Player Matchup

Olorun
Olorun
Platinum IV
Aloneso
Olorun
Platinum IV
Level 138
God Stats
1W - 1L
1,711 SR
Queue Stats
277W - 277L
1,497 MMR
Solo
Ganesha
Ganesha
Gold III
Brinkam
Ganesha
Gold III
Level 67
God Stats
5W - 5L
1,481 SR
Queue Stats
165W - 172L
1,482 MMR
Party 1
Nemesis
Nemesis
Gold I
Cyneik
Nemesis
Gold I
Level 108
God Stats
6W - 3L
1,563 SR
Queue Stats
60W - 52L
1,678 MMR
Party 1
Mulan
Mulan
Gold II
Skuzzles
Mulan
Gold II
Level 147
God Stats
12W - 6L
1,660 SR
Queue Stats
83W - 78L
1,566 MMR
Solo
Medusa
Medusa
Silver II
nuriafonseca90
Medusa
Silver II
Level 89
God Stats
8W - 0L
1,957 SR
Queue Stats
11W - 5L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,674 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,552 SR
1,555 MMR
Ymir
Ymir
Gold V
EarthMoose
Ymir
Gold V
Level 107
God Stats
66W - 38L
1,619 SR
Queue Stats
492W - 516L
1,372 MMR
Party 2
Serqet
Serqet
Gold II
Ozaarka
Serqet
Gold II
Level 92
God Stats
9W - 5L
1,884 SR
Queue Stats
264W - 279L
1,565 MMR
Solo
Artemis
Artemis
Gold V
WaterMoose
Artemis
Gold V
Level 129
God Stats
4W - 5L
1,501 SR
Queue Stats
57W - 52L
1,799 MMR
Party 2
Janus
Janus
Gold V
miguel3335
Janus
Gold V
Level 149
God Stats
4W - 10L
1,352 SR
Queue Stats
185W - 184L
1,492 MMR
Solo
Horus
Horus
Platinum IV
theeSidekick
Horus
Platinum IV
Level 109
God Stats
7W - 12L
1,407 SR
Queue Stats
352W - 352L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aloneso
Olorun
12
3 / 4 / 3
6,963
580
4,575
8,970
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Brinkam
Ganesha
10
0 / 1 / 11
6,525
544
2,141
9,334
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Cyneik
Nemesis
12
5 / 1 / 3
7,314
610
5,580
7,034
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Skuzzles
Mulan
13
1 / 0 / 5
7,282
607
7,519
8,103
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
15 / 3 / 5
8,248
687
17,542
8,281
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetCliodhnaMorgan Le FayCamazotz

VS

Bans
OdinBastetGebMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,670
556
4,186
11,009
7,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Ozaarka
Serqet
8
0 / 6 / 1
5,072
423
1,270
8,409
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
WaterMoose
Artemis
9
5 / 5 / 2
6,170
514
10,942
8,485
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
10
1 / 9 / 1
5,929
494
4,162
8,881
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 1
5,739
478
4,699
10,933
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
24
Kills
9
9
Deaths
24
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aloneso
Olorun
3
4
3
1.13
W
Ganesha
Brinkam
Ganesha
0
1
11
5.5
W
Nemesis
Cyneik
Nemesis
5
1
3
6.5
L
3
2
4
2.5
L
Serqet
Ozaarka
Serqet
0
6
1
0.08
W
Mulan
Skuzzles
Mulan
1
0
5
3.5
L
Artemis
WaterMoose
Artemis
5
5
2
1.2
L
Janus
1
9
1
0.17
W
15
3
5
5.83
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,357
Damage
25,259
41,722
Taken
47,717
18,974
Mitigated
20,462
15,749
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aloneso
Olorun
4,575
2,347
609
2,480
8,970
2,396
1,448
1,416
7,554
40,496
0
W
Ganesha
Brinkam
Ganesha
2,141
434
674
2,757
9,334
5,591
146
2,086
7,168
12,560
0
W
Nemesis
Cyneik
Nemesis
5,580
1,969
0
3,097
7,034
2,658
390
1,771
4,968
0
46,361
L
4,186
597
364
2,378
11,009
7,008
0
2,511
8,498
13,933
0
L
Serqet
Ozaarka
Serqet
1,270
0
0
1,296
8,409
2,097
0
1,152
7,257
0
15,790
W
Mulan
Skuzzles
Mulan
7,519
1,481
368
4,948
8,103
4,963
247
722
6,914
381
44,602
L
Artemis
WaterMoose
Artemis
10,942
4,916
0
1,987
8,485
2,349
0
2,258
6,184
0
30,051
L
Janus
4,162
208
0
334
8,881
1,486
0
33
8,805
30,294
0
W
17,542
9,425
0
816
8,281
3,366
456
3,396
4,845
0
44,792
L
4,699
1,433
98
4,557
10,933
7,522
0
914
9,341
3,957
25,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
29,580
339
Minions Killed
202
0
Camps Cleared
0
1,193,951
Distance Traveled
1,131,395
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,963
580
89
7
0
209,173
4
W
Ganesha
6,525
544
4
0
0
243,177
5
W
Nemesis
7,314
610
96
8
0
265,491
3
L
Ymir
6,670
556
14
1
0
224,031
5
L
Serqet
5,072
423
40
3
0
252,544
6
W
Mulan
7,282
607
95
8
0
239,402
2
L
Artemis
6,170
514
43
4
0
199,726
1
L
Janus
5,929
494
51
4
0
215,640
4
W
Medusa
8,248
687
55
5
0
236,708
3
L
Horus
5,739
478
54
5
0
239,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role