Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
EdgeLordJord
Bastet
Diamond II
Level 158
God Stats
8W - 2L
1,696 SR
Queue Stats
100W - 98L
2,513 MMR
Solo
Nu Wa
Nu Wa
Diamond II
NotTrelli
Nu Wa
Diamond II
Level 103
God Stats
1W - 1L
1,341 SR
Queue Stats
42W - 31L
2,467 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,512 SR
2,160 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,523 SR
2,246 MMR
Anhur
Anhur
Diamond IV
Cryptojew82
Anhur
Diamond IV
Level 129
God Stats
0W - 1L
1,367 SR
Queue Stats
55W - 22L
2,252 MMR
Party 1
Artio
Artio
Diamond IV
Hoodini505
Artio
Diamond IV
Level 149
God Stats
0W - 1L
1,551 SR
Queue Stats
58W - 27L
2,206 MMR
Party 1
Ares
Ares
Diamond III
Sharpshooter2112
Ares
Diamond III
Level 92
God Stats
3W - 2L
1,650 SR
Queue Stats
59W - 28L
2,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 2 / 10
9,835
820
7,329
15,056
13,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
15
7 / 2 / 11
10,091
841
15,703
13,213
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
NotTrelli
Nu Wa
14
6 / 2 / 13
10,021
835
16,790
9,529
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SolThothOdinGilgameshGeb

VS

Bans
Ah Muzen CabScyllaTiamatRaijinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
9,352
779
9,627
10,818
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
11
1 / 8 / 4
7,854
655
8,729
19,177
17,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 7 / 6
8,170
681
7,099
15,328
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
6
6
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
10
5.5
L
5
4
0
1.25
W
Bastet
7
2
11
6.25
L
Artio
1
8
4
0.38
W
Nu Wa
NotTrelli
Nu Wa
6
2
13
6.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,822
Damage
25,455
37,798
Taken
45,323
21,580
Mitigated
34,034
12,824
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,329
1,698
1,405
5,421
15,056
13,363
601
5,911
8,443
0
25,280
L
9,627
3,379
0
872
10,818
4,506
827
3,992
6,533
0
32,638
W
Bastet
15,703
3,861
0
3,632
13,213
5,584
1,530
4,449
8,069
0
37,822
L
Artio
8,729
445
1,544
5,147
19,177
17,946
0
7,204
11,545
23,535
0
W
Nu Wa
NotTrelli
Nu Wa
16,790
5,004
0
2,366
9,529
2,633
788
4,719
4,274
49,853
0
L
7,099
867
0
746
15,328
11,582
70
5,781
9,305
17,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
25,376
149
Minions Killed
117
10
Camps Cleared
2
760,240
Distance Traveled
614,978
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,835
820
24
2
1
270,025
1
L
Anhur
9,352
779
50
4
1
196,143
0
W
Bastet
10,091
841
49
4
5
265,676
2
L
Artio
7,854
655
39
3
0
214,636
2
W
Nu Wa
10,021
835
76
6
4
224,539
4
L
Ares
8,170
681
28
2
1
204,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role