Player Matchup

Danzaburou
Danzaburou
Gold V
AndizzIe
Danzaburou
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,594 MMR
Party 2
Cthulhu
Cthulhu
Gold V
Disasturbate
Cthulhu
Gold V
Level 148
God Stats
1W - 0L
1,752 SR
Queue Stats
3W - 0L
1,594 MMR
Party 2
Fafnir
Fafnir
Gold V
bceeks
Fafnir
Gold V
Level 149
God Stats
1W - 0L
1,784 SR
Queue Stats
3W - 0L
1,594 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,679 SR
1,594 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,514 SR
1,592 MMR
Freya
Freya
Gold V
AlêxJ
Freya
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
1,700 MMR
Party 1
Kali
Kali
Silver IV
JesuciiTho
Kali
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,319 MMR
Party 1
Sobek
Sobek
Gold II
TheArthasX
Sobek
Gold II
Level 145
God Stats
0W - 1L
1,543 SR
Queue Stats
14W - 14L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndizzIe
Danzaburou
14
11 / 0 / 3
9,706
971
15,336
9,480
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Disasturbate
Cthulhu
12
2 / 0 / 11
8,315
832
8,105
9,611
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
bceeks
Fafnir
11
1 / 1 / 11
7,839
784
4,633
10,894
12,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
PersephoneBacchusDa JiBastetAphrodite

VS

Bans
CharybdisTsukuyomiHou YiGilgameshArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AlêxJ
Freya
10
0 / 4 / 1
6,299
630
4,455
9,062
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
6,297
630
4,361
9,226
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
9
0 / 5 / 1
6,354
635
5,864
14,038
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
AlêxJ
Freya
0
4
1
0.13
W
Danzaburou
AndizzIe
Danzaburou
11
0
3
12.5
W
Cthulhu
Disasturbate
Cthulhu
2
0
11
7.5
L
1
5
0
0.2
L
Sobek
0
5
1
0.1
W
Fafnir
bceeks
Fafnir
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
14,680
29,985
Taken
32,326
27,852
Mitigated
21,320
10,023
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AlêxJ
Freya
4,455
1,328
0
1,552
9,062
3,604
0
5,001
3,784
17,705
1,686
W
Danzaburou
AndizzIe
Danzaburou
15,336
6,797
0
3,827
9,480
4,926
2,058
3,626
5,854
0
42,909
W
Cthulhu
Disasturbate
Cthulhu
8,105
818
515
2,662
9,611
10,519
226
3,783
5,828
21,484
0
L
4,361
1,133
0
1,404
9,226
4,226
0
3,381
5,593
0
24,733
L
Sobek
5,864
189
242
4,906
14,038
13,490
0
4,777
8,687
14,854
0
W
Fafnir
bceeks
Fafnir
4,633
1,061
361
2,658
10,894
12,407
260
2,586
8,308
14,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
18,950
116
Minions Killed
100
6
Camps Cleared
3
630,768
Distance Traveled
566,015
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,299
630
38
4
0
183,812
1
W
Danzaburou
9,706
971
72
7
3
211,538
6
W
Cthulhu
8,315
832
28
3
3
217,813
4
L
Kali
6,297
630
42
4
2
193,164
1
L
Sobek
6,354
635
20
2
1
189,039
3
W
Fafnir
7,839
784
16
2
0
201,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role