Player Matchup

Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
DrachoXTB
Ganesha
Platinum V
Level 129
God Stats
11W - 8L
1,344 SR
Queue Stats
105W - 95L
1,790 MMR
Solo
Bastet
Bastet
Gold II
HASTAOFDEUM
Bastet
Gold II
Level 121
God Stats
12W - 8L
1,595 SR
Queue Stats
136W - 126L
1,586 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
ZxZlavonteZxZ
Erlang Shen
Gold III
Level 128
God Stats
8W - 8L
1,677 SR
Queue Stats
23W - 17L
1,766 MMR
Solo
Ra
Ra
Platinum II
arrozconmenestra
Ra
Platinum II
Level 146
God Stats
24W - 21L
1,703 SR
Queue Stats
462W - 480L
1,995 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,564 SR
1,727 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,603 SR
1,631 MMR
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Athena
Athena
Gold III
 
Athena
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum IV
Dolivery
Sun Wukong
Platinum IV
Level 123
God Stats
14W - 10L
1,691 SR
Queue Stats
455W - 461L
1,665 MMR
Party 3
Fenrir
Fenrir
Gold III
Pushings
Fenrir
Gold III
Level 67
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 3L
1,751 MMR
Party 2
Hachiman
Hachiman
Platinum IV
portajon
Hachiman
Platinum IV
Level 108
God Stats
22W - 25L
1,591 SR
Queue Stats
484W - 477L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 3 / 0
7,052
504
4,516
12,301
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
DrachoXTB
Ganesha
10
0 / 4 / 0
6,286
449
1,826
10,063
5,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
12
0 / 1 / 0
6,804
486
3,602
7,141
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
ZxZlavonteZxZ
Erlang Shen
13
1 / 4 / 0
7,641
546
6,721
9,969
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 0
7,027
502
4,024
7,105
1,918
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CliodhnaGebOdin

VS

Bans
GilgameshSolAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 0 / 4
8,466
605
7,283
7,132
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
 
Athena
13
0 / 0 / 8
7,499
536
2,372
6,666
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Dolivery
Sun Wukong
14
2 / 1 / 1
8,214
587
5,134
10,686
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Pushings
Fenrir
14
4 / 0 / 6
8,439
603
8,397
9,008
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
portajon
Hachiman
15
4 / 0 / 1
8,885
635
9,591
7,290
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
14
14
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Hel
 
Hel
4
0
4
6
W
Athena
 
Athena
0
0
8
4
W
Sun Wukong
Dolivery
Sun Wukong
2
1
1
2.5
L
Ganesha
DrachoXTB
Ganesha
0
4
0
0
L
Bastet
0
1
0
0
W
Fenrir
Pushings
Fenrir
4
0
6
7
L
Erlang Shen
ZxZlavonteZxZ
Erlang Shen
1
4
0
0.25
L
0
2
0
0
W
Hachiman
portajon
Hachiman
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,689
Damage
32,777
46,579
Taken
40,782
19,161
Mitigated
19,428
16,698
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,516
2,510
0
4,567
12,301
2,103
0
523
11,778
0
54,275
W
Hel
 
Hel
7,283
1,006
3,782
5,103
7,132
2,307
637
1,537
5,595
75,415
0
W
Athena
 
Athena
2,372
525
272
2,372
6,666
4,791
145
1,637
5,029
16,609
0
W
Sun Wukong
Dolivery
Sun Wukong
5,134
1,846
163
4,678
10,686
7,020
336
931
9,755
595
51,659
L
Ganesha
DrachoXTB
Ganesha
1,826
237
1,418
1,695
10,063
5,868
0
5,169
4,894
17,967
0
L
Bastet
3,602
1,429
0
4,331
7,141
2,196
0
1,049
6,010
0
43,423
W
Fenrir
Pushings
Fenrir
8,397
1,970
0
3,428
9,008
3,478
348
2,966
6,042
0
55,687
L
Erlang Shen
ZxZlavonteZxZ
Erlang Shen
6,721
2,337
0
2,850
9,969
7,076
0
960
8,562
8,805
44,430
L
4,024
341
390
1,447
7,105
1,918
0
2,239
4,866
53,209
0
W
Hachiman
portajon
Hachiman
9,591
4,220
0
4,288
7,290
1,832
945
234
7,056
0
70,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,810
Gold Earned
41,503
444
Minions Killed
531
0
Camps Cleared
0
1,451,613
Distance Traveled
1,598,398
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,052
504
111
8
0
250,259
7
W
Hel
8,466
605
146
10
0
338,718
5
W
Athena
7,499
536
41
3
0
325,387
8
W
Sun Wukong
8,214
587
111
8
0
319,753
4
L
Ganesha
6,286
449
7
1
0
280,835
6
L
Bastet
6,804
486
101
7
0
337,629
4
W
Fenrir
8,439
603
96
7
0
356,994
2
L
Erlang Shen
7,641
546
95
7
0
274,676
1
L
Ra
7,027
502
130
9
0
308,214
3
W
Hachiman
8,885
635
137
10
0
257,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role