Player Matchup

Mulan
Mulan
FENRIR_EnVy
Mulan
Level 102
God Stats
2W - 3L
1,486 SR
Queue Stats
247W - 225L
1,528 Elo+
Party 1
Nemesis
Nemesis
ImCrackout
Nemesis
Level 87
God Stats
37W - 20L
1,599 SR
Queue Stats
482W - 414L
1,518 Elo+
Party 1
Ares
Ares
K-amaitachii
Ares
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 28L
1,530 Elo+
Party 1
Vulcan
Vulcan
franckkurion489
Vulcan
Level 36
God Stats
2W - 1L
1,520 SR
Queue Stats
43W - 37L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yo_kuuhaku-
Ah Muzen Cab
Level 114
God Stats
24W - 11L
1,675 SR
Queue Stats
605W - 550L
1,524 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,519 Elo+

VS

Team Averages
Level 73
1,581 SR
1,460 Elo+
Bastet
Bastet
MascarTarros
Bastet
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Riluk_Y-lime
Fenrir
Level 127
God Stats
28W - 50L
1,409 SR
Queue Stats
378W - 424L
1,454 Elo+
Party 2
Cupid
Cupid
SEBASTIANJSC
Cupid
Level 106
God Stats
6W - 3L
1,873 SR
Queue Stats
223W - 255L
1,448 Elo+
Party 2
Sol
Sol
arucano275
Sol
Level 84
God Stats
13W - 10L
1,591 SR
Queue Stats
183W - 213L
1,428 Elo+
Party 3
Bacchus
Bacchus
jjmacarena
Bacchus
Level 47
God Stats
30W - 28L
1,532 SR
Queue Stats
109W - 143L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,417
642
6,599
6,560
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ImCrackout
Nemesis
11
6 / 0 / 7
6,796
680
6,446
6,789
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 2 / 11
5,831
583
4,555
8,192
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 4
5,344
534
4,674
3,646
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
yo_kuuhaku-
Ah Muzen Cab
12
10 / 3 / 3
6,966
697
8,415
5,203
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 3 / 0
5,304
530
2,709
7,312
1,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
9
6 / 6 / 0
6,036
604
4,776
9,003
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 6 / 3
4,923
492
3,028
7,543
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,591
559
3,719
6,944
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
jjmacarena
Bacchus
6
0 / 5 / 4
4,653
465
2,252
8,914
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
9
9
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Nemesis
ImCrackout
Nemesis
6
0
7
9.5
W
1
2
11
3.25
L
Bastet
1
3
0
0.33
L
Fenrir
6
6
0
1
L
1
6
3
0.42
L
1
3
2
0.67
W
1
3
4
1
L
Bacchus
jjmacarena
Bacchus
0
5
4
0.4
W
Ah Muzen Cab
yo_kuuhaku-
Ah Muzen Cab
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
16,484
30,390
Taken
39,716
15,434
Mitigated
13,458
9,885
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,599
1,189
136
3,579
6,560
3,676
0
100
6,460
0
34,977
W
Nemesis
ImCrackout
Nemesis
6,446
3,454
0
3,060
6,789
2,303
0
1,312
5,477
0
34,447
W
4,555
237
0
1,784
8,192
6,026
0
1,595
6,597
11,227
0
L
Bastet
2,709
283
0
2,471
7,312
1,882
0
527
6,433
0
18,462
L
Fenrir
4,776
1,905
0
778
9,003
2,469
0
1,428
7,449
0
20,591
L
3,028
2,031
153
1,090
7,543
1,832
0
2,064
5,427
0
19,500
L
3,719
1,319
0
2,062
6,944
1,658
0
2,140
4,624
28,555
0
W
4,674
1,144
0
125
3,646
1,093
769
1,143
2,503
22,923
0
L
Bacchus
jjmacarena
Bacchus
2,252
390
319
632
8,914
5,617
0
2,722
6,100
8,239
0
W
Ah Muzen Cab
yo_kuuhaku-
Ah Muzen Cab
8,415
2,954
0
1,201
5,203
2,336
0
1,821
3,382
0
39,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
26,507
293
Minions Killed
218
0
Camps Cleared
0
970,465
Distance Traveled
931,118
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,417
642
79
8
0
195,910
1
W
Nemesis
6,796
680
75
8
0
231,905
2
W
Ares
5,831
583
17
2
0
195,596
2
L
Bastet
5,304
530
47
5
0
195,338
3
L
Fenrir
6,036
604
45
5
0
195,465
1
L
Cupid
4,923
492
55
6
0
166,132
1
L
Sol
5,591
559
58
6
0
171,054
1
W
Vulcan
5,344
534
48
5
0
170,166
3
L
Bacchus
4,653
465
13
1
0
203,129
3
W
Ah Muzen Cab
6,966
697
74
7
0
176,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role