Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MsStealUrMan464
Kuzenbo
Level 104
God Stats
6W - 10L
1,341 SR
Queue Stats
501W - 558L
1,452 Elo+
Party 2
Mulan
Mulan
PokeYuri97
Mulan
Level 115
God Stats
0W - 3L
1,202 SR
Queue Stats
194W - 193L
1,438 Elo+
Solo
Zeus
Zeus
thtlilguy94
Zeus
Level 119
God Stats
9W - 9L
1,529 SR
Queue Stats
461W - 498L
1,453 Elo+
Party 2
Team Averages
Level 118
1,414 SR
1,469 Elo+

VS

Team Averages
Level 93
1,501 SR
1,423 Elo+
Artio
Artio
ICHIBAN4men
Artio
Level 129
God Stats
2W - 1L
1,511 SR
Queue Stats
224W - 229L
1,493 Elo+
Solo
Cernunnos
Cernunnos
JawaPowa
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,310 Elo+
Party 1
Fafnir
Fafnir
Kabels
Fafnir
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,350 Elo+
Party 1
Neith
Neith
RoboSwaggins
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
watermelonbaby
Guan Yu
Level 100
God Stats
4W - 3L
1,495 SR
Queue Stats
219W - 214L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 1 / 6
9,507
731
15,542
16,303
23,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
15
3 / 2 / 6
8,883
683
11,473
13,964
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 7
9,410
724
11,127
18,805
28,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
15
2 / 5 / 8
9,721
748
15,409
20,912
14,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 3 / 8
9,068
698
31,219
10,899
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 11
8,921
686
9,993
24,642
21,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
JawaPowa
Cernunnos
16
4 / 3 / 8
9,852
758
25,396
20,301
11,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Kabels
Fafnir
16
1 / 3 / 10
9,482
729
7,953
22,640
27,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 1 / 8
10,184
783
18,388
16,645
9,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 7
10,739
826
9,540
22,765
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
11
Kills
13
13
Deaths
11
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
6
7
L
Chang'e
 
Chang'e
3
2
6
3
W
0
2
11
2.75
W
Cernunnos
JawaPowa
Cernunnos
4
3
8
2.67
W
Fafnir
Kabels
Fafnir
1
3
10
2
L
1
2
7
2.25
L
Mulan
2
5
8
1.2
W
4
1
8
8
L
1
3
8
1.67
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,770
Damage
71,270
80,883
Taken
106,993
78,253
Mitigated
91,109
42,859
Healing
58,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,542
2,667
2,761
3,525
16,303
23,243
222
4,398
11,905
0
22,640
L
Chang'e
 
Chang'e
11,473
1,435
12,422
6,409
13,964
6,620
640
3,767
10,197
19,055
0
W
9,993
180
7,544
6,562
24,642
21,738
451
10,514
13,631
16,552
0
W
Cernunnos
JawaPowa
Cernunnos
25,396
8,934
2,162
2,734
20,301
11,160
1,882
13,454
6,772
0
53,384
W
Fafnir
Kabels
Fafnir
7,953
2,504
1,535
2,973
22,640
27,179
584
12,501
9,760
16,436
0
L
11,127
3,974
1,868
2,892
18,805
28,825
174
4,585
14,220
15,931
0
L
Mulan
15,409
2,527
3,617
4,606
20,912
14,960
178
3,716
17,196
0
23,672
W
18,388
3,755
881
5,829
16,645
9,490
2,392
7,963
8,392
0
46,795
L
31,219
2,698
2,530
2,229
10,899
4,605
0
1,480
9,419
63,925
0
W
9,540
642
19,650
8,822
22,765
21,542
428
9,387
12,849
0
16,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
49,178
132
Minions Killed
147
0
Camps Cleared
0
1,157,991
Distance Traveled
1,287,202
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,507
731
10
1
0
246,475
0
L
Chang'e
8,883
683
17
1
0
248,648
1
W
Artio
8,921
686
8
1
0
260,225
0
W
Cernunnos
9,852
758
56
4
0
229,785
0
W
Fafnir
9,482
729
9
1
0
250,988
0
L
Kuzenbo
9,410
724
12
1
0
222,176
0
L
Mulan
9,721
748
27
2
0
223,512
2
W
Neith
10,184
783
55
4
0
259,974
0
L
Zeus
9,068
698
66
5
0
217,180
0
W
Guan Yu
10,739
826
19
1
0
286,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role