
1,472
1,557
3,030
20,817
33,228
422
3,430
16,504
0
15,756
W
Anhur
Wheatie52
Anhur
14,865
8,506
1,271
3,227
11,585
4,887
2,452
1,099
10,310
0
35,786
L
10,765
5,227
1,413
903
12,974
5,983
0
916
11,838
0
18,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
51,302
136
Minions Killed
119
0
Camps Cleared
0
1,259,164
Distance Traveled
1,279,997
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,437
674
14
1
0
270,582
1
L
Hun Batz
10,014
715
15
1
0
268,218
1
W
Mulan
11,621
830
15
1
0
248,627
0
L
Chaac
11,471
819
46
3
0
290,500
0
W
Jing Wei
9,993
714
49
4
0
234,904
0
W
Amaterasu
10,928
781
20
1
0
270,283
0
L
Khepri
10,182
727
20
1
0
262,473
0
W
Tyr
10,100
721
10
1
0
250,555
0
W
Anhur
10,794
771
42
3
0
254,795
1
L
Anhur
10,198
728
24
2
0
188,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role