Player Matchup

Ne Zha
Ne Zha
FrostyChris6719
Ne Zha
Level 158
God Stats
2W - 3L
1,459 SR
Queue Stats
126W - 133L
1,474 Elo+
Party 1
Nike
Nike
SaltyBanditMain
Nike
Level 65
God Stats
3W - 7L
1,467 SR
Queue Stats
92W - 84L
1,513 Elo+
Party 1
Sol
Sol
thesaltylegend
Sol
Level 101
God Stats
5W - 1L
1,609 SR
Queue Stats
61W - 61L
1,519 Elo+
Party 1
Team Averages
Level 108
1,512 SR
1,502 Elo+

VS

Team Averages
Level 82
1,387 SR
1,398 Elo+
Ymir
Ymir
CompaDanny
Ymir
Level 18
God Stats
0W - 1L
1,323 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 2
Neith
Neith
TooBozy16
Neith
Level 112
God Stats
0W - 1L
1,480 SR
Queue Stats
5W - 7L
1,451 Elo+
Party 2
Set
Set
the2161
Set
Level 116
God Stats
0W - 1L
1,356 SR
Queue Stats
7W - 8L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
9,822
819
11,941
13,812
5,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

12
4 / 7 / 6
8,701
725
9,730
16,309
14,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 3 / 10
9,179
765
7,876
6,412
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 5
9,192
766
6,679
14,975
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
TooBozy16
Neith
13
6 / 3 / 2
8,961
747
11,134
9,239
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
10
1 / 7 / 4
7,739
645
5,398
10,882
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
11
12
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
6
2
7
4.75
W
4
7
6
1
L
Neith
TooBozy16
Neith
6
3
2
2.33
L
Set
1
7
4
0.43
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
23,211
36,533
Taken
35,096
22,505
Mitigated
23,765
13,248
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
1,266
0
1,791
14,975
16,018
162
5,000
9,455
13,525
0
W
11,941
4,941
702
7,677
13,812
5,990
572
2,850
10,962
0
31,572
W
9,730
950
413
2,722
16,309
14,229
56
2,424
13,885
6,762
19,493
L
Neith
TooBozy16
Neith
11,134
3,488
0
1,821
9,239
3,136
1,447
2,411
6,638
0
31,024
L
Set
5,398
1,164
0
0
10,882
4,611
0
2,173
8,351
0
25,428
W
7,876
2,648
0
1,734
6,412
2,286
2,158
2,299
4,113
31,225
3,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
25,892
114
Minions Killed
112
4
Camps Cleared
6
652,935
Distance Traveled
585,727
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,192
766
19
2
2
196,203
4
W
Ne Zha
9,822
819
19
2
0
235,711
0
W
Nike
8,701
725
35
3
1
211,771
2
L
Neith
8,961
747
52
4
0
196,277
2
L
Set
7,739
645
41
3
4
193,247
0
W
Sol
9,179
765
60
5
3
205,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role