Player Matchup

Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Demon Voltage
Heimdallr
Level 44
God Stats
4W - 2L
1,525 SR
Queue Stats
60W - 62L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
RainMan_PR
Tsukuyomi
Level 84
God Stats
33W - 44L
1,438 SR
Queue Stats
487W - 596L
1,479 Elo+
Party 1
Ganesha
Ganesha
SkragtheBigBoi
Ganesha
Level 46
God Stats
1W - 2L
1,176 SR
Queue Stats
50W - 45L
1,466 Elo+
Solo
Kukulkan
Kukulkan
xVsTor_-
Kukulkan
Level 27
God Stats
22W - 19L
1,449 SR
Queue Stats
86W - 96L
1,402 Elo+
Party 1
Team Averages
Level 65
1,418 SR
1,460 Elo+

VS

Team Averages
Level 60
1,474 SR
1,437 Elo+
Aphrodite
Aphrodite
Azazel291
Aphrodite
Level 33
God Stats
16W - 14L
1,509 SR
Queue Stats
88W - 99L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Da1theOriginal
Baron Samedi
Level 129
God Stats
1W - 1L
1,442 SR
Queue Stats
16W - 11L
1,512 Elo+
Party 2
King Arthur
King Arthur
I Dr Toboggan I
King Arthur
Level 46
God Stats
5W - 12L
1,208 SR
Queue Stats
162W - 185L
1,367 Elo+
Solo
Cliodhna
Cliodhna
PeachGlue106291
Cliodhna
Level 45
God Stats
20W - 19L
1,506 SR
Queue Stats
136W - 136L
1,462 Elo+
Solo
Cupid
Cupid
VitalTeck
Cupid
Level 46
God Stats
2W - 1L
1,709 SR
Queue Stats
27W - 36L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
11 / 3 / 10
15,950
1,063
17,017
26,285
16,058
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Demon Voltage
Heimdallr
20
15 / 4 / 17
16,882
1,125
35,737
16,319
8,315
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
RainMan_PR
Tsukuyomi
20
6 / 3 / 17
14,551
970
22,573
17,010
7,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 8 / 28
14,713
981
15,644
28,095
43,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
xVsTor_-
Kukulkan
20
4 / 3 / 19
14,223
948
31,002
10,973
4,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azazel291
Aphrodite
20
2 / 5 / 14
13,428
895
9,712
20,795
11,378
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Da1theOriginal
Baron Samedi
20
4 / 4 / 13
14,505
967
24,477
20,499
8,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
I Dr Toboggan I
King Arthur
20
4 / 5 / 9
13,422
895
13,296
32,653
39,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
20
9 / 8 / 8
15,916
1,061
30,323
28,062
11,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
VitalTeck
Cupid
20
2 / 14 / 14
13,684
912
16,434
26,013
9,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
79
36
Kills
21
21
Deaths
36
91
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
11
3
10
5.33
L
Aphrodite
Azazel291
Aphrodite
2
5
14
1.8
L
Baron Samedi
Da1theOriginal
Baron Samedi
4
4
13
2.63
W
Heimdallr
Demon Voltage
Heimdallr
15
4
17
5.88
L
King Arthur
I Dr Toboggan I
King Arthur
4
5
9
1.7
L
Cliodhna
9
8
8
1.63
W
Tsukuyomi
RainMan_PR
Tsukuyomi
6
3
17
4.83
W
0
8
28
1.75
L
Cupid
VitalTeck
Cupid
2
14
14
0.64
W
Kukulkan
xVsTor_-
Kukulkan
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,973
Damage
94,242
98,682
Taken
128,022
79,732
Mitigated
80,435
4,428
Healing
34,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
17,017
3,403
651
943
26,285
16,058
0
9,892
16,393
0
44,266
L
Aphrodite
Azazel291
Aphrodite
9,712
1,438
6,140
7,006
20,795
11,378
0
8,241
12,554
20,560
0
L
Baron Samedi
Da1theOriginal
Baron Samedi
24,477
1,384
2,750
3,833
20,499
8,921
0
7,133
13,366
49,447
0
W
Heimdallr
Demon Voltage
Heimdallr
35,737
12,673
0
119
16,319
8,315
0
4,914
11,405
140
64,846
L
King Arthur
I Dr Toboggan I
King Arthur
13,296
0
0
8,007
32,653
39,153
0
12,714
19,939
0
31,432
L
Cliodhna
30,323
1,338
447
4,069
28,062
11,372
0
8,484
19,578
0
70,983
W
Tsukuyomi
RainMan_PR
Tsukuyomi
22,573
4,541
0
601
17,010
7,250
0
3,837
13,173
0
34,214
W
15,644
1,578
0
2,026
28,095
43,809
0
12,958
15,137
24,947
0
L
Cupid
VitalTeck
Cupid
16,434
9,213
1,150
1,439
26,013
9,611
0
10,176
15,833
0
35,759
W
Kukulkan
xVsTor_-
Kukulkan
31,002
1,095
0
88
10,973
4,300
0
2,588
8,385
69,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,319
Gold Earned
70,955
276
Minions Killed
257
6
Camps Cleared
8
1,460,738
Distance Traveled
1,501,154
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,950
1,063
62
4
0
305,157
0
L
Aphrodite
13,428
895
29
2
0
269,493
0
L
Baron Samedi
14,505
967
66
4
1
278,357
1
W
Heimdallr
16,882
1,125
60
4
5
261,814
3
L
King Arthur
13,422
895
33
2
0
366,008
0
L
Cliodhna
15,916
1,061
93
6
6
333,134
0
W
Tsukuyomi
14,551
970
24
2
0
321,280
0
W
Ganesha
14,713
981
6
0
0
261,516
0
L
Cupid
13,684
912
36
2
1
254,162
0
W
Kukulkan
14,223
948
124
8
1
310,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role