Player Matchup

Mercury
Mercury
Chosen67
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 84L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
Padillin
Ao Kuang
Level 116
God Stats
1W - 3L
1,520 SR
Queue Stats
19W - 45L
1,462 Elo+
Party 2
Sol
Sol
Vicko4369
Sol
Level 102
God Stats
1W - 3L
1,377 SR
Queue Stats
1W - 5L
1,462 Elo+
Party 2
Team Averages
Level 89
1,466 SR
1,438 Elo+

VS

Team Averages
Level 89
1,482 SR
1,482 Elo+
Nox
Nox
DirtyBucket259
Nox
Level 123
God Stats
2W - 2L
1,526 SR
Queue Stats
22W - 22L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Owen__Sucks
Gilgamesh
Level 85
God Stats
2W - 2L
1,347 SR
Queue Stats
19W - 25L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
yKrashin
Danzaburou
Level 59
God Stats
5W - 6L
1,571 SR
Queue Stats
18W - 24L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chosen67
Mercury
12
1 / 11 / 7
8,641
720
4,477
13,061
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Padillin
Ao Kuang
14
5 / 7 / 4
10,137
845
11,499
18,272
7,228
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 11 / 4
9,373
781
10,214
17,295
5,169
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 16
9,997
833
8,732
8,095
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Owen__Sucks
Gilgamesh
14
9 / 2 / 15
11,093
924
16,701
17,088
14,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
yKrashin
Danzaburou
15
14 / 4 / 9
11,612
968
15,645
11,649
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
29
29
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chosen67
Mercury
1
11
7
0.41
W
6
5
16
2.8
W
Gilgamesh
Owen__Sucks
Gilgamesh
9
2
15
8.25
L
Ao Kuang
Padillin
Ao Kuang
5
7
4
1
L
5
11
4
0.64
W
Danzaburou
yKrashin
Danzaburou
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
41,078
48,628
Taken
36,832
17,263
Mitigated
22,533
9,633
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chosen67
Mercury
4,477
1,851
0
889
13,061
4,866
0
3,992
8,853
0
15,525
W
8,732
792
0
1,306
8,095
2,915
727
6,173
1,922
23,487
0
W
Gilgamesh
Owen__Sucks
Gilgamesh
16,701
3,645
755
3,652
17,088
14,909
542
9,795
6,872
5,028
28,804
L
Ao Kuang
Padillin
Ao Kuang
11,499
3,250
0
5,240
18,272
7,228
0
4,145
13,927
36,236
0
L
10,214
1,939
171
3,333
17,295
5,169
0
2,922
14,219
27,188
0
W
Danzaburou
yKrashin
Danzaburou
15,645
5,957
0
2,732
11,649
4,709
1,195
5,630
6,019
0
40,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
32,702
113
Minions Killed
130
7
Camps Cleared
5
609,992
Distance Traveled
679,457
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,641
720
29
2
2
208,254
3
W
Nox
9,997
833
34
3
2
198,962
0
W
Gilgamesh
11,093
924
36
3
1
256,731
2
L
Ao Kuang
10,137
845
52
4
2
215,043
2
L
Sol
9,373
781
32
3
3
186,695
1
W
Danzaburou
11,612
968
60
5
2
223,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role