Player Matchup

Yemoja
Yemoja
EmberedSoul
Yemoja
Level 100
God Stats
0W - 2L
1,644 SR
Queue Stats
13W - 8L
1,684 Elo+
Party 2
Ravana
Ravana
Jungyr
Ravana
Level 127
God Stats
2W - 3L
1,616 SR
Queue Stats
106W - 64L
1,650 Elo+
Party 2
Pele
Pele
PDXSLY
Pele
Level 118
God Stats
0W - 2L
1,321 SR
Queue Stats
91W - 90L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
SirPerfectHair
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,754 Elo+
Party 2
Chernobog
Chernobog
Wizless
Chernobog
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,314 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,590 Elo+

VS

Team Averages
Level 80
1,476 SR
1,523 Elo+
Fenrir
Fenrir
McdonaldzMonarch
Fenrir
Level 28
God Stats
5W - 1L
1,655 SR
Queue Stats
74W - 46L
1,601 Elo+
Solo
Fafnir
Fafnir
SamIsGamingHapy
Fafnir
Level 157
God Stats
9W - 8L
1,445 SR
Queue Stats
1,178W - 1,226L
1,529 Elo+
Solo
Hel
Hel
Uscebe
Hel
Level 127
God Stats
2W - 1L
1,599 SR
Queue Stats
342W - 343L
1,523 Elo+
Solo
Charybdis
Charybdis
Viper6244
Charybdis
Level 65
God Stats
1W - 0L
1,287 SR
Queue Stats
27W - 22L
1,517 Elo+
Solo
Chronos
Chronos
bt0301
Chronos
Level 22
God Stats
2W - 3L
1,396 SR
Queue Stats
44W - 58L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 4 / 9
10,187
637
9,210
16,653
21,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Jungyr
Ravana
20
14 / 5 / 5
12,972
811
20,419
19,257
15,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
PDXSLY
Pele
16
1 / 8 / 13
9,896
619
18,890
18,418
8,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 5 / 14
11,859
741
23,029
26,417
38,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Wizless
Chernobog
18
1 / 7 / 10
10,538
659
16,835
15,233
7,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 17
13,079
817
21,716
26,878
31,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 3 / 21
12,737
796
12,401
33,539
61,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
Uscebe
Hel
20
6 / 2 / 20
12,723
795
18,077
20,635
12,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Viper6244
Charybdis
16
2 / 6 / 10
10,663
666
13,820
14,444
6,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chronos
bt0301
Chronos
20
10 / 3 / 13
12,799
800
20,596
17,856
9,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
110
21
Kills
29
29
Deaths
22
51
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
9
1.63
L
Ravana
Jungyr
Ravana
14
5
5
3.3
W
9
8
17
2.19
L
Pele
PDXSLY
Pele
1
8
13
0.94
W
2
3
21
4.17
L
3
5
14
2
W
Hel
Uscebe
Hel
6
2
20
8
W
Charybdis
Viper6244
Charybdis
2
6
10
1.17
L
Chernobog
Wizless
Chernobog
1
7
10
0.86
W
Chronos
bt0301
Chronos
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,383
Damage
86,610
95,978
Taken
113,352
91,760
Mitigated
121,088
32,220
Healing
53,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,210
2,092
14,454
2,132
16,653
21,967
240
10,606
6,047
18,446
0
L
Ravana
Jungyr
Ravana
20,419
5,588
780
1,792
19,257
15,368
948
7,885
11,372
0
33,310
W
21,716
3,768
1,445
4,495
26,878
31,095
726
5,750
21,128
2,434
34,048
L
Pele
PDXSLY
Pele
18,890
4,904
1,840
2,211
18,418
8,337
728
9,284
9,134
0
30,571
W
12,401
4,678
1,397
9,595
33,539
61,075
538
8,617
24,922
26,006
0
L
23,029
1,982
4,088
3,230
26,417
38,662
249
15,719
10,698
43,768
0
W
Hel
Uscebe
Hel
18,077
1,263
19,988
12,788
20,635
12,371
950
7,868
12,767
30,131
0
W
Charybdis
Viper6244
Charybdis
13,820
5,326
528
938
14,444
6,719
2,487
4,825
9,619
0
29,052
L
Chernobog
Wizless
Chernobog
16,835
10,926
0
1,693
15,233
7,426
110
8,771
6,462
0
34,573
W
Chronos
bt0301
Chronos
20,596
5,307
768
1,417
17,856
9,828
2,265
5,179
12,677
54,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,452
Gold Earned
62,001
153
Minions Killed
173
0
Camps Cleared
0
1,227,020
Distance Traveled
1,431,459
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,187
637
13
1
0
212,166
0
L
Ravana
12,972
811
34
2
0
299,575
3
W
Fenrir
13,079
817
19
1
0
275,422
4
L
Pele
9,896
619
21
1
0
253,674
3
W
Fafnir
12,737
796
16
1
0
255,717
1
L
Cthulhu
11,859
741
37
2
0
237,449
0
W
Hel
12,723
795
27
2
0
330,992
0
W
Charybdis
10,663
666
38
2
0
256,027
0
L
Chernobog
10,538
659
48
3
0
224,156
0
W
Chronos
12,799
800
73
5
0
313,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role