Player Matchup

Sun Wukong
Sun Wukong
Diamond II
BroadFawn279421
Sun Wukong
Diamond II
Level 107
God Stats
1W - 0L
1,789 SR
Queue Stats
153W - 129L
2,298 MMR
Solo
Hou Yi
Hou Yi
Masters
Conva
Hou Yi
Masters
Level 158
God Stats
4W - 11L
1,598 SR
Queue Stats
132W - 114L
2,723 MMR
Solo
Gilgamesh
Gilgamesh
Masters
JorshyL
Gilgamesh
Masters
Level 129
God Stats
12W - 10L
1,610 SR
Queue Stats
261W - 239L
2,493 MMR
Solo
Sol
Sol
Masters
MoneySyn4DatWin
Sol
Masters
Level 68
God Stats
63W - 35L
1,806 SR
Queue Stats
191W - 189L
2,556 MMR
Solo
Xing Tian
Xing Tian
Masters
Oddimize
Xing Tian
Masters
Level 160
God Stats
19W - 5L
1,834 SR
Queue Stats
160W - 147L
2,590 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,727 SR
2,532 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,725 SR
2,537 MMR
Nemesis
Nemesis
Diamond IV
BennyXD
Nemesis
Diamond IV
Level 158
God Stats
18W - 25L
1,551 SR
Queue Stats
381W - 344L
2,210 MMR
Solo
Charybdis
Charybdis
Masters
Calmlybreathe
Charybdis
Masters
Level 159
God Stats
3W - 11L
1,577 SR
Queue Stats
317W - 293L
2,481 MMR
Solo
Vamana
Vamana
Diamond III
Dеadshot
Vamana
Diamond III
Level 84
God Stats
2W - 1L
1,931 SR
Queue Stats
61W - 34L
2,720 MMR
Solo
Olorun
Olorun
Diamond I
Popinski
Olorun
Diamond I
Level 159
God Stats
6W - 3L
1,802 SR
Queue Stats
119W - 97L
2,486 MMR
Solo
Serqet
Serqet
Masters
RigidRigel
Serqet
Masters
Level 150
God Stats
24W - 14L
1,766 SR
Queue Stats
115W - 89L
2,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BroadFawn279421
Sun Wukong
20
4 / 2 / 12
15,660
580
14,663
28,833
35,149
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Conva
Hou Yi
20
8 / 6 / 12
16,496
611
21,500
26,458
10,016
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
JorshyL
Gilgamesh
20
11 / 6 / 11
16,846
624
30,093
28,622
17,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 6 / 9
16,356
606
24,194
23,336
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Oddimize
Xing Tian
16
1 / 5 / 15
12,551
465
9,693
28,676
32,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CamazotzBastetAh Muzen CabCliodhna

VS

Bans
LokiMulanCerberusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BennyXD
Nemesis
20
3 / 8 / 11
13,167
488
17,646
29,622
12,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Calmlybreathe
Charybdis
19
3 / 4 / 3
13,120
486
17,259
20,351
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Dеadshot
Vamana
20
9 / 2 / 7
15,344
568
25,703
29,126
30,192
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Popinski
Olorun
20
8 / 9 / 9
13,958
517
25,626
24,750
9,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
RigidRigel
Serqet
15
2 / 7 / 12
12,042
446
10,963
27,729
24,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
67
30
Kills
25
25
Deaths
30
59
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BennyXD
Nemesis
3
8
11
1.06
W
Sun Wukong
BroadFawn279421
Sun Wukong
4
2
12
5
L
Charybdis
Calmlybreathe
Charybdis
3
4
3
1.13
W
Hou Yi
Conva
Hou Yi
8
6
12
2.33
L
Vamana
Dеadshot
Vamana
9
2
7
6.25
W
Gilgamesh
JorshyL
Gilgamesh
11
6
11
2.75
W
6
6
9
1.75
W
Xing Tian
Oddimize
Xing Tian
1
5
15
1.7
L
Olorun
Popinski
Olorun
8
9
9
1.39
L
Serqet
RigidRigel
Serqet
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,143
Damage
97,197
135,925
Taken
131,578
106,167
Mitigated
82,412
45,344
Healing
36,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BennyXD
Nemesis
17,646
7,908
0
3,322
29,622
12,358
0
9,861
19,486
0
111,099
W
Sun Wukong
BroadFawn279421
Sun Wukong
14,663
1,395
0
10,305
28,833
35,149
1,297
5,608
22,166
0
100,501
L
Charybdis
Calmlybreathe
Charybdis
17,259
8,824
0
6,768
20,351
5,925
0
4,354
15,997
0
114,771
W
Hou Yi
Conva
Hou Yi
21,500
10,756
0
10,482
26,458
10,016
2,631
4,042
21,832
0
135,599
L
Vamana
Dеadshot
Vamana
25,703
15,000
338
9,089
29,126
30,192
0
6,744
21,698
0
109,639
W
Gilgamesh
JorshyL
Gilgamesh
30,093
12,502
0
6,519
28,622
17,176
4,617
6,385
21,430
0
140,484
W
24,194
9,036
0
9,643
23,336
11,135
4,424
4,453
18,260
143,723
11,635
W
Xing Tian
Oddimize
Xing Tian
9,693
474
2,404
5,991
28,676
32,691
291
7,785
20,447
26,881
0
L
Olorun
Popinski
Olorun
25,626
14,631
1,795
10,644
24,750
9,521
639
7,241
17,379
126,033
0
L
Serqet
RigidRigel
Serqet
10,963
2,059
2,074
2,223
27,729
24,416
0
7,065
20,363
724
23,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,909
Gold Earned
67,631
772
Minions Killed
699
0
Camps Cleared
0
2,592,281
Distance Traveled
2,554,043
38
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,167
488
145
5
0
524,267
11
W
Sun Wukong
15,660
580
180
7
0
552,995
5
L
Charybdis
13,120
486
184
7
0
481,564
10
W
Hou Yi
16,496
611
188
7
0
444,430
5
L
Vamana
15,344
568
195
7
0
514,743
1
W
Gilgamesh
16,846
624
150
6
0
600,153
5
W
Sol
16,356
606
224
8
0
473,337
11
W
Xing Tian
12,551
465
30
1
0
521,366
12
L
Olorun
13,958
517
143
5
0
476,124
8
L
Serqet
12,042
446
32
1
0
557,345
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role