Player Matchup

Set
Set
Astrotyme
Set
Level 108
God Stats
0W - 2L
1,547 SR
Queue Stats
52W - 65L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
BigBubbaGrease69
Gilgamesh
Level 78
God Stats
28W - 24L
1,526 SR
Queue Stats
301W - 368L
1,453 Elo+
Party 2
Cerberus
Cerberus
Böhrt
Cerberus
Level 69
God Stats
12W - 10L
1,601 SR
Queue Stats
88W - 101L
1,348 Elo+
Solo
Chang'e
Chang'e
Nakaruma
Chang'e
Level 153
God Stats
21W - 25L
1,481 SR
Queue Stats
224W - 286L
1,394 Elo+
Solo
Skadi
Skadi
Vogs_WM74
Skadi
Level 47
God Stats
9W - 13L
1,548 SR
Queue Stats
52W - 88L
1,369 Elo+
Party 2
Team Averages
Level 91
1,540 SR
1,397 Elo+

VS

Team Averages
Level 62
1,514 SR
1,399 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BasicChannels
Chang'e
Level 58
God Stats
1W - 1L
1,399 SR
Queue Stats
65W - 83L
1,389 Elo+
Party 1
Eset
Eset
Buttwhole88
Eset
Level 106
God Stats
7W - 7L
1,571 SR
Queue Stats
546W - 650L
1,391 Elo+
Solo
Bellona
Bellona
Darth Shadow319
Bellona
Level 17
God Stats
7W - 2L
1,600 SR
Queue Stats
19W - 32L
1,334 Elo+
Party 1
Ravana
Ravana
LandofTheFreeman
Ravana
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 72L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,154
388
1,564
10,890
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
16
6 / 3 / 1
10,143
483
12,572
22,874
18,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Böhrt
Cerberus
13
0 / 5 / 5
8,857
422
4,035
17,978
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Nakaruma
Chang'e
18
6 / 3 / 0
10,998
524
6,898
13,389
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Vogs_WM74
Skadi
14
3 / 9 / 1
8,929
425
10,924
14,960
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
14 / 2 / 6
13,084
623
25,810
14,963
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
15
0 / 5 / 6
9,517
453
6,397
10,877
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 12
10,639
507
6,745
15,047
12,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 3
10,399
495
7,725
17,431
23,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 3 / 8
10,672
508
7,912
11,513
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
16
Kills
21
23
Deaths
16
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
14
2
6
8.5
L
1
3
1
0.5
W
Chang'e
0
5
6
0.6
L
Gilgamesh
6
3
1
2.17
W
2
2
12
4
L
Cerberus
Böhrt
Cerberus
0
5
5
0.5
W
1
4
3
0.63
W
4
3
8
2.67
L
Chang'e
Nakaruma
Chang'e
6
3
0
2
L
Skadi
Vogs_WM74
Skadi
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,993
Damage
54,589
80,091
Taken
69,831
48,751
Mitigated
51,267
16,255
Healing
24,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
25,810
15,096
0
5,146
14,963
5,770
4,885
2,173
12,434
0
115,044
L
1,564
389
0
363
10,890
3,885
0
1,063
9,688
0
53,017
W
Chang'e
6,397
896
2,208
2,649
10,877
4,530
1,065
3,772
6,883
49,802
0
L
Gilgamesh
12,572
2,450
0
2,611
22,874
18,547
712
3,759
18,340
5,905
41,438
W
6,745
1,035
3,222
3,787
15,047
12,420
1,279
2,614
12,357
35,080
0
L
Cerberus
Böhrt
Cerberus
4,035
106
17
4,889
17,978
17,697
0
4,831
13,098
31,581
0
W
7,725
1,159
0
4,578
17,431
23,111
701
1,555
15,138
12,567
46,018
W
7,912
2,084
0
2,887
11,513
5,436
360
1,972
9,335
0
71,399
L
Chang'e
Nakaruma
Chang'e
6,898
364
345
6,259
13,389
4,689
280
3,745
9,595
75,741
0
L
Skadi
Vogs_WM74
Skadi
10,924
5,282
0
1,771
14,960
3,933
0
1,652
13,308
0
58,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
54,311
459
Minions Killed
523
0
Camps Cleared
0
1,768,844
Distance Traveled
2,000,942
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,084
623
169
8
0
421,093
0
L
Set
8,154
388
73
3
0
264,235
1
W
Chang'e
9,517
453
94
4
0
392,860
4
L
Gilgamesh
10,143
483
88
4
0
403,043
1
W
Eset
10,639
507
43
2
0
365,573
2
L
Cerberus
8,857
422
67
3
0
399,691
0
W
Bellona
10,399
495
108
5
0
390,826
0
W
Ravana
10,672
508
109
5
0
430,590
6
L
Chang'e
10,998
524
145
7
0
372,530
2
L
Skadi
8,929
425
86
4
0
329,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role