Player Matchup

Fafnir
Fafnir
Buffordobu
Fafnir
Level 48
God Stats
2W - 7L
1,242 SR
Queue Stats
59W - 91L
1,375 Elo+
Party 1
Cliodhna
Cliodhna
Donkeybringer
Cliodhna
Level 98
God Stats
2W - 0L
1,469 SR
Queue Stats
77W - 125L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
Dragonvapour
Cernunnos
Level 104
God Stats
8W - 9L
1,518 SR
Queue Stats
125W - 160L
1,382 Elo+
Party 1
Hercules
Hercules
Louif
Hercules
Level 25
God Stats
10W - 17L
1,352 SR
Queue Stats
24W - 53L
1,270 Elo+
Party 1
Chronos
Chronos
ZingJester
Chronos
Level 130
God Stats
11W - 28L
1,351 SR
Queue Stats
126W - 159L
1,429 Elo+
Party 1
Team Averages
Level 81
1,386 SR
1,369 Elo+

VS

Team Averages
Level 64
1,519 SR
1,466 Elo+
Kali
Kali
 
Kali
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SireRoxas
Baron Samedi
Level 44
God Stats
8W - 12L
1,583 SR
Queue Stats
30W - 29L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Venom1311
Ah Muzen Cab
Level 43
God Stats
9W - 11L
1,537 SR
Queue Stats
111W - 115L
1,413 Elo+
Solo
Olorun
Olorun
bigpanda91
Olorun
Level 42
God Stats
71W - 73L
1,474 SR
Queue Stats
124W - 157L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Buffordobu
Fafnir
14
4 / 1 / 8
9,439
555
6,490
14,783
16,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Donkeybringer
Cliodhna
15
5 / 6 / 7
9,309
548
8,932
14,819
5,581
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Dragonvapour
Cernunnos
14
6 / 5 / 6
8,804
518
12,672
13,631
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Louif
Hercules
13
1 / 7 / 2
8,325
490
1,513
12,450
5,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ZingJester
Chronos
18
5 / 1 / 5
11,145
656
11,975
9,972
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 5 / 4
9,089
535
7,326
11,335
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
 
Tiamat
12
2 / 7 / 4
7,834
461
7,456
13,099
6,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SireRoxas
Baron Samedi
14
3 / 3 / 0
8,547
503
4,752
12,524
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Venom1311
Ah Muzen Cab
16
6 / 2 / 2
9,973
587
9,885
7,887
2,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
bigpanda91
Olorun
14
5 / 6 / 3
8,978
528
11,154
15,217
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
21
Kills
20
20
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
5
4
1.2
L
Tiamat
 
Tiamat
2
7
4
0.57
W
Fafnir
Buffordobu
Fafnir
4
1
8
8
W
Cliodhna
Donkeybringer
Cliodhna
5
6
7
1.42
W
Cernunnos
Dragonvapour
Cernunnos
6
5
6
1.8
W
Hercules
Louif
Hercules
1
7
2
0.29
L
Baron Samedi
SireRoxas
Baron Samedi
3
3
0
1
L
Ah Muzen Cab
Venom1311
Ah Muzen Cab
6
2
2
3.5
W
Chronos
ZingJester
Chronos
5
1
5
7.5
L
Olorun
bigpanda91
Olorun
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
40,573
65,655
Taken
60,062
37,584
Mitigated
24,326
15,062
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,326
2,977
0
3,647
11,335
4,389
491
2,092
9,092
0
51,186
L
Tiamat
 
Tiamat
7,456
316
262
2,509
13,099
6,727
0
1,804
11,295
30,122
0
W
Fafnir
Buffordobu
Fafnir
6,490
2,626
474
4,464
14,783
16,924
80
6,953
7,462
23,249
0
W
Cliodhna
Donkeybringer
Cliodhna
8,932
1,444
0
3,774
14,819
5,581
625
3,621
11,084
0
55,634
W
Cernunnos
Dragonvapour
Cernunnos
12,672
6,154
0
3,536
13,631
5,330
386
8,246
4,901
0
69,926
W
Hercules
Louif
Hercules
1,513
577
0
876
12,450
5,852
0
0
12,450
0
32,885
L
Baron Samedi
SireRoxas
Baron Samedi
4,752
399
61
2,992
12,524
5,026
0
6,045
6,068
45,541
0
L
Ah Muzen Cab
Venom1311
Ah Muzen Cab
9,885
5,934
0
3,369
7,887
2,774
594
1,982
5,650
0
57,459
W
Chronos
ZingJester
Chronos
11,975
2,505
0
1,938
9,972
3,897
1,591
3,642
6,284
76,960
0
L
Olorun
bigpanda91
Olorun
11,154
6,909
1,290
5,100
15,217
5,410
1,435
5,835
9,310
52,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
44,421
448
Minions Killed
453
0
Camps Cleared
0
1,632,005
Distance Traveled
1,613,023
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,089
535
99
6
0
356,030
6
L
Tiamat
7,834
461
63
4
0
302,269
3
W
Fafnir
9,439
555
25
1
0
322,151
3
W
Cliodhna
9,309
548
82
5
0
335,387
2
W
Cernunnos
8,804
518
90
5
0
285,630
0
W
Hercules
8,325
490
90
5
0
307,226
1
L
Baron Samedi
8,547
503
78
5
0
325,895
8
L
Ah Muzen Cab
9,973
587
109
6
0
340,201
3
W
Chronos
11,145
656
161
9
0
381,611
9
L
Olorun
8,978
528
104
6
0
288,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role