Player Matchup

Sol
Sol
MousyElephant
Sol
Level 50
God Stats
2W - 3L
1,496 SR
Queue Stats
8W - 15L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
NorthFireº
Danzaburou
Level 129
God Stats
5W - 2L
1,716 SR
Queue Stats
175W - 162L
1,664 Elo+
Party 1
Mulan
Mulan
TenshiSora
Mulan
Level 102
God Stats
16W - 10L
1,604 SR
Queue Stats
125W - 112L
1,646 Elo+
Party 1
Team Averages
Level 94
1,605 SR
1,569 Elo+

VS

Team Averages
Level 92
1,625 SR
1,514 Elo+
Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
HoundOfRuss
Ares
Level 98
God Stats
25W - 11L
1,697 SR
Queue Stats
144W - 155L
1,538 Elo+
Party 2
Izanami
Izanami
NateBrook
Izanami
Level 108
God Stats
26W - 15L
1,678 SR
Queue Stats
422W - 339L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,058
588
3,714
7,945
2,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
NorthFireº
Danzaburou
11
0 / 5 / 4
7,315
610
7,094
10,578
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
12
4 / 5 / 0
8,147
679
6,064
12,827
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 2 / 8
9,153
763
8,007
9,420
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 2 / 8
9,806
817
9,552
12,135
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
NateBrook
Izanami
12
3 / 1 / 8
8,407
701
7,358
5,068
1,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
2
8
5
W
6
2
8
5
L
0
5
4
0.4
W
Izanami
NateBrook
Izanami
3
1
8
7
L
Danzaburou
NorthFireº
Danzaburou
0
5
4
0.4
L
Mulan
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
24,917
31,350
Taken
26,623
16,327
Mitigated
25,075
5,724
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,007
2,788
686
1,845
9,420
8,363
540
2,115
7,151
0
18,665
W
9,552
509
0
1,446
12,135
14,787
540
1,457
10,270
21,137
0
L
3,714
1,326
0
1,590
7,945
2,491
414
1,554
6,099
21,393
0
W
Izanami
NateBrook
Izanami
7,358
5,444
0
274
5,068
1,925
1,794
700
4,219
0
37,863
L
Danzaburou
NorthFireº
Danzaburou
7,094
2,218
0
1,473
10,578
4,429
416
3,878
6,511
0
31,038
L
Mulan
6,064
278
0
2,661
12,827
9,407
38
4,364
8,125
0
16,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,520
Gold Earned
27,366
112
Minions Killed
119
3
Camps Cleared
6
567,632
Distance Traveled
672,383
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,153
763
28
2
0
238,003
2
W
Ares
9,806
817
24
2
4
214,228
1
L
Sol
7,058
588
38
3
0
168,675
1
W
Izanami
8,407
701
67
6
2
220,152
3
L
Danzaburou
7,315
610
44
4
2
191,703
3
L
Mulan
8,147
679
30
3
1
207,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role