Player Matchup

Arachne
Arachne
Gold IV
Alonx04
Arachne
Gold IV
Level 145
God Stats
16W - 8L
1,646 SR
Queue Stats
488W - 505L
1,526 MMR
Solo
Sol
Sol
Platinum V
HollowSoldier
Sol
Platinum V
Level 144
God Stats
3W - 5L
1,115 SR
Queue Stats
69W - 71L
1,606 MMR
Party 1
Ymir
Ymir
Gold IV
SuperNovaJason
Ymir
Gold IV
Level 148
God Stats
3W - 3L
1,975 SR
Queue Stats
248W - 244L
1,451 MMR
Party 2
Achilles
Achilles
Gold III
TwoFatLips
Achilles
Gold III
Level 126
God Stats
8W - 16L
1,465 SR
Queue Stats
375W - 371L
1,475 MMR
Party 2
Anhur
Anhur
Gold V
xXBloodRainXx
Anhur
Gold V
Level 159
God Stats
0W - 4L
1,515 SR
Queue Stats
42W - 41L
1,304 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,543 SR
1,472 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,539 SR
1,480 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
MrSmike
Heimdallr
Gold IV
Level 159
God Stats
12W - 10L
1,524 SR
Queue Stats
230W - 230L
1,484 MMR
Solo
Athena
Athena
Bronze III
WastebasketDingo
Athena
Bronze III
Level 67
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
miguel3335
Kukulkan
Gold V
Level 149
God Stats
12W - 10L
1,632 SR
Queue Stats
185W - 184L
1,454 MMR
Solo
Hercules
Hercules
Silver IV
nuriafonseca90
Hercules
Silver IV
Level 89
God Stats
1W - 0L
1,475 SR
Queue Stats
11W - 5L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alonx04
Arachne
10
1 / 2 / 2
5,477
548
1,909
8,636
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 3 / 0
6,354
635
6,878
6,286
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 2
6,059
606
2,764
5,466
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
TwoFatLips
Achilles
9
1 / 3 / 0
5,321
532
4,457
6,991
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 2 / 4
5,544
554
5,148
5,821
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GebOdinMorgan Le FayCliodhna

VS

Bans
MulanNe ZhaBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 4
5,864
586
2,127
5,603
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
MrSmike
Heimdallr
9
1 / 2 / 0
5,220
522
2,408
3,926
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 4 / 4
5,265
527
2,609
7,682
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
miguel3335
Kukulkan
8
0 / 5 / 2
4,972
497
1,174
5,165
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
10 / 1 / 1
7,055
706
13,978
10,967
5,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
12
12
Deaths
12
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
4
3
L
Arachne
Alonx04
Arachne
1
2
2
1
L
5
3
0
1.67
W
Heimdallr
MrSmike
Heimdallr
1
2
0
0.5
L
3
2
2
2
L
Achilles
TwoFatLips
Achilles
1
3
0
0.33
W
0
4
4
0.5
W
Kukulkan
miguel3335
Kukulkan
0
5
2
0.2
W
Hercules
10
1
1
10.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
22,296
33,200
Taken
33,343
11,332
Mitigated
12,556
8,549
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,127
455
0
2,683
5,603
1,592
0
880
4,648
0
28,068
L
Arachne
Alonx04
Arachne
1,909
1,220
0
2,017
8,636
2,489
0
509
7,938
0
25,671
L
6,878
3,120
0
2,359
6,286
1,774
0
1,884
4,246
38,333
0
W
Heimdallr
MrSmike
Heimdallr
2,408
1,126
0
1,227
3,926
626
0
967
2,959
0
25,786
L
2,764
1,012
0
936
5,466
2,897
0
497
4,897
25,272
0
L
Achilles
TwoFatLips
Achilles
4,457
1,192
0
1,701
6,991
2,763
764
0
6,626
0
20,243
W
2,609
527
83
752
7,682
3,506
0
3,910
3,772
12,557
0
W
Kukulkan
miguel3335
Kukulkan
1,174
106
0
170
5,165
1,779
0
3,086
2,079
25,716
0
W
Hercules
13,978
6,661
0
2,974
10,967
5,053
74
799
9,854
0
29,136
L
5,148
3,123
0
1,536
5,821
1,409
30
893
4,849
0
23,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
28,376
292
Minions Killed
255
0
Camps Cleared
0
966,441
Distance Traveled
1,099,159
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,864
586
72
7
0
209,886
1
L
Arachne
5,477
548
68
7
0
225,181
2
L
Sol
6,354
635
73
7
0
179,422
4
W
Heimdallr
5,220
522
54
5
0
161,907
3
L
Ymir
6,059
606
53
5
0
181,017
0
L
Achilles
5,321
532
45
5
0
204,234
0
W
Athena
5,265
527
22
2
0
190,178
0
W
Kukulkan
4,972
497
64
6
0
171,695
2
W
Hercules
7,055
706
43
4
0
365,493
1
L
Anhur
5,544
554
53
5
0
176,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role