Player Matchup

Aphrodite
Aphrodite
DeadlyJoey
Aphrodite
Level 67
God Stats
0W - 3L
1,183 SR
Queue Stats
23W - 53L
1,152 Elo+
Party 1
Hachiman
Hachiman
VoidXTerminator
Hachiman
Level 52
God Stats
1W - 2L
1,479 SR
Queue Stats
23W - 53L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
WarpedBracsis
Danzaburou
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 53L
1,152 Elo+
Party 1
Kuzenbo
Kuzenbo
ishmalgibraltar
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 53L
1,152 Elo+
Party 1
Team Averages
Level 50
1,416 SR
1,152 Elo+

VS

Team Averages
Level 80
1,512 SR
1,353 Elo+
Artio
Artio
Flittermouse
Artio
Level 140
God Stats
1W - 1L
1,453 SR
Queue Stats
4W - 8L
1,278 Elo+
Solo
Arachne
Arachne
Gambito_NK1008
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lekiinhok
Nu Wa
Level 106
God Stats
2W - 3L
1,469 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
erickvillar
Ah Muzen Cab
Level 54
God Stats
1W - 0L
1,626 SR
Queue Stats
4W - 4L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlyJoey
Aphrodite
17
1 / 3 / 1
11,687
615
13,334
17,187
10,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
17
0 / 5 / 1
11,204
590
11,764
19,003
6,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
WarpedBracsis
Danzaburou
18
0 / 5 / 0
11,782
620
10,063
16,888
6,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 1
11,451
603
10,767
33,324
45,640
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 3
13,290
699
15,626
26,975
30,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 1 / 3
13,394
705
12,659
13,385
5,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Lekiinhok
Nu Wa
20
5 / 0 / 5
13,646
718
28,911
9,217
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
erickvillar
Ah Muzen Cab
19
3 / 1 / 11
13,649
718
16,395
15,026
6,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
17
17
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DeadlyJoey
Aphrodite
1
3
1
0.5
W
6
0
3
7.5
W
3
1
3
4.5
W
Nu Wa
Lekiinhok
Nu Wa
5
0
5
7.5
L
Hachiman
0
5
1
0.1
L
Danzaburou
WarpedBracsis
Danzaburou
0
5
0
0
W
Ah Muzen Cab
erickvillar
Ah Muzen Cab
3
1
11
8.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,928
Damage
73,591
86,402
Taken
64,603
68,607
Mitigated
46,244
29,726
Healing
32,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DeadlyJoey
Aphrodite
13,334
1,259
10,253
9,852
17,187
10,446
1,243
11,061
5,993
80,456
0
W
15,626
1,644
2,158
16,468
26,975
30,636
1,559
8,838
18,137
45,711
0
W
12,659
10,669
0
5,866
13,385
5,586
879
5,394
7,991
0
59,912
W
Nu Wa
Lekiinhok
Nu Wa
28,911
7,722
0
3,262
9,217
3,801
2,646
5,156
4,061
89,912
0
L
Hachiman
11,764
9,016
0
3,768
19,003
6,206
599
9,315
9,154
0
57,040
L
Danzaburou
WarpedBracsis
Danzaburou
10,063
3,790
261
5,592
16,888
6,315
1,656
6,749
9,686
0
54,763
W
Ah Muzen Cab
erickvillar
Ah Muzen Cab
16,395
9,422
0
5,073
15,026
6,221
3,801
5,497
9,529
0
62,141
L
10,767
3,788
0
0
33,324
45,640
700
16,435
16,347
33,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
53,979
416
Minions Killed
341
8
Camps Cleared
20
1,285,826
Distance Traveled
1,474,412
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,687
615
179
9
1
309,369
1
W
Artio
13,290
699
40
2
6
396,497
0
W
Arachne
13,394
705
81
4
10
426,143
5
W
Nu Wa
13,646
718
112
6
1
347,575
0
L
Hachiman
11,204
590
88
5
4
334,552
1
L
Danzaburou
11,782
620
108
6
2
336,160
0
W
Ah Muzen Cab
13,649
718
108
6
3
304,197
0
L
Kuzenbo
11,451
603
41
2
1
305,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role