Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
GOORiLLaZz
Ymir
Level 85
God Stats
3W - 0L
1,765 SR
Queue Stats
22W - 23L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
WineFairy
Zhong Kui
Level 153
God Stats
6W - 4L
1,586 SR
Queue Stats
249W - 256L
1,503 Elo+
Solo
Team Averages
Level 121
1,570 SR
1,492 Elo+

VS

Team Averages
Level 72
1,435 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nosares
Kumbhakarna
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
48W - 67L
1,380 Elo+
Party 2
Sol
Sol
NrJ16
Sol
Level 26
God Stats
1W - 3L
1,373 SR
Queue Stats
48W - 67L
1,380 Elo+
Party 2
Ganesha
Ganesha
zVanQz
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 78L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 0
5,104
1,021
2,431
1,275
533
Atlas
 
Atlas
10
0 / 0 / 0
5,009
1,002
2,071
4,146
2,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
 
Anhur
9
0 / 0 / 0
4,902
980
1,235
1,525
720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 0 / 0
5,217
1,043
1,744
2,867
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
WineFairy
Zhong Kui
9
0 / 0 / 0
4,942
988
1,283
1,860
1,605
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 0 / 0
5,184
1,037
1,515
2,757
1,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
 
Medusa
5
0 / 0 / 0
4,308
862
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Nosares
Kumbhakarna
9
0 / 0 / 0
4,644
929
727
3,490
1,789
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sol
NrJ16
Sol
10
0 / 0 / 0
4,907
981
2,025
1,276
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
zVanQz
Ganesha
11
0 / 0 / 0
5,408
1,082
1,080
2,373
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Atlas
 
Atlas
0
0
0
0
W
Anhur
 
Anhur
0
0
0
0
L
Anubis
 
Anubis
0
0
0
0
L
Medusa
 
Medusa
0
0
0
0
W
0
0
0
0
L
Kumbhakarna
Nosares
Kumbhakarna
0
0
0
0
L
Sol
NrJ16
Sol
0
0
0
0
W
Zhong Kui
WineFairy
Zhong Kui
0
0
0
0
L
Ganesha
zVanQz
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,764
Damage
5,347
11,673
Taken
9,896
8,377
Mitigated
5,544
5,282
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,431
1,236
0
57
1,275
533
1,096
515
760
0
13,093
W
Atlas
 
Atlas
2,071
81
977
2,183
4,146
2,780
0
1,764
2,382
4,066
0
W
Anhur
 
Anhur
1,235
573
0
176
1,525
720
94
1,035
490
0
6,226
L
Anubis
 
Anubis
1,515
185
57
1,681
2,757
1,156
0
1,426
1,331
11,082
0
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
1,744
0
219
436
2,867
2,739
0
1,577
1,290
2,764
0
L
Kumbhakarna
Nosares
Kumbhakarna
727
0
369
877
3,490
1,789
0
1,569
1,921
1,169
0
L
Sol
NrJ16
Sol
2,025
35
0
143
1,276
536
0
921
355
5,596
192
W
Zhong Kui
WineFairy
Zhong Kui
1,283
37
370
864
1,860
1,605
0
440
1,420
6,050
0
L
Ganesha
zVanQz
Ganesha
1,080
79
0
471
2,373
2,063
0
1,182
1,191
8,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,174
Gold Earned
24,451
57
Minions Killed
42
0
Camps Cleared
0
477,527
Distance Traveled
339,513
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,104
1,021
25
5
0
95,448
2
W
Atlas
5,009
1,002
7
1
0
114,393
3
W
Anhur
4,902
980
9
2
0
94,748
0
L
Anubis
5,184
1,037
29
6
0
87,916
0
L
Medusa
4,308
862
0
0
0
740
0
W
Ymir
5,217
1,043
2
0
0
123,352
1
L
Kumbhakarna
4,644
929
3
1
0
79,847
0
L
Sol
4,907
981
10
2
0
104,546
0
W
Zhong Kui
4,942
988
14
3
0
49,586
0
L
Ganesha
5,408
1,082
0
0
0
66,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role