Player Matchup

Anubis
Anubis
Comicbookcrook21
Anubis
Level 27
God Stats
8W - 2L
1,588 SR
Queue Stats
34W - 34L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Mackavelii-
Baron Samedi
Level 88
God Stats
5W - 3L
1,690 SR
Queue Stats
124W - 116L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
silent_reaperr24
Tsukuyomi
Level 68
God Stats
7W - 12L
1,495 SR
Queue Stats
232W - 208L
1,527 Elo+
Party 1
Ymir
Ymir
smoremore7
Ymir
Level 89
God Stats
13W - 6L
1,752 SR
Queue Stats
157W - 153L
1,494 Elo+
Party 1
Skadi
Skadi
temp-234552
Skadi
Level 78
God Stats
90W - 62L
1,749 SR
Queue Stats
136W - 112L
1,594 Elo+
Party 1
Team Averages
Level 70
1,655 SR
1,514 Elo+

VS

Team Averages
Level 74
1,520 SR
1,490 Elo+
Merlin
Merlin
JamesTaco1011
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,600 Elo+
Party 2
Atlas
Atlas
RipPlayzV2
Atlas
Level 110
God Stats
0W - 1L
1,810 SR
Queue Stats
95W - 102L
1,460 Elo+
Party 2
Mercury
Mercury
Tiskyy
Mercury
Level 32
God Stats
1W - 6L
1,320 SR
Queue Stats
77W - 79L
1,426 Elo+
Solo
Cupid
Cupid
WearySouls
Cupid
Level 87
God Stats
2W - 1L
1,473 SR
Queue Stats
270W - 277L
1,500 Elo+
Party 2
Tyr
Tyr
WillMac46
Tyr
Level 117
God Stats
6W - 8L
1,498 SR
Queue Stats
468W - 463L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,263
526
2,002
3,641
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Mackavelii-
Baron Samedi
11
2 / 0 / 1
6,106
611
4,999
3,270
1,231
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
11
3 / 2 / 2
6,075
608
3,353
6,900
1,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 4
5,942
594
1,767
7,588
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 2
6,547
655
5,972
3,616
982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,422
542
2,537
4,031
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
6
0 / 3 / 2
4,484
448
966
6,142
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Tiskyy
Mercury
6
0 / 2 / 0
4,308
431
574
3,252
916
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cupid
9
2 / 2 / 0
5,442
544
3,968
6,876
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 0
5,052
505
1,709
7,775
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
1
0
0
W
Baron Samedi
Mackavelii-
Baron Samedi
2
0
1
2.5
L
Atlas
0
3
2
0.33
L
Mercury
Tiskyy
Mercury
0
2
0
0
L
Cupid
2
2
0
1
L
0
3
0
0
W
Tsukuyomi
3
2
2
2
W
1
0
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
9,754
25,015
Taken
28,076
10,846
Mitigated
10,561
9,082
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,002
100
0
1,851
3,641
1,483
0
1,549
2,092
23,047
0
L
2,537
170
0
500
4,031
976
0
890
3,141
30,577
0
W
Baron Samedi
Mackavelii-
Baron Samedi
4,999
960
0
1,571
3,270
1,231
0
0
3,167
31,680
0
L
Atlas
966
283
207
811
6,142
2,194
0
2,029
4,113
5,362
0
L
Mercury
Tiskyy
Mercury
574
106
0
481
3,252
916
0
444
2,808
0
14,204
L
Cupid
3,968
1,588
262
2,349
6,876
1,668
0
406
6,470
0
29,419
L
1,709
370
0
2,633
7,775
4,807
0
4,999
2,776
0
22,012
W
Tsukuyomi
3,353
1,257
0
1,080
6,900
1,866
0
365
6,498
0
37,286
W
1,767
764
170
2,939
7,588
5,284
0
1,133
6,455
16,503
0
W
5,972
2,718
0
1,471
3,616
982
1,580
456
3,160
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
24,708
296
Minions Killed
213
0
Camps Cleared
0
935,862
Distance Traveled
780,552
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,263
526
49
5
0
173,798
0
L
Merlin
5,422
542
70
7
0
182,732
0
W
Baron Samedi
6,106
611
61
6
0
159,471
2
L
Atlas
4,484
448
10
1
0
153,757
1
L
Mercury
4,308
431
30
3
0
99,552
0
L
Cupid
5,442
544
61
6
0
172,973
5
L
Tyr
5,052
505
42
4
0
171,538
2
W
Tsukuyomi
6,075
608
67
7
0
198,383
1
W
Ymir
5,942
594
19
2
0
205,100
3
W
Skadi
6,547
655
100
10
0
199,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role