Player Matchup

Neith
Neith
Cero_Azure
Neith
Level 6
God Stats
3W - 8L
1,277 SR
Queue Stats
3W - 11L
1,236 Elo+
Party 3
Ymir
Ymir
ILL_Pulga
Ymir
Level 68
God Stats
23W - 19L
1,578 SR
Queue Stats
114W - 104L
1,457 Elo+
Party 1
Chaac
Chaac
Josh_Arlle
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,453 Elo+
Party 1
Olorun
Olorun
jpramirezsoto
Olorun
Level 35
God Stats
8W - 11L
1,387 SR
Queue Stats
119W - 158L
1,291 Elo+
Party 1
Arachne
Arachne
xelamor4
Arachne
Level 91
God Stats
117W - 97L
1,532 SR
Queue Stats
522W - 566L
1,404 Elo+
Party 3
Team Averages
Level 56
1,455 SR
1,368 Elo+

VS

Team Averages
Level 42
1,470 SR
1,365 Elo+
Cerberus
Cerberus
Marcasaurous
Cerberus
Level 20
God Stats
11W - 12L
1,481 SR
Queue Stats
27W - 35L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
Neo2good4u1
Heimdallr
Level 65
God Stats
3W - 3L
1,569 SR
Queue Stats
42W - 53L
1,349 Elo+
Party 4
Zeus
Zeus
RedPoisonFrog
Zeus
Level 47
God Stats
15W - 17L
1,511 SR
Queue Stats
31W - 38L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
RonnieSenpai
Cthulhu
Level 27
God Stats
0W - 4L
1,321 SR
Queue Stats
16W - 28L
1,352 Elo+
Party 4
Baron Samedi
Baron Samedi
TracFone Rox
Baron Samedi
Level 49
God Stats
8W - 11L
1,465 SR
Queue Stats
19W - 29L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
1 / 4 / 10
12,739
439
14,448
13,256
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
19
1 / 5 / 14
13,565
468
11,177
36,600
32,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
20
7 / 2 / 15
16,350
564
27,255
20,525
28,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 8 / 11
15,966
551
21,501
23,912
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xelamor4
Arachne
20
20 / 6 / 13
17,245
595
37,880
28,872
14,044
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Marcasaurous
Cerberus
19
1 / 4 / 5
12,702
438
12,000
25,287
27,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Neo2good4u1
Heimdallr
19
4 / 6 / 6
12,629
435
25,288
20,452
11,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 10 / 9
14,868
513
25,713
30,120
13,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
RonnieSenpai
Cthulhu
17
2 / 5 / 7
11,520
397
8,841
35,197
47,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
TracFone Rox
Baron Samedi
20
7 / 14 / 8
14,064
485
16,317
34,905
19,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
60
39
Kills
25
25
Deaths
39
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
1
4
10
1.5
W
Ymir
1
5
14
1.6
W
Chaac
7
2
15
7.25
L
Cerberus
Marcasaurous
Cerberus
1
4
5
0.88
L
Heimdallr
Neo2good4u1
Heimdallr
4
6
6
1.17
L
11
10
9
1.55
L
Cthulhu
RonnieSenpai
Cthulhu
2
5
7
1.1
L
Baron Samedi
TracFone Rox
Baron Samedi
7
14
8
0.79
W
10
8
11
1.94
W
Arachne
xelamor4
Arachne
20
6
13
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,261
Damage
88,159
123,165
Taken
145,961
90,761
Mitigated
120,056
40,000
Healing
45,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,448
7,236
0
4,456
13,256
4,866
1,726
4,674
8,498
0
67,538
W
Ymir
11,177
2,716
554
7,156
36,600
32,927
641
18,945
17,338
46,123
0
W
Chaac
27,255
7,028
0
8,653
20,525
28,362
3,076
11,748
7,899
312
112,400
L
Cerberus
Marcasaurous
Cerberus
12,000
784
0
8,465
25,287
27,355
165
3,303
21,984
87,045
0
L
Heimdallr
Neo2good4u1
Heimdallr
25,288
12,022
0
5,149
20,452
11,183
3,077
4,182
16,270
0
103,084
L
25,713
6,022
849
13,531
30,120
13,768
388
5,957
24,163
113,249
0
L
Cthulhu
RonnieSenpai
Cthulhu
8,841
758
1,061
6,278
35,197
47,773
213
8,015
27,182
30,048
0
L
Baron Samedi
TracFone Rox
Baron Samedi
16,317
820
1,342
9,093
34,905
19,977
0
9,802
25,103
71,379
0
W
21,501
11,601
146
9,516
23,912
10,562
7,656
14,647
8,900
97,071
8,852
W
Arachne
xelamor4
Arachne
37,880
26,732
0
9,519
28,872
14,044
1,976
11,515
16,857
0
151,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,865
Gold Earned
65,783
630
Minions Killed
701
0
Camps Cleared
0
2,718,164
Distance Traveled
2,417,994
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,739
439
109
4
0
531,013
3
W
Ymir
13,565
468
54
2
0
520,309
2
W
Chaac
16,350
564
155
5
0
610,934
6
L
Cerberus
12,702
438
205
7
0
523,418
5
L
Heimdallr
12,629
435
161
6
0
482,030
6
L
Zeus
14,868
513
161
6
0
469,194
0
L
Cthulhu
11,520
397
43
1
0
519,679
5
L
Baron Samedi
14,064
485
131
5
0
423,673
3
W
Olorun
15,966
551
151
5
0
449,370
2
W
Arachne
17,245
595
161
6
0
606,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role