Player Matchup

Bacchus
Bacchus
JawBodean
Bacchus
Level 125
God Stats
2W - 3L
1,090 SR
Queue Stats
117W - 109L
1,440 Elo+
Party 2
Charybdis
Charybdis
McCooBu
Charybdis
Level 145
God Stats
1W - 2L
1,331 SR
Queue Stats
59W - 67L
1,378 Elo+
Party 2
Cthulhu
Cthulhu
TCBurns
Cthulhu
Level 155
God Stats
4W - 0L
1,868 SR
Queue Stats
100W - 120L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
kegger13
Baron Samedi
Level 127
God Stats
2W - 0L
1,718 SR
Queue Stats
43W - 32L
1,466 Elo+
Party 2
Baba Yaga
Baba Yaga
stempy121
Baba Yaga
Level 158
God Stats
4W - 4L
1,481 SR
Queue Stats
513W - 537L
1,398 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,425 Elo+

VS

Team Averages
Level 85
1,442 SR
1,424 Elo+
Cupid
Cupid
Boyshaw
Cupid
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,293 Elo+
Party 1
Thor
Thor
Brandon Howe
Thor
Level 108
God Stats
2W - 1L
1,560 SR
Queue Stats
127W - 109L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ProzacSmoothie
Morgan Le Fay
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,496 Elo+
Party 1
Hachiman
Hachiman
Veletical
Hachiman
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,456 Elo+
Party 1
Rama
Rama
thepoweroface
Rama
Level 140
God Stats
0W - 6L
1,151 SR
Queue Stats
134W - 148L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JawBodean
Bacchus
18
6 / 5 / 15
11,822
739
9,297
28,033
43,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
McCooBu
Charybdis
20
14 / 5 / 12
13,384
837
13,672
16,040
7,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
TCBurns
Cthulhu
17
6 / 4 / 24
11,720
733
16,997
27,633
36,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
kegger13
Baron Samedi
18
2 / 5 / 18
11,728
733
6,812
14,240
12,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
stempy121
Baba Yaga
20
14 / 2 / 21
14,877
930
22,030
13,734
8,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Boyshaw
Cupid
17
1 / 7 / 6
10,805
675
5,389
14,683
5,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 8 / 8
11,374
711
20,227
13,922
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ProzacSmoothie
Morgan Le Fay
17
1 / 10 / 12
10,506
657
14,091
16,886
6,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Veletical
Hachiman
20
7 / 7 / 10
13,247
828
15,144
16,044
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 10 / 10
11,777
736
13,699
16,610
7,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
67
42
Kills
21
21
Deaths
42
90
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
Boyshaw
Cupid
1
7
6
0.57
L
6
8
8
1.25
W
Bacchus
JawBodean
Bacchus
6
5
15
2.7
W
Charybdis
McCooBu
Charybdis
14
5
12
4
L
Morgan Le Fay
ProzacSmoothie
Morgan Le Fay
1
10
12
0.7
W
Cthulhu
TCBurns
Cthulhu
6
4
24
4.5
L
Hachiman
Veletical
Hachiman
7
7
10
1.71
W
Baron Samedi
kegger13
Baron Samedi
2
5
18
2.2
W
Baba Yaga
stempy121
Baba Yaga
14
2
21
12.25
L
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,808
Damage
68,550
99,680
Taken
78,145
109,238
Mitigated
31,134
34,297
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Boyshaw
Cupid
5,389
2,058
1,536
2,494
14,683
5,706
1,273
10,311
4,284
0
14,324
L
20,227
1,136
1,213
831
13,922
5,282
198
9,124
4,352
0
32,587
W
Bacchus
JawBodean
Bacchus
9,297
709
2,871
6,721
28,033
43,921
392
3,040
24,742
12,532
0
W
Charybdis
McCooBu
Charybdis
13,672
4,641
700
2,487
16,040
7,677
2,096
1,883
14,025
0
39,807
L
Morgan Le Fay
ProzacSmoothie
Morgan Le Fay
14,091
1,259
523
1,474
16,886
6,714
310
12,959
3,523
27,882
0
W
Cthulhu
TCBurns
Cthulhu
16,997
245
2,942
7,015
27,633
36,498
0
2,579
24,743
28,972
0
L
Hachiman
Veletical
Hachiman
15,144
8,425
1,749
3,213
16,044
6,106
1,045
9,685
6,143
0
29,868
W
Baron Samedi
kegger13
Baron Samedi
6,812
224
3,792
3,056
14,240
12,931
546
4,184
9,832
24,520
0
W
Baba Yaga
stempy121
Baba Yaga
22,030
1,327
464
4,249
13,734
8,211
2,033
1,377
12,247
41,136
0
L
13,699
10,221
1,056
1,107
16,610
7,326
1,057
11,623
4,707
0
32,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,531
Gold Earned
57,709
152
Minions Killed
120
0
Camps Cleared
0
1,382,397
Distance Traveled
1,135,171
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,805
675
18
1
0
218,990
0
L
Thor
11,374
711
14
1
0
234,905
1
W
Bacchus
11,822
739
3
0
0
295,727
0
W
Charybdis
13,384
837
61
4
0
249,538
0
L
Morgan Le Fay
10,506
657
26
2
0
214,075
0
W
Cthulhu
11,720
733
19
1
0
288,862
0
L
Hachiman
13,247
828
28
2
0
253,172
0
W
Baron Samedi
11,728
733
23
1
0
264,427
1
W
Baba Yaga
14,877
930
46
3
0
283,843
0
L
Rama
11,777
736
34
2
0
214,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role