Player Matchup

Charybdis
Charybdis
FrankieStellar
Charybdis
Level 111
God Stats
12W - 14L
1,837 SR
Queue Stats
188W - 155L
1,695 Elo+
Party 1
Sobek
Sobek
IEsmostwanted
Sobek
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 55L
1,637 Elo+
Party 1
Janus
Janus
RosaPercs_
Janus
Level 127
God Stats
7W - 10L
1,374 SR
Queue Stats
146W - 130L
1,603 Elo+
Party 1
Bastet
Bastet
jeboris
Bastet
Level 17
God Stats
5W - 3L
1,659 SR
Queue Stats
15W - 6L
1,631 Elo+
Party 1
Thanatos
Thanatos
lbuddahI
Thanatos
Level 65
God Stats
3W - 1L
1,561 SR
Queue Stats
85W - 78L
1,592 Elo+
Party 1
Team Averages
Level 81
1,586 SR
1,632 Elo+

VS

Team Averages
Level 68
1,699 SR
1,506 Elo+
Fenrir
Fenrir
Danum16
Fenrir
Level 89
God Stats
13W - 18L
1,525 SR
Queue Stats
517W - 549L
1,484 Elo+
Party 2
Poseidon
Poseidon
EVAD3D
Poseidon
Level 47
God Stats
15W - 6L
1,817 SR
Queue Stats
147W - 115L
1,587 Elo+
Solo
Kali
Kali
Maunoriestrada
Kali
Level 132
God Stats
2W - 3L
1,664 SR
Queue Stats
309W - 297L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
TOBlRAMA SENJU
Ah Puch
Level 45
God Stats
5W - 1L
1,989 SR
Queue Stats
96W - 86L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yomom4
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrankieStellar
Charybdis
10
3 / 2 / 1
5,577
697
4,213
4,296
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 1 / 4
5,561
695
2,007
6,080
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
10
5 / 1 / 0
5,778
722
2,508
2,455
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
jeboris
Bastet
11
6 / 1 / 0
6,446
806
4,712
4,706
1,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lbuddahI
Thanatos
9
1 / 1 / 6
5,587
698
3,482
4,479
1,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danum16
Fenrir
6
0 / 2 / 1
4,180
523
801
4,707
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
EVAD3D
Poseidon
7
3 / 5 / 0
4,667
583
2,530
5,778
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 3 / 2
4,332
542
2,306
6,016
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 3 / 0
4,272
534
1,880
4,875
1,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
yomom4
Ah Muzen Cab
7
1 / 3 / 1
4,425
553
1,957
5,230
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
6
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Danum16
Fenrir
0
2
1
0.25
L
Poseidon
EVAD3D
Poseidon
3
5
0
0.6
W
Charybdis
FrankieStellar
Charybdis
3
2
1
1.75
W
1
1
4
3
L
0
3
2
0.33
W
Janus
5
1
0
5
L
1
3
0
0.33
W
Bastet
jeboris
Bastet
6
1
0
6
W
Thanatos
lbuddahI
Thanatos
1
1
6
4
L
Ah Muzen Cab
yomom4
Ah Muzen Cab
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
9,474
22,016
Taken
26,606
8,771
Mitigated
6,964
10,700
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Danum16
Fenrir
801
130
0
1,752
4,707
1,596
0
1,335
3,370
0
9,520
L
Poseidon
EVAD3D
Poseidon
2,530
547
0
1,426
5,778
1,199
0
570
5,034
19,423
0
W
Charybdis
FrankieStellar
Charybdis
4,213
2,546
0
1,629
4,296
1,129
548
664
3,632
0
34,467
W
2,007
490
0
2,771
6,080
3,774
216
288
5,792
12,183
0
L
2,306
1,223
0
1,846
6,016
1,573
0
1,924
3,964
0
18,112
W
Janus
2,508
125
0
726
2,455
410
0
162
2,293
26,865
0
L
1,880
106
0
2,061
4,875
1,575
0
0
4,558
15,650
0
W
Bastet
jeboris
Bastet
4,712
1,357
0
1,985
4,706
1,883
0
1,956
2,487
0
28,143
W
Thanatos
lbuddahI
Thanatos
3,482
868
0
3,589
4,479
1,575
0
1,221
3,196
0
23,288
L
Ah Muzen Cab
yomom4
Ah Muzen Cab
1,957
746
0
2,157
5,230
1,021
0
486
4,744
0
20,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
21,876
264
Minions Killed
181
0
Camps Cleared
0
906,665
Distance Traveled
736,769
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,180
523
20
3
0
186,016
2
L
Poseidon
4,667
583
37
5
0
182,702
1
W
Charybdis
5,577
697
67
8
0
160,077
1
W
Sobek
5,561
695
27
3
0
184,890
1
L
Kali
4,332
542
42
5
0
131,435
2
W
Janus
5,778
722
58
7
0
178,550
3
L
Ah Puch
4,272
534
39
5
0
116,508
1
W
Bastet
6,446
806
59
7
0
184,258
1
W
Thanatos
5,587
698
53
7
0
198,890
1
L
Ah Muzen Cab
4,425
553
43
5
0
120,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role