Player Matchup

Pele
Pele
Gxqqi
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,332 Elo+
Party 1
Zeus
Zeus
Muhny
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,146 Elo+
Party 1
Neith
Neith
Tophxr--
Neith
Level 48
God Stats
9W - 5L
1,520 SR
Queue Stats
51W - 59L
1,358 Elo+
Party 1
Team Averages
Level 32
1,507 SR
1,278 Elo+

VS

Team Averages
Level 48
1,372 SR
1,433 Elo+
Sol
Sol
IMakrTyposs
Sol
Level 89
God Stats
5W - 6L
1,628 SR
Queue Stats
102W - 92L
1,741 Elo+
Solo
Izanami
Izanami
Jasonboiii4447
Izanami
Level 43
God Stats
6W - 10L
1,220 SR
Queue Stats
88W - 102L
1,351 Elo+
Party 2
Chaac
Chaac
Wrath83692
Chaac
Level 13
God Stats
1W - 1L
1,269 SR
Queue Stats
6W - 15L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gxqqi
Pele
10
2 / 5 / 2
7,081
644
6,156
9,727
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Muhny
Zeus
10
2 / 3 / 3
7,206
655
6,962
5,010
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tophxr--
Neith
10
1 / 5 / 3
6,831
621
3,716
7,680
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
9,298
845
8,644
7,940
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 1 / 5
7,978
725
5,523
7,016
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
10
2 / 3 / 8
7,777
707
4,549
10,755
9,374
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Gxqqi
Pele
2
5
2
0.6
W
8
1
3
9.5
W
3
1
5
5.5
L
Zeus
Muhny
Zeus
2
3
3
1.17
L
Neith
Tophxr--
Neith
1
5
3
0.5
W
Chaac
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
18,716
22,417
Taken
25,711
8,746
Mitigated
16,041
3,040
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Gxqqi
Pele
6,156
1,600
0
2,433
9,727
4,634
0
4,383
5,344
0
20,835
W
8,644
3,627
0
3,440
7,940
4,504
1,374
2,119
5,650
39,183
4,800
W
5,523
3,887
0
485
7,016
2,163
1,381
2,110
4,723
0
26,582
L
Zeus
Muhny
Zeus
6,962
1,850
0
0
5,010
1,547
0
1,123
3,887
19,869
0
L
Neith
Tophxr--
Neith
3,716
1,668
0
607
7,680
2,565
0
2,226
5,454
0
12,317
W
Chaac
4,549
202
541
3,452
10,755
9,374
260
3,139
7,412
0
11,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,118
Gold Earned
25,053
84
Minions Killed
125
4
Camps Cleared
6
574,923
Distance Traveled
618,901
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,081
644
30
3
2
202,341
6
W
Sol
9,298
845
71
6
6
220,770
2
W
Izanami
7,978
725
50
5
0
189,523
1
L
Zeus
7,206
655
30
3
0
194,984
0
L
Neith
6,831
621
24
2
2
177,598
2
W
Chaac
7,777
707
4
0
0
208,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role