Player Matchup

Chaac
Chaac
DirtyOldham
Chaac
Level 34
God Stats
0W - 2L
1,391 SR
Queue Stats
25W - 35L
1,435 Elo+
Party 3
Set
Set
Hand2HandLuvr
Set
Level 39
God Stats
1W - 1L
1,468 SR
Queue Stats
5W - 11L
1,347 Elo+
Solo
Danzaburou
Danzaburou
KHAOCELOT
Danzaburou
Level 67
God Stats
0W - 3L
1,666 SR
Queue Stats
53W - 60L
1,442 Elo+
Party 3
Sol
Sol
KlahndikeBeer
Sol
Level 62
God Stats
1W - 2L
1,780 SR
Queue Stats
33W - 39L
1,444 Elo+
Party 3
Sobek
Sobek
Mocemenyo
Sobek
Level 54
God Stats
2W - 3L
1,571 SR
Queue Stats
39W - 41L
1,459 Elo+
Party 3
Team Averages
Level 51
1,575 SR
1,426 Elo+

VS

Team Averages
Level 65
1,553 SR
1,509 Elo+
Horus
Horus
BigButters280
Horus
Level 144
God Stats
3W - 2L
1,680 SR
Queue Stats
177W - 173L
1,481 Elo+
Party 1
Agni
Agni
GameTame
Agni
Level 16
God Stats
1W - 1L
1,298 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ares
Ares
NCali 650
Ares
Level 109
God Stats
8W - 4L
1,608 SR
Queue Stats
26W - 30L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Rocketgrl6224
Zhong Kui
Level 28
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 2L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
xPoolay
Danzaburou
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
5W - 5L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,499
650
4,842
9,750
4,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 3
6,397
640
3,913
9,390
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
KHAOCELOT
Danzaburou
13
3 / 6 / 2
8,192
819
11,365
9,549
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 1
8,414
841
5,929
6,064
1,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Mocemenyo
Sobek
13
1 / 6 / 4
7,055
706
4,141
15,002
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
8,896
890
3,334
12,752
14,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
3 / 3 / 7
7,936
794
9,443
6,242
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
15
9 / 1 / 10
10,181
1,018
11,581
11,724
10,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
Rocketgrl6224
Zhong Kui
16
9 / 3 / 7
10,144
1,014
14,337
11,603
8,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xPoolay
Danzaburou
13
1 / 1 / 6
7,531
753
4,136
5,725
2,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
8
Kills
25
25
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
5
4
0.4
W
Agni
3
3
7
2.17
L
1
6
3
0.42
L
Danzaburou
KHAOCELOT
Danzaburou
3
6
2
0.67
L
3
2
1
1.75
L
Sobek
Mocemenyo
Sobek
1
6
4
0.5
W
Ares
9
1
10
14
W
Zhong Kui
Rocketgrl6224
Zhong Kui
9
3
7
4.17
W
Danzaburou
xPoolay
Danzaburou
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
42,831
49,755
Taken
48,046
27,229
Mitigated
38,320
7,994
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,334
1,507
4,835
4,968
12,752
14,602
115
2,665
10,087
0
12,536
L
4,842
314
0
853
9,750
4,669
2
8,392
1,358
0
14,109
W
Agni
9,443
961
0
486
6,242
2,279
162
1,436
4,806
23,797
0
L
3,913
1,732
0
1,303
9,390
3,158
0
6,240
3,150
0
16,388
L
Danzaburou
KHAOCELOT
Danzaburou
11,365
5,402
0
1,222
9,549
3,464
0
7,805
1,744
0
23,706
L
5,929
1,251
0
976
6,064
1,918
0
4,323
1,741
23,018
0
L
Sobek
Mocemenyo
Sobek
4,141
490
292
3,348
15,002
14,020
0
8,788
6,214
11,922
0
W
Ares
11,581
760
0
1,906
11,724
10,787
204
831
10,893
22,675
0
W
Zhong Kui
Rocketgrl6224
Zhong Kui
14,337
1,733
0
4,006
11,603
8,623
1,031
3,002
8,601
36,531
0
W
Danzaburou
xPoolay
Danzaburou
4,136
2,130
0
1,026
5,725
2,029
863
2,375
3,350
0
17,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
44,688
170
Minions Killed
188
7
Camps Cleared
6
862,069
Distance Traveled
953,902
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,896
890
24
2
0
220,267
1
L
Chaac
6,499
650
26
3
0
177,830
1
W
Agni
7,936
794
42
4
2
182,579
0
L
Set
6,397
640
30
3
1
175,278
0
L
Danzaburou
8,192
819
37
4
3
149,688
1
L
Sol
8,414
841
55
6
2
186,312
2
L
Sobek
7,055
706
22
2
1
172,961
3
W
Ares
10,181
1,018
27
3
0
211,517
1
W
Zhong Kui
10,144
1,014
53
5
3
165,748
0
W
Danzaburou
7,531
753
42
4
1
173,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role