Player Matchup

Sol
Sol
Cutenoob10
Sol
Level 158
God Stats
6W - 4L
1,550 SR
Queue Stats
230W - 248L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
HardCholigen
Zhong Kui
Level 129
God Stats
48W - 39L
1,506 SR
Queue Stats
90W - 101L
1,447 Elo+
Party 1
Chaac
Chaac
NIGHTiiWING
Chaac
Level 108
God Stats
32W - 29L
1,472 SR
Queue Stats
104W - 116L
1,460 Elo+
Party 1
Team Averages
Level 132
1,509 SR
1,458 Elo+

VS

Team Averages
Level 64
1,533 SR
1,401 Elo+
Ra
Ra
Partyswartzardi
Ra
Level 14
God Stats
9W - 15L
1,437 SR
Queue Stats
15W - 28L
1,312 Elo+
Party 2
Anhur
Anhur
TheBigChahoo
Anhur
Level 88
God Stats
1W - 1L
1,534 SR
Queue Stats
26W - 45L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
ffosterV2
Cthulhu
Level 91
God Stats
9W - 6L
1,628 SR
Queue Stats
277W - 280L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,665
788
13,044
8,283
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
HardCholigen
Zhong Kui
13
6 / 0 / 10
8,819
802
9,493
8,912
8,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 8
8,755
796
9,698
11,750
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,712
610
3,725
9,176
3,913
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 8 / 2
6,856
623
4,380
12,651
4,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ffosterV2
Cthulhu
10
2 / 4 / 0
6,680
607
7,509
12,936
11,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
W
Zhong Kui
HardCholigen
Zhong Kui
6
0
10
11
W
6
1
8
10
L
0
5
2
0.2
L
1
8
2
0.25
L
Cthulhu
ffosterV2
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
15,614
28,945
Taken
34,763
19,779
Mitigated
19,923
14,777
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,044
5,317
0
4,141
8,283
2,129
2,080
4,076
4,207
32,643
0
W
Zhong Kui
HardCholigen
Zhong Kui
9,493
90
0
4,661
8,912
8,225
195
3,700
5,212
33,152
0
W
9,698
1,074
0
5,975
11,750
9,425
486
4,084
7,666
0
24,420
L
3,725
356
907
502
9,176
3,913
0
5,954
2,999
26,492
0
L
4,380
1,897
0
158
12,651
4,114
0
7,829
4,480
0
11,347
L
Cthulhu
ffosterV2
Cthulhu
7,509
775
171
1,184
12,936
11,896
0
8,754
3,919
14,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
20,248
129
Minions Killed
81
8
Camps Cleared
1
642,582
Distance Traveled
601,722
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,665
788
47
4
2
191,149
0
W
Zhong Kui
8,819
802
61
6
3
221,067
4
W
Chaac
8,755
796
21
2
3
230,366
2
L
Ra
6,712
610
56
5
0
199,059
0
L
Anhur
6,856
623
13
1
1
188,161
2
L
Cthulhu
6,680
607
12
1
0
214,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role