Player Matchup

Skadi
Skadi
WingsOnly
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
bagelss
Cthulhu
Level 14
God Stats
2W - 1L
1,809 SR
Queue Stats
8W - 19L
1,359 Elo+
Party 1
Tiamat
Tiamat
fulgore97
Tiamat
Level 105
God Stats
4W - 3L
1,365 SR
Queue Stats
320W - 350L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
mauricioel22xdlo
Sun Wukong
Level 119
God Stats
4W - 5L
1,419 SR
Queue Stats
298W - 284L
1,465 Elo+
Party 3
Loki
Loki
xxNicoDemo22xx
Loki
Level 124
God Stats
23W - 12L
1,534 SR
Queue Stats
805W - 797L
1,422 Elo+
Party 3
Team Averages
Level 94
1,526 SR
1,418 Elo+

VS

Team Averages
Level 83
1,541 SR
1,393 Elo+
Achilles
Achilles
Mikal_789
Achilles
Level 83
God Stats
10W - 14L
1,465 SR
Queue Stats
302W - 381L
1,362 Elo+
Party 2
Tiamat
Tiamat
Mincraft_Pig
Tiamat
Level 99
God Stats
13W - 14L
1,522 SR
Queue Stats
515W - 560L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
Sigaria
Danzaburou
Level 69
God Stats
3W - 3L
1,554 SR
Queue Stats
55W - 75L
1,360 Elo+
Party 2
Bastet
Bastet
leviosaaaaaaaa
Bastet
Level 101
God Stats
14W - 19L
1,454 SR
Queue Stats
298W - 379L
1,375 Elo+
Party 2
Ares
Ares
patotron
Ares
Level 61
God Stats
2W - 4L
1,710 SR
Queue Stats
100W - 118L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
WingsOnly
Skadi
18
12 / 3 / 5
11,701
585
24,753
13,468
5,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
bagelss
Cthulhu
13
3 / 3 / 6
8,819
441
8,038
14,746
13,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
fulgore97
Tiamat
18
3 / 3 / 4
11,027
551
12,806
15,275
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
mauricioel22xdlo
Sun Wukong
18
4 / 2 / 2
11,315
566
9,445
15,168
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 2 / 4
11,550
578
4,315
11,118
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mikal_789
Achilles
18
2 / 3 / 4
10,363
518
9,039
14,980
15,426
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
18
5 / 2 / 3
11,255
563
12,938
14,733
8,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sigaria
Danzaburou
16
3 / 9 / 2
10,424
521
6,729
15,307
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 3 / 4
8,838
442
6,999
12,034
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
12
1 / 10 / 3
8,408
420
7,014
25,981
23,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
27
Kills
13
13
Deaths
27
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Mikal_789
Achilles
2
3
4
1.33
L
Tiamat
5
2
3
3.25
L
Danzaburou
Sigaria
Danzaburou
3
9
2
0.44
W
Skadi
WingsOnly
Skadi
12
3
5
4.83
W
Cthulhu
bagelss
Cthulhu
3
3
6
2
W
Tiamat
fulgore97
Tiamat
3
3
4
1.67
L
2
3
4
1.33
W
Sun Wukong
mauricioel22xdlo
Sun Wukong
4
2
2
2.5
L
Ares
1
10
3
0.25
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
42,719
69,775
Taken
83,035
43,746
Mitigated
56,725
27,382
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Mikal_789
Achilles
9,039
1,256
0
3,868
14,980
15,426
0
2,245
11,757
9,312
53,105
L
Tiamat
12,938
1,625
82
4,513
14,733
8,942
370
8,818
5,807
83,114
0
L
Danzaburou
Sigaria
Danzaburou
6,729
2,725
0
3,882
15,307
5,242
486
2,836
12,471
0
66,469
W
Skadi
WingsOnly
Skadi
24,753
15,097
0
6,035
13,468
5,225
2,773
4,113
9,291
0
85,514
W
Cthulhu
bagelss
Cthulhu
8,038
1,292
399
3,520
14,746
13,660
111
4,754
9,855
34,744
0
W
Tiamat
fulgore97
Tiamat
12,806
1,033
0
6,175
15,275
9,110
0
7,287
7,632
91,855
0
L
6,999
2,367
0
2,204
12,034
3,542
0
2,569
9,346
0
45,844
W
Sun Wukong
mauricioel22xdlo
Sun Wukong
9,445
925
0
5,667
15,168
11,180
364
2,713
12,365
6,768
65,646
L
Ares
7,014
872
322
4,843
25,981
23,573
70
5,769
20,212
34,042
0
W
4,315
477
0
5,586
11,118
4,571
0
1,585
9,423
0
79,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,412
Gold Earned
49,288
646
Minions Killed
526
0
Camps Cleared
0
1,918,741
Distance Traveled
1,846,955
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,363
518
137
7
0
373,434
0
L
Tiamat
11,255
563
167
8
0
392,844
3
L
Danzaburou
10,424
521
103
5
0
318,651
2
W
Skadi
11,701
585
138
7
0
357,835
3
W
Cthulhu
8,819
441
57
3
0
363,503
3
W
Tiamat
11,027
551
169
8
0
382,776
7
L
Bastet
8,838
442
71
4
0
425,496
6
W
Sun Wukong
11,315
566
135
7
0
424,146
2
L
Ares
8,408
420
48
2
0
336,530
2
W
Loki
11,550
578
147
7
0
390,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role