Player Matchup

Medusa
Medusa
Marcuhs-_-
Medusa
Level 105
God Stats
1W - 0L
1,253 SR
Queue Stats
36W - 22L
1,754 Elo+
Party 2
Artio
Artio
jpqew
Artio
Level 117
God Stats
5W - 2L
1,503 SR
Queue Stats
250W - 159L
1,772 Elo+
Party 2
Loki
Loki
spongey3
Loki
Level 23
God Stats
7W - 0L
1,863 SR
Queue Stats
7W - 0L
1,767 Elo+
Party 2
Team Averages
Level 82
1,540 SR
1,764 Elo+

VS

Team Averages
Level 89
1,525 SR
1,502 Elo+
Hel
Hel
Jurassic_Hunt202
Hel
Level 132
God Stats
7W - 11L
1,381 SR
Queue Stats
11W - 12L
1,598 Elo+
Party 1
Athena
Athena
Natcordes772
Athena
Level 105
God Stats
1W - 2L
1,656 SR
Queue Stats
30W - 34L
1,456 Elo+
Party 1
Artemis
Artemis
TRJHunt202
Artemis
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
11W - 17L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marcuhs-_-
Medusa
13
7 / 0 / 9
8,467
770
10,134
5,628
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
jpqew
Artio
12
5 / 0 / 11
8,903
809
11,180
17,438
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
12
4 / 0 / 10
8,252
750
6,174
5,425
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,522
593
1,701
7,196
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
9
0 / 5 / 0
6,130
557
3,765
13,920
11,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TRJHunt202
Artemis
10
0 / 7 / 0
6,131
557
8,642
10,126
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
Marcuhs-_-
Medusa
7
0
9
11.5
L
Athena
0
5
0
0
L
Artemis
TRJHunt202
Artemis
0
7
0
0
W
Artio
jpqew
Artio
5
0
11
10.5
W
Loki
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
14,108
28,491
Taken
31,242
23,877
Mitigated
19,579
12,998
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,701
0
3,628
1,750
7,196
5,498
0
2,959
4,120
8,877
0
W
Medusa
Marcuhs-_-
Medusa
10,134
4,440
0
742
5,628
2,907
1,600
919
4,709
0
36,283
L
Athena
3,765
1,009
290
821
13,920
11,180
0
5,169
8,353
9,727
0
L
Artemis
TRJHunt202
Artemis
8,642
4,045
0
962
10,126
2,901
0
3,186
6,770
0
30,638
W
Artio
jpqew
Artio
11,180
2,304
1,849
8,787
17,438
18,249
76
3,443
13,995
23,895
0
W
Loki
6,174
1,444
0
1,620
5,425
2,721
554
1,743
3,682
0
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
18,783
119
Minions Killed
82
6
Camps Cleared
2
628,510
Distance Traveled
514,938
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,522
593
19
2
0
173,730
0
W
Medusa
8,467
770
47
4
2
198,103
5
L
Athena
6,130
557
21
2
1
191,369
3
L
Artemis
6,131
557
42
4
1
149,839
2
W
Artio
8,903
809
25
2
1
213,920
3
W
Loki
8,252
750
47
4
3
216,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role