Player Matchup

Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DaTaterTotMan
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 2
Fenrir
Fenrir
JingJay
Fenrir
Level 138
God Stats
0W - 3L
1,232 SR
Queue Stats
896W - 712L
1,561 Elo+
Party 1
Apollo
Apollo
Jsidana
Apollo
Level 101
God Stats
0W - 1L
1,506 SR
Queue Stats
22W - 20L
1,535 Elo+
Party 2
Tiamat
Tiamat
YeahOkay
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,573 Elo+
Party 2
Team Averages
Level 76
1,448 SR
1,550 Elo+

VS

Team Averages
Level 76
1,541 SR
1,497 Elo+
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Fuzzworld6081
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 59L
1,465 Elo+
Solo
Kukulkan
Kukulkan
miss_diammond
Kukulkan
Level 159
God Stats
1W - 0L
1,704 SR
Queue Stats
38W - 42L
1,477 Elo+
Party 3
Raijin
Raijin
restless-mind88
Raijin
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 170L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 4 / 4
7,110
711
9,879
8,495
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 6 / 2
7,143
714
3,691
10,270
3,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
JingJay
Fenrir
13
4 / 4 / 3
7,610
761
10,089
8,581
7,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Jsidana
Apollo
13
2 / 6 / 4
7,499
750
7,634
12,977
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
YeahOkay
Tiamat
14
1 / 6 / 5
7,285
729
10,577
12,008
11,234
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 1 / 14
9,618
962
7,978
9,210
3,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
15
7 / 5 / 15
9,246
925
16,766
11,316
7,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Fuzzworld6081
Hercules
14
2 / 2 / 14
9,085
909
5,997
19,341
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
miss_diammond
Kukulkan
17
6 / 1 / 12
9,689
969
8,921
5,379
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 15
8,814
881
7,138
8,271
3,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
9
Kills
26
26
Deaths
11
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
4
0.75
W
Rama
 
Rama
8
1
14
15
W
Zeus
 
Zeus
7
5
15
2.9
L
1
6
2
0.33
W
Hercules
Fuzzworld6081
Hercules
2
2
14
4.5
L
Fenrir
JingJay
Fenrir
4
4
3
1.38
L
Apollo
Jsidana
Apollo
2
6
4
0.67
L
Tiamat
YeahOkay
Tiamat
1
6
5
0.58
W
Kukulkan
miss_diammond
Kukulkan
6
1
12
12
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
46,800
52,331
Taken
53,517
30,329
Mitigated
32,475
14,441
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,879
457
1,186
1,458
8,495
3,079
0
6,444
2,051
23,905
0
W
Rama
 
Rama
7,978
6,288
3,185
4,131
9,210
3,606
2,298
4,049
5,082
0
14,306
W
Zeus
 
Zeus
16,766
889
2,362
4,149
11,316
7,267
1,005
5,259
6,021
28,639
0
L
3,691
244
302
1,175
10,270
3,755
0
7,017
3,253
9,406
0
W
Hercules
Fuzzworld6081
Hercules
5,997
516
1,078
8,242
19,341
16,316
106
8,752
10,431
0
17,239
L
Fenrir
JingJay
Fenrir
10,089
1,828
952
1,529
8,581
7,496
0
4,370
4,211
0
14,511
L
Apollo
Jsidana
Apollo
7,634
3,765
1,750
3,455
12,977
4,765
0
7,328
5,649
0
16,157
L
Tiamat
YeahOkay
Tiamat
10,577
1,042
578
2,056
12,008
11,234
0
7,666
4,342
17,350
0
W
Kukulkan
miss_diammond
Kukulkan
8,921
1,137
23
2,057
5,379
2,093
579
2,953
2,383
25,131
0
W
7,138
1,620
2,246
1,906
8,271
3,193
591
3,134
4,933
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
46,452
80
Minions Killed
118
0
Camps Cleared
0
892,461
Distance Traveled
1,017,350
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,110
711
25
3
0
182,438
0
W
Rama
9,618
962
16
2
0
210,696
3
W
Zeus
9,246
925
27
3
0
177,949
1
L
Eset
7,143
714
16
2
0
164,380
1
W
Hercules
9,085
909
18
2
0
239,196
2
L
Fenrir
7,610
761
4
0
0
192,606
3
L
Apollo
7,499
750
21
2
0
177,721
1
L
Tiamat
7,285
729
14
1
0
175,316
1
W
Kukulkan
9,689
969
32
3
0
213,677
1
W
Raijin
8,814
881
25
3
0
175,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role