Player Matchup

Thanatos
Thanatos
Reezolve
Thanatos
Level 106
God Stats
5W - 4L
1,529 SR
Queue Stats
216W - 201L
1,511 Elo+
Solo
Anubis
Anubis
S07lutton
Anubis
Level 69
God Stats
19W - 26L
1,418 SR
Queue Stats
154W - 143L
1,502 Elo+
Solo
Izanami
Izanami
Sidedraft
Izanami
Level 129
God Stats
24W - 20L
1,575 SR
Queue Stats
350W - 351L
1,514 Elo+
Solo
Anhur
Anhur
WillowyWater
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Mulan
Mulan
xXBali_31Xx
Mulan
Level 84
God Stats
15W - 22L
1,554 SR
Queue Stats
165W - 191L
1,462 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,458 Elo+

VS

Team Averages
Level 108
1,590 SR
1,479 Elo+
Bellona
Bellona
Darkherobil
Bellona
Level 137
God Stats
12W - 5L
1,536 SR
Queue Stats
460W - 461L
1,467 Elo+
Party 1
Bastet
Bastet
Fuhnaticz
Bastet
Level 153
God Stats
10W - 4L
1,733 SR
Queue Stats
122W - 128L
1,488 Elo+
Solo
Sylvanus
Sylvanus
Killer-Re-
Sylvanus
Level 105
God Stats
10W - 4L
1,561 SR
Queue Stats
233W - 236L
1,458 Elo+
Party 1
Merlin
Merlin
Salumbra
Merlin
Level 74
God Stats
1W - 1L
1,587 SR
Queue Stats
116W - 124L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
TreinadorSM
Danzaburou
Level 69
God Stats
3W - 2L
1,532 SR
Queue Stats
10W - 6L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Reezolve
Thanatos
8
2 / 2 / 1
5,023
502
2,193
5,385
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
S07lutton
Anubis
9
0 / 0 / 1
5,115
512
1,086
3,748
1,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Sidedraft
Izanami
8
1 / 3 / 4
5,079
508
5,113
5,182
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 1
3,962
396
999
5,668
1,323
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 4 / 2
5,104
510
4,464
7,994
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkherobil
Bellona
10
3 / 1 / 3
6,014
601
5,390
5,242
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Fuhnaticz
Bastet
10
4 / 0 / 2
5,898
590
4,365
5,551
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Killer-Re-
Sylvanus
9
1 / 2 / 7
5,133
513
3,088
7,261
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Salumbra
Merlin
10
0 / 1 / 1
5,445
545
1,222
2,201
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TreinadorSM
Danzaburou
9
4 / 2 / 3
5,880
588
4,104
5,678
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
12
12
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Darkherobil
Bellona
3
1
3
4.5
W
Bastet
Fuhnaticz
Bastet
4
0
2
5
W
Sylvanus
Killer-Re-
Sylvanus
1
2
7
2.25
L
Thanatos
Reezolve
Thanatos
2
2
1
1.25
L
Anubis
S07lutton
Anubis
0
0
1
0.5
W
Merlin
Salumbra
Merlin
0
1
1
0.5
L
Izanami
Sidedraft
Izanami
1
3
4
1
W
Danzaburou
TreinadorSM
Danzaburou
4
2
3
2.75
L
0
3
1
0.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,855
Damage
18,169
27,977
Taken
25,933
7,855
Mitigated
10,778
10,493
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Darkherobil
Bellona
5,390
1,019
0
2,568
5,242
3,797
46
0
5,206
4,459
25,542
W
Bastet
Fuhnaticz
Bastet
4,365
1,049
0
3,165
5,551
1,540
22
403
5,114
0
27,073
W
Sylvanus
Killer-Re-
Sylvanus
3,088
1,227
1,191
2,242
7,261
3,270
0
490
6,618
16,210
6,706
L
Thanatos
Reezolve
Thanatos
2,193
256
0
3,965
5,385
1,468
0
261
5,124
0
17,359
L
Anubis
S07lutton
Anubis
1,086
126
0
2,858
3,748
1,194
0
969
2,579
28,619
0
W
Merlin
Salumbra
Merlin
1,222
0
0
503
2,201
727
533
193
1,974
28,564
0
L
Izanami
Sidedraft
Izanami
5,113
4,277
0
1,253
5,182
1,058
0
592
4,590
0
30,314
W
Danzaburou
TreinadorSM
Danzaburou
4,104
2,300
0
1,886
5,678
1,444
0
0
5,520
0
23,780
L
999
618
0
0
5,668
1,323
0
381
5,287
0
8,538
L
4,464
999
0
2,417
7,994
2,812
0
2,229
5,735
0
12,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
28,370
213
Minions Killed
276
0
Camps Cleared
0
876,552
Distance Traveled
941,521
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,014
601
71
7
0
202,798
0
W
Bastet
5,898
590
61
6
0
215,283
5
W
Sylvanus
5,133
513
41
4
0
158,250
3
L
Thanatos
5,023
502
42
4
0
192,068
1
L
Anubis
5,115
512
69
7
0
159,474
5
W
Merlin
5,445
545
58
6
0
183,314
2
L
Izanami
5,079
508
65
7
0
172,904
1
W
Danzaburou
5,880
588
45
5
0
181,876
3
L
Anhur
3,962
396
17
2
0
177,432
0
L
Mulan
5,104
510
20
2
0
174,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role